The ability to use the Speed Booster to store a shinecharge, then fly in a direction until an obstacle is hit or Samus gets down to 29 energy. This is done by gaining enough speed that Samus turns blue, pressing down to gain a shinecharge, then pressing jump after Samus has come to a stop. Holding angle-up while pressing jump will cause Samus to shinespark diagonally instead of vertically.
Diagonal shinespark up the climb to break the bomb blocks to the top right morph tunnel. A consistent place to spark from is the small platform below the bomb block, using a crouch jump and then a diagonal spark (not a crouched diagonal spark). Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "no" } Requires: { "shineChargeFrames": 55 } { "notable": "Behemoth Shinespark" } "canShinechargeMovementComplex" { "or": [ "canCrouchJump", "canMidairShinespark" ] } { "shinespark": { "frames": 5 } } |
From: 1
Top Door
To: 3
Top Right Door
Diagonal shinespark up the climb to break the bomb blocks to the top right morph tunnel. A consistent place to spark from is the small platform below the bomb block, using a crouch jump and then a diagonal spark (not a crouched diagonal spark). Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "yes" } Requires: { "shineChargeFrames": 65 } { "notable": "Behemoth Shinespark" } "canShinechargeMovementComplex" { "or": [ "canCrouchJump", "canMidairShinespark" ] } { "shinespark": { "frames": 5 } } |
From: 2
Bottom Left Door
To: 3
Top Right Door
Starting with a crouch, diagonal shinespark to the top to break the bomb blocks to the morph tunnels on the right. Entrance condition: { "comeInShinecharging": { "length": 14, "openEnd": 0 } } Requires: { "notable": "Behemoth Shinespark" } "Morph" { "shinespark": { "frames": 147 } } Clears obstacles: A, B |
From: 2
Bottom Left Door
To: 4
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 14, "openEnd": 0 } } Requires: { "notable": "Behemoth Shinespark" } "Morph" { "shinespark": { "frames": 147, "excessFrames": 124 } } "h_ClimbWithoutLava" Clears obstacles: A, B |
From: 2
Bottom Left Door
To: 4
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 14, "openEnd": 0 } } Requires: { "notable": "Behemoth Shinespark" } "Morph" { "shinespark": { "frames": 147, "excessFrames": 124 } } { "or": [ "h_lavaProof", "canMoonfall", { "lavaFrames": 120 }, { "and": [ "Gravity", { "lavaFrames": 100 } ] } ] } Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles"],"requires":[{"lavaFrames":50}]} {"types":["powerbomb"],"requires":[{"lavaFrames":110}]} |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 43, "excessFrames": 17 } } Clears obstacles: A, B |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 3, "excessFrames": 3 } } Clears obstacles: A |
Entrance condition: { "comeInWithSpark": { "position": "bottom" } } Requires: { "shinespark": { "frames": 43, "excessFrames": 17 } } Clears obstacles: A |
From: 5
Bottom Right Door
To: 3
Top Right Door
Starting with a crouch, diagonal shinespark to the top to break the bomb blocks to the morph tunnels on the right. Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: { "notable": "Behemoth Shinespark" } "Morph" { "shinespark": { "frames": 147 } } Clears obstacles: A |
From: 5
Bottom Right Door
To: 4
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: { "notable": "Behemoth Shinespark" } "Morph" { "shinespark": { "frames": 147, "excessFrames": 124 } } Clears obstacles: A |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 3, "excessFrames": 3 } } Clears obstacles: A |
Starting with a crouch, diagonal shinespark to the top to break the bomb blocks to the morph tunnels on the right. Requires: { "notable": "Behemoth Shinespark" } "Morph" { "canShineCharge": { "usedTiles": 28, "openEnd": 0 } } { "shinespark": { "frames": 147 } } { "obstaclesCleared": [ "A" ] } { "or": [ "h_ClimbWithoutLava", { "obstaclesNotCleared": [ "B" ] } ] } |
Diagonal shinespark to break the bomb blocks to the morph tunnel on the right. Spark from the highest platform that is only one tile from the right wall (the morph tunnel will be off camera, but can be seen while jumping). From this platform, the shinespark can be done with or without a crouch. Requires: { "notable": "Behemoth Shinespark" } "Morph" { "useFlashSuit": {} } { "shinespark": { "frames": 18, "excessFrames": 4 } } |
Requires: { "notable": "Behemoth Shinespark" } "Morph" { "canShineCharge": { "usedTiles": 28, "openEnd": 0 } } { "shinespark": { "frames": 147, "excessFrames": 124 } } { "obstaclesCleared": [ "A" ] } { "or": [ "h_ClimbWithoutLava", { "obstaclesNotCleared": [ "B" ] } ] } |
Diagonal shinespark to break the bomb blocks to the morph tunnel on the right. Spark from the lowest platform that is only one tile from the right wall (part of the bottom right door will be on screen). From this platform, the shinespark must be done from a crouch. It is possible to set up a frozen pirate on the right wall to stop the shinespark early. Requires: { "notable": "Behemoth Shinespark" } "Morph" { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 135, "excessFrames": 124 } }, { "and": [ { "shinespark": { "frames": 1, "excessFrames": 1 } }, "canTrickyUseFrozenEnemies", "h_ZebesIsAwake" ] } ] } { "or": [ "h_ClimbWithoutLava", "h_lavaProof", { "obstaclesNotCleared": [ "B" ] } ] } |
From: 1
Top Left Door
To: 4
Top Junction (Right of Spikes)
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "canShinechargeMovementTricky" "canDownGrab" { "shinespark": { "frames": 38, "excessFrames": 0 } } |
From: 1
Top Left Door
To: 4
Top Junction (Right of Spikes)
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canHorizontalShinespark" { "or": [ { "shinespark": { "frames": 56, "excessFrames": 6 } }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 41, "excessFrames": 4 } } ] } ] } |
From: 1
Top Left Door
To: 4
Top Junction (Right of Spikes)
After gaining a shinecharge, run back to the door, then run right, jump, and spark mid-air at a specific height to be able to down-grab onto the ledge. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" "canDownGrab" { "shinespark": { "frames": 35, "excessFrames": 0 } } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 65, "excessFrames": 6 } } |
From: 1
Top Left Door
To: 4
Top Junction (Right of Spikes)
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 41, "excessFrames": 6 } } |
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Requires: { "notable": "In-Room X-Mode BlueSuit" } "canSuperJump" { "spikeHits": 3 } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 5 } } { "spikeHits": 2 } { "or": [ { "spikeHits": 1 }, "Grapple", "SpaceJump" ] } |
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Enter with a shinespark ready, activate XMode by bouncing into the spikes, then activate the shinespark but release XMode during the shinespark windup animation. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "canSuperJump" { "shinespark": { "frames": 7, "excessFrames": 0 } } { "spikeHits": 3 } { "or": [ { "spikeHits": 3 }, "Grapple", "SpaceJump" ] } |
Charge a Shinespark running left, then get blue speed by running back to the right to jump through the Boyons. Requires: "canCarefulJump" "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 34, "openEnd": 0 } } { "shinespark": { "frames": 128, "excessFrames": 6 } } |
Starting from the door, use a 1-tap shortcharge to gain a shinecharge running to the right. Use the remaining runway to gain speed to clear the pits with a single jump. Then spark vertically or diagonally. Requires: "canShinechargeMovement" { "canShineCharge": { "usedTiles": 25, "openEnd": 2 } } { "shinespark": { "frames": 128, "excessFrames": 6 } } { "obstaclesCleared": [ "A" ] } Clears obstacles: A |
From: 2
Bottom Left Door
To: 3
Item
Starting from the door, use a 1-tap shortcharge to gain a shinecharge running to the right. Use the remaining runway to gain speed to clear the pits with a single jump. Spark mid-air to conserve energy. Requires: { "obstaclesCleared": [ "A" ] } "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 25, "openEnd": 2 } } { "or": [ { "shinespark": { "frames": 118, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 113, "excessFrames": 6 } } ] } ] } |
Requires: "canTrivialUseFrozenEnemies" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 128, "excessFrames": 6 } } |
From: 2
Bottom Left Door
To: 3
Item
Requires: "canTrivialUseFrozenEnemies" "canShinechargeMovementComplex" "canFastWalljumpClimb" "h_canShineChargeMaxRunway" { "or": [ { "shinespark": { "frames": 93, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 83, "excessFrames": 6 } } ] } ] } |
Requires: "canTrivialUseFrozenEnemies" "h_canShineChargeMaxRunway" "canMidairShinespark" { "or": [ { "shinespark": { "frames": 118, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 113, "excessFrames": 6 } } ] } ] } |
From: 2
Bottom Left Door
To: 3
Item
Requires: "canTrivialUseFrozenEnemies" "h_canShineChargeMaxRunway" "canShinechargeMovementComplex" { "or": [ { "shinespark": { "frames": 111, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 103, "excessFrames": 6 } } ] } ] } |
Starting from the door, use a 1-tap shortcharge to gain a shinecharge running to the right. Use the remaining runway to gain speed to clear the pits with a single jump, using Screw Attack to avoid Boyon damage. Then spark vertically or diagonally. Requires: "canShinechargeMovement" "canCarefulJump" { "canShineCharge": { "usedTiles": 23, "openEnd": 2 } } "ScrewAttack" { "shinespark": { "frames": 128, "excessFrames": 6 } } |
From: 2
Bottom Left Door
To: 3
Item
Starting from the door, use a 1-tap shortcharge to gain a shinecharge running to the right. Use the remaining runway to gain speed to clear the pits with a single jump, using Screw Attack to avoid Boyon damage. Then spark vertically or diagonally. Requires: "canShinechargeMovementComplex" "canCarefulJump" { "canShineCharge": { "usedTiles": 23, "openEnd": 2 } } "ScrewAttack" { "or": [ { "shinespark": { "frames": 118, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 113, "excessFrames": 6 } } ] } ] } |
From: 4
Top Junction (Right of Spikes)
To: 1
Top Left Door
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 43, "excessFrames": 7 } } |
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 121, "excessFrames": 6 } }, { "and": [ { "shinespark": { "frames": 117, "excessFrames": 6 } }, "HiJump" ] }, { "and": [ { "shinespark": { "frames": 112, "excessFrames": 6 } }, "HiJump", "SpeedBooster" ] }, { "and": [ { "shinespark": { "frames": 9, "excessFrames": 7 } }, { "or": [ "canConsecutiveWalljump", "SpaceJump", { "and": [ "canLongIBJ", "canUnmorphBombBoost", "canBeVeryPatient" ] } ] } ] } ] } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } |
Tight movement is needed to enter with a shinecharge, carry it through the morph tunnel, and spark out the right door in time. Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: { "notable": "Shinespark" } "canMidAirMorph" "canShinechargeMovementTricky" { "shinespark": { "frames": 7 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Shinespark through the top of the door to reach the breakable blocks. Entrance condition: { "comeInWithSpark": {} } Requires: "canMidairShinespark" { "shinespark": { "frames": 154, "excessFrames": 37 } } Clears obstacles: A |
Entrance condition: { "comeInWithSpark": {} } Requires: "canMidairShinespark" { "shinespark": { "frames": 154, "excessFrames": 107 } } Clears obstacles: A |
Entrance condition: { "comeInShinecharging": { "length": 30, "openEnd": 1, "steepUpTiles": 9 } } Requires: "canHorizontalShinespark" { "shinespark": { "frames": 125, "excessFrames": 33 } } Clears obstacles: A |
Requires: { "obstaclesCleared": [ "C" ] } { "or": [ { "canShineCharge": { "usedTiles": 30, "steepUpTiles": 9, "openEnd": 1 } }, { "and": [ { "canShineCharge": { "usedTiles": 31, "steepUpTiles": 9, "openEnd": 1 } }, { "doorUnlockedAtNode": 3 } ] } ] } { "shinespark": { "frames": 125 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
It is possible to save a small amount of energy by jumping from the upper right ledge, instead of from the plateau. Use the cues in the background to spark at a precise height. Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 95, "excessFrames": 34 } }, { "and": [ "HiJump", { "shinespark": { "frames": 90, "excessFrames": 34 } } ] } ] } Clears obstacles: A |
Use the runway near the top right door to jump towards the top left bomb blocks and break them using the blue speed from SpeedBooster. This can be done using the full runway, with a one-tap shortcharge, where the tap is at the top of the lowest slope, and the jump is at the top of the last slope. Alternatively, a controlled release of the jump button works in place of the shortcharge, where the bottom of the thick dark line in the background at the top of the room works as a visual cue. Aiming down before hitting the wall can help make the jump slightly less precise. Use a flash suit to get through the remaining blocks. Requires: { "notable": "Big Jump with Blue Speed" } { "getBlueSpeed": { "usedTiles": 30, "openEnd": 2 } } "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 52, "excessFrames": 45 } } Clears obstacles: A |
Store the spark on the right side of the ledge. Run left and do a big jump towards the gauntlet door and then midair spark at the right time. Do not jump to max height or Samus will run out of shinecharge frames, instead short the jump a little. The lines in the background make for a good way to measure height. Requires: "canMidairShinespark" "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 19, "steepUpTiles": 2, "steepDownTiles": 1, "openEnd": 2 } } { "or": [ { "shinespark": { "frames": 95, "excessFrames": 33 } }, { "and": [ "canShinechargeMovementTricky", { "shinespark": { "frames": 87, "excessFrames": 33 } } ] } ] } Clears obstacles: A |
From: 4
Bottom Right Door
To: 1
Top Left Door
Store the spark on the right side of the ledge. Run left and do a big jump towards the gauntlet door and then midair spark at the right time. Do not jump to max height or Samus will run out of shinecharge frames, instead short the jump a little. The lines in the background make for a good way to measure height. Requires: { "obstaclesCleared": [ "C" ] } "canMidairShinespark" "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 19, "steepUpTiles": 2, "steepDownTiles": 1, "openEnd": 2 } } { "or": [ { "shinespark": { "frames": 96 } }, { "and": [ "canShinechargeMovementTricky", { "shinespark": { "frames": 88 } } ] } ] } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
Requires: "canHorizontalShinespark" { "canShineCharge": { "usedTiles": 19, "steepUpTiles": 2, "steepDownTiles": 1, "openEnd": 2 } } { "shinespark": { "frames": 125, "excessFrames": 33 } } Clears obstacles: A |
Requires: { "obstaclesCleared": [ "C" ] } { "canShineCharge": { "usedTiles": 19, "steepUpTiles": 2, "steepDownTiles": 1, "openEnd": 2 } } { "shinespark": { "frames": 125 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
From: 4
Bottom Right Door
To: 1
Top Left Door
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 103, "excessFrames": 34 } }, { "and": [ "HiJump", { "shinespark": { "frames": 99, "excessFrames": 34 } } ] } ] } Clears obstacles: A |
Requires: { "canShineCharge": { "usedTiles": 19, "steepUpTiles": 2, "steepDownTiles": 1, "openEnd": 2 } } { "shinespark": { "frames": 45, "excessFrames": 13 } } |
From: 4
Bottom Right Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" "canBePatient" |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 43, "excessFrames": 24 } } |
Shinespark diagonally from the small hill left of the ship to break part way into the hidden bomb wall, then use Bombs or another means to continue to the left. Requires: "h_canShineChargeMaxRunway" { "shinespark": { "frames": 40 } } { "or": [ "h_canDestroyBombWalls", { "obstaclesCleared": [ "A" ] } ] } Clears obstacles: A |
Finish a shinecharge right of the ship, then run left and jump from the hill left of the ship. Turnaround to prevent moving too far horizontally, then spark diagonally at the peak of the jump. With a higher speed, Samus can jump higher and lose less energy, but the shinecharge is tighter. Requires: "h_canShineChargeMaxRunway" "canShinechargeMovement" "canMidairShinespark" { "or": [ { "shinespark": { "frames": 29, "excessFrames": 1 } }, { "and": [ "canShinechargeMovementComplex", { "shinespark": { "frames": 22, "excessFrames": 1 } } ] } ] } { "or": [ { "obstaclesCleared": [ "A" ] }, "h_canUsePowerBombs", "ScrewAttack" ] } Clears obstacles: A |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 31, "excessFrames": 2 } } "h_canDestroyBombWalls" Clears obstacles: A |
Requires: "h_canShineChargeMaxRunway" { "or": [ { "shinespark": { "frames": 78, "excessFrames": 11 } }, { "and": [ "canShinechargeMovement", { "shinespark": { "frames": 73, "excessFrames": 15 } } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 65, "excessFrames": 15 } } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", "HiJump", { "shinespark": { "frames": 61, "excessFrames": 14 } } ] } ] } |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 54, "excessFrames": 38 } } Clears obstacles: B |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 20, "excessFrames": 10 } } |
From: 7
Junction (Left Ledge Below Bomb Blocks)
To: 1
Top Left Door
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 7, "excessFrames": 2 } } "h_canDestroyBombWalls" Clears obstacles: A |
From: 7
Junction (Left Ledge Below Bomb Blocks)
To: 1
Top Left Door
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 54, "excessFrames": 43 } } { "or": [ "canWalljump", "SpaceJump", { "and": [ "HiJump", { "or": [ "SpeedBooster", "canInsaneJump" ] } ] } ] } Clears obstacles: A |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 67, "excessFrames": 42 } } |
From: 2
Middle Left Door
To: 3
Bottom Left Horizontal Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "Morph" "canShinechargeMovementTricky" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 6
Bottom Right Door (On the Left Shaft)
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 120 } "Morph" "canShinechargeMovementComplex" { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 6
Bottom Right Door (On the Left Shaft)
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "Morph" "canShinechargeMovementComplex" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Horizontal Door
To: 2
Middle Left Door
If needing to spark low through the door, hold angle-down while activating the spark, in order to avoid getting extra height from a crouch jump. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "canShinechargeMovementComplex" "HiJump" "Morph" { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Horizontal Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 150 } "canShinechargeMovementComplex" "HiJump" "Morph" { "shinespark": { "frames": 3, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Horizontal Door
To: 6
Bottom Right Door (On the Left Shaft)
Shoot while entering the room, to open the door. Activate the spark immediately after landing, at a position low enough to pass underneath the platform. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 20 } "canShinechargeMovementComplex" { "shinespark": { "frames": 22, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Horizontal Door
To: 6
Bottom Right Door (On the Left Shaft)
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "canShinechargeMovementComplex" "canCarefulJump" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Bottom Right Door (On the Left Shaft)
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 145 } "canShinechargeMovementComplex" "HiJump" "canWalljump" "Morph" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Bottom Right Door (On the Left Shaft)
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 155 } "canShinechargeMovementComplex" "HiJump" "canWalljump" "Morph" { "shinespark": { "frames": 3, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Bottom Right Door (On the Left Shaft)
To: 3
Bottom Left Horizontal Door
Shoot while entering the room, to open the door. Activate the spark immediately after landing, at a position low enough to pass underneath the platform. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 20 } "canShinechargeMovementComplex" { "shinespark": { "frames": 22, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Bottom Right Door (On the Left Shaft)
To: 3
Bottom Left Horizontal Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "canShinechargeMovementComplex" { "shinespark": { "frames": 9, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Bottom Left Vertical Door
To: 3
Bottom Left Horizontal Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 100 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Bottom Left Vertical Door
To: 6
Bottom Right Door (On the Left Shaft)
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 90 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 12, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Bottom Left Vertical Door
To: 6
Bottom Right Door (On the Left Shaft)
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 115 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Bottom Left Vertical Door
To: 7
Bottom Left Vertical Door
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 3, "excessFrames": 3 } } |
Requires: { "or": [ { "and": [ { "getBlueSpeed": { "usedTiles": 25, "steepUpTiles": 3, "steepDownTiles": 3, "openEnd": 1 } }, "canCarefulJump" ] }, { "and": [ { "canShineCharge": { "usedTiles": 25, "steepUpTiles": 3, "steepDownTiles": 3, "openEnd": 1 } }, "canShinechargeMovement", { "shinespark": { "frames": 2 } } ] } ] } |
From: 8
Central Junction
To: 1
Top Left Door
Break the bomb wall while blue, or spark diagonally next to it. Open the door then charge the spark again and spark through the wall and door. Requires: { "canShineCharge": { "usedTiles": 25, "steepUpTiles": 3, "steepDownTiles": 3, "openEnd": 1 } } { "or": [ "canCarefulJump", { "and": [ "canShinechargeMovement", { "shinespark": { "frames": 2 } } ] } ] } { "shinespark": { "frames": 28 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 8
Central Junction
To: 5
Alcatraz Door
Perform a soft unmorph and run toward the door (shooting it open if needed). If needing to spark out the bottom of the doorway, then stop on a dime at the bottom of the runway before activating the spark; this requires precise movement, as there is barely enough time to make it. Requires: { "canShineCharge": { "usedTiles": 25, "steepUpTiles": 3, "steepDownTiles": 3, "openEnd": 1 } } "Morph" "canShinechargeMovementTricky" "canInsaneJump" { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 8
Central Junction
To: 5
Alcatraz Door
Unmorph a few tiles above the ground, and hold right to land on the platform aligning Samus with the top of the doorway. If needed, shoot the door open while falling, and hold jump to buffer the shinespark activation as soon as Samus lands. Requires: { "canShineCharge": { "usedTiles": 25, "steepUpTiles": 3, "steepDownTiles": 3, "openEnd": 1 } } "Morph" "canResetFallSpeed" "canShinechargeMovementTricky" { "shinespark": { "frames": 12, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Use R-Mode to get a blue suit to cross the room and get the item, or to leave the right shinecharged. In R-Mode, fill your Reserves at the farm. Damage down again so that Samus is within 1 Zebbo hit from triggering Reserves. Gain a shinecharge in-room without gaining more energy. It is possible to time the despawn of a drop with the acid if no ammo is owned. Shinespark vertically, such that a Zebbo can hit Samus in the wind-up to cause a reserve trigger, giving a blue suit. It is then fine to farm the Zebbos again. Entrance condition: { "comeInWithRMode": {} } Requires: { "notable": "R-Mode Blue Suit" } "canBePatient" { "or": [ { "canShineCharge": { "usedTiles": 14, "steepUpTiles": 1, "steepDownTiles": 1, "openEnd": 0 } }, { "and": [ { "canShineCharge": { "usedTiles": 15, "steepUpTiles": 1, "steepDownTiles": 1, "openEnd": 0 } }, { "doorUnlockedAtNode": 1 } ] }, { "and": [ { "canShineCharge": { "usedTiles": 18, "steepUpTiles": 1, "steepDownTiles": 1, "openEnd": 1 } }, "h_canDestroyBombWalls" ] }, { "and": [ { "canShineCharge": { "usedTiles": 19, "steepUpTiles": 1, "steepDownTiles": 1, "openEnd": 1 } }, "h_canDestroyBombWalls", { "doorUnlockedAtNode": 1 } ] } ] } { "shinespark": { "frames": 0, "excessFrames": 0 } } Clears obstacles: B, D Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 4
Middle Junction (Left of Morph Tunnel)
It is possible to return to the farm after sparking to regain Energy. Requires: "canHorizontalShinespark" { "obstaclesCleared": [ "B" ] } { "or": [ { "canShineCharge": { "usedTiles": 14, "steepUpTiles": 1, "steepDownTiles": 1, "openEnd": 0 } }, { "and": [ { "canShineCharge": { "usedTiles": 15, "steepUpTiles": 1, "steepDownTiles": 1, "openEnd": 0 } }, { "doorUnlockedAtNode": 1 } ] } ] } { "shinespark": { "frames": 54 } } Clears obstacles: A |
From: 1
Left Door
To: 4
Middle Junction (Left of Morph Tunnel)
Enter through the top of the door to reach all the way to the shot block wall. Entrance condition: { "comeInWithSpark": {} } Requires: "canMidairShinespark" { "shinespark": { "frames": 90, "excessFrames": 17 } } Clears obstacles: A, B |
From: 1
Left Door
To: 4
Middle Junction (Left of Morph Tunnel)
Charge the Shinespark just before getting to the bug, then Midair Shinespark to make it all the way to the shot blocks. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0, "steepUpTiles": 0, "steepDownTiles": 1 } } Requires: "canMidairShinespark" "canShinechargeMovement" { "shinespark": { "frames": 77, "excessFrames": 17 } } Clears obstacles: A, B |
From: 1
Left Door
To: 4
Middle Junction (Left of Morph Tunnel)
To use the full runway, kill the Zebbo with Wave, then Midair Shinespark to make it all the way to the shot blocks. Entrance condition: { "comeInShinecharging": { "length": 14, "openEnd": 0, "steepUpTiles": 1, "steepDownTiles": 1 } } Requires: "Wave" { "acidFrames": 11 } { "or": [ "Gravity", { "acidFrames": 5 } ] } "canMidairShinespark" "canShinechargeMovement" { "shinespark": { "frames": 77, "excessFrames": 17 } } Clears obstacles: A, B |
From: 1
Left Door
To: 4
Middle Junction (Left of Morph Tunnel)
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 49, "excessFrames": 0 } } Clears obstacles: A, B |
From: 1
Left Door
To: 4
Middle Junction (Left of Morph Tunnel)
Requires: "h_canUsePowerBombs" { "useFlashSuit": {} } { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 28, "excessFrames": 0 } } ] }, { "and": [ "h_additionalBomb", { "shinespark": { "frames": 1, "excessFrames": 1 } } ] } ] } Clears obstacles: A, B |
Use SpeedBooster to break the runway Bomb block and then to shinespark across the room, saving Power Bombs. One Power Bomb is still needed to break the tunnel block. The shinespark timer is very tight and breaking the runway block while storing the Shinespark is required as it saves movement frames. Entrance condition: { "comeInShinecharging": { "length": 8, "openEnd": 0 } } Requires: { "notable": "Spark Master" } "canSlowShortCharge" "canShinechargeMovementTricky" "h_canUsePowerBombs" "HiJump" "Gravity" { "acidFrames": 16 } "canInsaneJump" { "shinespark": { "frames": 93, "excessFrames": 15 } } |
From: 4
Middle Junction (Left of Morph Tunnel)
To: 1
Left Door
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 76, "excessFrames": 18 } } Clears obstacles: A, B |
From: 4
Middle Junction (Left of Morph Tunnel)
To: 1
Left Door
Requires: "h_canUsePowerBombs" "canHorizontalShinespark" { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 58, "excessFrames": 21 } }, { "and": [ "h_additionalBomb", { "shinespark": { "frames": 30, "excessFrames": 27 } } ] } ] } Clears obstacles: A, B |
It is possible to run through the Yapping Maw while it is attacking a different direction. But that likely requires acid damage and isn't entirely reliable. Requires: { "obstaclesCleared": [ "A" ] } "canMidairShinespark" "canShinechargeMovement" { "canShineCharge": { "usedTiles": 18, "steepUpTiles": 2, "steepDownTiles": 1, "startingDownTiles": 0, "openEnd": 1 } } { "shinespark": { "frames": 45 } } Exit condition: { "leaveWithSpark": { "position": "top" } } |
Requires: { "obstaclesCleared": [ "A" ] } "canMidairShinespark" { "enemyKill": { "enemies": [ [ "Yapping Maw" ] ] } } { "canShineCharge": { "usedTiles": 21, "steepUpTiles": 2, "steepDownTiles": 2, "startingDownTiles": 1, "openEnd": 0 } } { "shinespark": { "frames": 45 } } Exit condition: { "leaveWithSpark": { "position": "top" } } |
Freeze the Yapping Maw while it is in the air, extended. Requires: { "obstaclesCleared": [ "A" ] } "canMidairShinespark" "canUseFrozenEnemies" { "canShineCharge": { "usedTiles": 21, "steepUpTiles": 2, "steepDownTiles": 2, "startingDownTiles": 1, "openEnd": 0 } } { "shinespark": { "frames": 45 } } Exit condition: { "leaveWithSpark": { "position": "top" } } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 95, "excessFrames": 20 } } |
Shinespark from the end of the entry runway, just past the down slope. Samus will crash into the last set of blocks preventing access to the opposite door. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 37 } "canShinechargeMovement" "canHorizontalShinespark" { "shinespark": { "frames": 70 } } { "or": [ "Morph", "canTunnelCrawl", "canTurnaroundAimCancel", { "and": [ "canTwoTileSqueeze", "canXRayTurnaround" ] } ] } |
Shinespark below the top block or Samus will crash into a solid wall. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 50 } "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 85, "excessFrames": 20 } } |
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 86, "excessFrames": 21 } } |
Requires: "h_canUsePowerBombs" { "useFlashSuit": {} } { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 57, "excessFrames": 24 } } ] }, { "and": [ "h_additionalBomb", { "shinespark": { "frames": 1, "excessFrames": 1 } } ] } ] } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 95, "excessFrames": 13 } } |
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 79, "excessFrames": 14 } } |
If using two Power Bombs, shinespark after the Yapping Maw starts to retreat to prevent a game crash. Requires: "h_canUsePowerBombs" "canHorizontalShinespark" { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 59, "excessFrames": 15 } }, { "and": [ "h_additionalBomb", { "shinespark": { "frames": 32, "excessFrames": 20 } } ] } ] } |
Wait for the acid to clear before moving to shinespark on the other side of the bomb blocks. Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 1, "steepUpTiles": 1, "steepDownTiles": 1 } } Requires: "canMidairShinespark" "canShinechargeMovement" { "shinespark": { "frames": 80, "excessFrames": 13 } } |
From: 2
Right Door
To: 2
Right Door
Requires: { "obstaclesCleared": [ "A" ] } "canMidairShinespark" { "canShineCharge": { "usedTiles": 18, "steepUpTiles": 1, "steepDownTiles": 3, "startingDownTiles": 2, "openEnd": 1 } } { "shinespark": { "frames": 45 } } Exit condition: { "leaveWithSpark": { "position": "top" } } |
Requires: { "obstaclesCleared": [ "A" ] } "canMidairShinespark" { "enemyKill": { "enemies": [ [ "Yapping Maw" ] ] } } { "canShineCharge": { "usedTiles": 22, "steepUpTiles": 2, "steepDownTiles": 3, "startingDownTiles": 2, "openEnd": 0 } } { "shinespark": { "frames": 45 } } Exit condition: { "leaveWithSpark": { "position": "top" } } |
Jump towards the yapping maw before it is on screen so it moves up. Quickly move it off camera so it will be `frozen` in place. Shortcharge like normal. If the Yapping Maw is returning to its hole, it will usually not grab Samus. Requires: { "notable": "Shinecharge Under Yapping Maw" } { "obstaclesCleared": [ "A" ] } "canMidairShinespark" "canCameraManip" { "canShineCharge": { "usedTiles": 22, "steepUpTiles": 2, "steepDownTiles": 3, "startingDownTiles": 2, "openEnd": 0 } } { "shinespark": { "frames": 45 } } Exit condition: { "leaveWithSpark": { "position": "top" } } |
From: 2
Middle Right Door
To: 4
Bottom Right Door
Requires: { "enemyDamage": { "enemy": "Green Space Pirate (standing)", "type": "contact", "hits": 2 } } { "useFlashSuit": {} } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canUseSpeedEchoes" |
From: 3
Bottom Left Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom Right Door
To: 2
Middle Right Door
It is possible to damage once to get through the first two pirates, then shinespark to kill the three above. Diagonal shinespark into the corner on the floor below the pirate above. This requires fairly precise positioning of the pirates. It is possible to shoot them to slow them down and prevent them from shooting. Move up while the pirate is moving it's head so it doesn't turn around. Requires: { "enemyDamage": { "enemy": "Green Space Pirate (standing)", "type": "contact", "hits": 1 } } { "useFlashSuit": {} } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canInsaneJump" "canUseSpeedEchoes" |
From: 4
Bottom Right Door
To: 2
Middle Right Door
Requires: { "enemyDamage": { "enemy": "Green Space Pirate (standing)", "type": "contact", "hits": 2 } } { "useFlashSuit": {} } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canUseSpeedEchoes" |
From: 4
Bottom Right Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Jump to the right side and diagonal spark left to escape the water. To spark as quickly as possible, buffer a spin jump by holding left (or right) and jump while riding the elevator. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 35 } "f_TourianOpen" "h_canNavigateUnderwater" "canShinechargeMovement" { "shinespark": { "frames": 21, "excessFrames": 8 } } |
From: 2
Elevator
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 95 } "f_TourianOpen" "Gravity" "HiJump" "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "f_TourianOpen" "Gravity" "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 7 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 120 } "f_TourianOpen" "Gravity" "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 8 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: "f_TourianOpen" { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 14, "excessFrames": 8 } }, { "and": [ "HiJump", { "shinespark": { "frames": 11, "excessFrames": 8 } } ] } ] } |
Jump to either side and vertically spark out. To spark as quickly as possible, buffer a spin jump by holding left (or right) and jump while riding the elevator. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 20 } "f_TourianOpen" "h_canNavigateUnderwater" "canShinechargeMovement" { "shinespark": { "frames": 24, "excessFrames": 9 } } |
From: 1
Left Door
To: 2
Right Door
Gain a shinecharge while entering the room. Move quickly to the right, either dodging the enemies or using them to damage boost. Shoot open the door and spark through. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1, "steepDownTiles": 2 } } Requires: "canShinechargeMovementTricky" { "shinespark": { "frames": 15 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Fire a Plasma shot while running into the room, jump and activate the shinespark wind-up mid-air. Wait to spark right until just as the Plasma shot goes off screen. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "Plasma" "canHeroShot" "canShinechargeMovementTricky" "canMidairShinespark" { "shinespark": { "frames": 37 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: { "types": [ "super" ], "requires": [], "devNote": "FIXME: Using a Super seems extremely awkward but possible; add a higher-level tech requirement here." } {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Gain a shinecharge while entering the room. Move quickly to the left, dodging the enemies. Shoot open the door and spark through. Entrance condition: { "comeInShinecharging": { "length": 8, "openEnd": 1, "steepDownTiles": 2 } } Requires: "canShinechargeMovementTricky" { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Gain a shinecharge while entering the room. Move quickly to the left, using Plasma or Screw Attack to avoid being hit by enemies. Shoot open the door and spark through. Entrance condition: { "comeInShinecharging": { "length": 8, "openEnd": 1, "steepDownTiles": 2 } } Requires: { "or": [ "Plasma", "ScrewAttack" ] } "canShinechargeMovementComplex" { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Run into the room, and just before Samus would run into the water, fire a Plasma shot and make a big jump across the room. The shot should clear the enemies and open the door. Activate the shinespark mid-air. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 70 } "Plasma" "canShinechargeMovementComplex" { "shinespark": { "frames": 24 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: { "types": [ "super" ], "requires": [], "devNote": "FIXME: Using a Super seems very awkward but possible; add a higher-level tech requirement here." } {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Run and jump through the room with Screw Attack. As the door starts to come on camera, shoot it open, carefully avoiding enemies from blocking the shot. Jump and activate the shinespark mid-air. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "ScrewAttack" "canShinechargeMovementComplex" { "shinespark": { "frames": 24 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run into the room, and fire a Plasma shot. Depending on the vertical position needed for the spark, either stop on a dime and activate the shinespark from the ground, or continue running and jump into a midair shinespark. Wait to spark until just as the Plasma shot goes off screen. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "Plasma" "canHeroShot" "canShinechargeMovementTricky" { "shinespark": { "frames": 28 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: { "types": [ "super" ], "requires": [], "devNote": "FIXME: Using a Super seems extremely awkward but possible; add a higher-level tech requirement here." } {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: "canWaterShineCharge" { "canShineCharge": { "usedTiles": 20, "openEnd": 1 } } { "or": [ { "shinespark": { "frames": 53 } }, { "and": [ "canShinechargeMovementComplex", { "shinespark": { "frames": 30 } } ] } ] } Exit condition: { "leaveWithSpark": { "position": "bottom" } } |
Enter on the right side of the doorway to reduce the amount of energy used. Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 2, "excessFrames": 2 } } |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 20, "steepUpTiles": 4, "steepDownTiles": 2, "startingDownTiles": 1, "openEnd": 0 } } "canShinechargeMovementTricky" "canMidairShinespark" { "shinespark": { "frames": 18 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } |
Enter the room while building a shinespark and use it on the lowest part of the ramp to cross the room and reach a raised ledge on the right side wall. From there, use SpaceJump to escape the water. Carry the shinespark to the bottom of the ramp by delaying the first Choot with two Power Beam shots, killing it, or bounceballing through it. The Choot can be shot diagonally from the middle platform, and again by running off that platform and aiming down to float above it. Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 1, "steepDownTiles": 1 } } Requires: "canShinechargeMovementComplex" "canCarefulJump" { "or": [ { "and": [ "canMidairShinespark", "canDodgeWhileShooting" ] }, { "and": [ { "enemyDamage": { "enemy": "Choot", "type": "contact", "hits": 1 } }, "canNeutralDamageBoost", "canBounceBall" ] }, { "and": [ "canMockball", { "or": [ "canPseudoScrew", "ScrewAttack", "Plasma", "Wave", { "ammo": { "type": "Missile", "count": 1 } }, { "ammo": { "type": "Super", "count": 1 } } ] } ] } ] } "canHorizontalShinespark" { "shinespark": { "frames": 123, "excessFrames": 5 } } "canSpaceJumpWaterBounce" { "or": [ { "and": [ "canTrickyJump", "canDownGrab" ] }, "canWalljump" ] } |
Enter the room while building a shinespark and use it on the lowest part of the ramp to diagonally spark up and out of the water. Use very low jump height space jumps to carry momentum to the far side of the submerged ramp. Both Choots must be killed. Using Screw Attack: stay a little bit high in the water so that it remains active for the second Choot. Using Plasma or ammo: kill the first Choot while running down the middle platform, and the second while gliding above it after spacejumping through the water. Then shinespark up and use SpaceJump to reach the door. Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 1, "steepDownTiles": 1 } } Requires: { "notable": "Shinespark Water Escape" } { "or": [ "ScrewAttack", "canPseudoScrew", "Plasma", { "ammo": { "type": "Missile", "count": 1 } }, { "ammo": { "type": "Super", "count": 1 } } ] } { "or": [ "ScrewAttack", "Plasma", { "ammo": { "type": "Missile", "count": 1 } }, { "ammo": { "type": "Super", "count": 1 } } ] } { "shinespark": { "frames": 14, "excessFrames": 5 } } "canShinechargeMovementComplex" "SpaceJump" "canTrickyJump" "canMidairShinespark" |
From: 1
Left Door
To: 2
Right Door
Enter the room while building a shinespark and use it on the lowest part of the ramp to diagonally spark up and out of the water. Use very low jump height space jumps to carry momentum to the far side of the submerged ramp. Freeze the first Choot from the middle platform. Either SpaceJump just right so as to pass above the second Choot, or freeze it as it touches Samus to pass through without losing speed. Then shinespark up and use SpaceJump to reach the door. Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 1, "steepDownTiles": 1 } } Requires: { "notable": "Shinespark Water Escape With Lower Choot Alive" } "Ice" "Wave" "Spazer" "canDodgeWhileShooting" { "shinespark": { "frames": 14, "excessFrames": 5 } } "canShinechargeMovementComplex" "canMidairShinespark" "SpaceJump" "canTrickyJump" |
From: 1
Left Door
To: 2
Right Door
Enter the room while building a shinespark and use it on the lowest part of the ramp to diagonally spark up and out of the water. Unmorphing with the correct timing and positioning for the Shinespark are very precise, and there are no extra frames on the Shinespark timer to work with. Carry the shinespark to the bottom of the ramp either with a bounce ball which takes damage from the Choot, or delay the first Choot with two shots and then use a late mockball. Then shinespark up and use SpaceJump to reach the door. Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 1, "steepDownTiles": 1 } } Requires: { "notable": "Shinespark Water Escape With Lower Choot Alive" } { "or": [ { "and": [ { "enemyDamage": { "enemy": "Choot", "type": "contact", "hits": 1 } }, "canNeutralDamageBoost", "canBounceBall" ] }, { "and": [ "canDodgeWhileShooting", "canMockball" ] } ] } { "shinespark": { "frames": 14, "excessFrames": 5 } } "canShinechargeMovementComplex" "SpaceJump" "canTrickyJump" |
Horizontally shinespark from the grassy patch on the ledge near the door, then jump across the platforms. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } "canHorizontalShinespark" { "shinespark": { "frames": 35 } } |
Requires: "canSuitlessMaridia" { "useFlashSuit": {} } { "shinespark": { "frames": 6, "excessFrames": 4 } } |
Shinespark from the scaffold to the moving Kamer platform. Then space jump to the right door. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 10, "excessFrames": 7 } } "SpaceJump" |
From: 4
Junction (Right side Pit)
To: 2
Right Door
Requires: "canShinechargeMovementComplex" "Gravity" "SpaceJump" { "canShineCharge": { "usedTiles": 22, "steepUpTiles": 3, "steepDownTiles": 3, "startingDownTiles": 1, "openEnd": 0 } } { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Junction (Right side Pit)
To: 2
Right Door
Requires: "canShinechargeMovementComplex" "Gravity" "canWalljump" { "canShineCharge": { "usedTiles": 22, "steepUpTiles": 3, "steepDownTiles": 3, "startingDownTiles": 1, "openEnd": 0 } } { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 22, "steepUpTiles": 3, "steepDownTiles": 3, "openEnd": 0 } } { "shinespark": { "frames": 25, "excessFrames": 5 } } |
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 20, "excessFrames": 5 } }, { "and": [ "HiJump", { "shinespark": { "frames": 17, "excessFrames": 5 } } ] }, { "and": [ "canTrickyUseFrozenEnemies", { "shinespark": { "frames": 14, "excessFrames": 5 } } ] } ] } |
From: 4
Junction (Right side Pit)
To: 2
Right Door
Requires: "canSuitlessMaridia" { "or": [ { "and": [ "HiJump", "canSpringBallJumpMidAir" ] }, { "and": [ "HiJump", "canTrickyUseFrozenEnemies" ] }, { "and": [ "canTrickyUseFrozenEnemies", "canTrickySpringBallJump", { "or": [ "canResetFallSpeed", "canStationaryLateralMidAirMorph", "canSpringFling" ] } ] } ] } { "useFlashSuit": {} } { "shinespark": { "frames": 11, "excessFrames": 5 } } |
From: 4
Junction (Right side Pit)
To: 3
Junction (Left side Pit)
Crouch jump down grab to get onto the first pillar. This can be done by holding shoot to prevent the use of the flash suit. Jump out then diagonally spark back onto the platform just above the first pillar to use the least amount of Energy. Requires: "canSuitlessMaridia" { "or": [ "h_canCrouchJumpDownGrab", { "and": [ "h_UnderwaterCrouchJumpWithFlashSuit", "canDownGrab" ] } ] } { "useFlashSuit": {} } { "shinespark": { "frames": 9, "excessFrames": 4 } } |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 3, "excessFrames": 3 } } |
From: 2
Elevator
To: 1
Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 65 } "canShinechargeMovementComplex" { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":["never"]} |
Enter on the left side of the doorway to reduce the amount of energy used. Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 3, "excessFrames": 3 } } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Elevator
To: 1
Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 65 } "canShinechargeMovementComplex" { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":["never"]} |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" "canMidairShinespark" { "shinespark": { "frames": 38 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: { "shinespark": { "frames": 42, "excessFrames": 9 } } |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" "canHorizontalShinespark" { "shinespark": { "frames": 38 } } Clears obstacles: B, C |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 3, "excessFrames": 1 } } |
Run, fire a shot mid-air, jump, and activate a mid-air shinespark to the left. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 25 } "canShinechargeMovementTricky" "canHeroShot" "canHorizontalShinespark" { "shinespark": { "frames": 17 } } Clears obstacles: A, C |
Entrance condition: { "comeInWithSpark": { "position": "bottom" } } Requires: "canHorizontalShinespark" { "shinespark": { "frames": 23, "excessFrames": 1 } } Clears obstacles: A |
Requires: { "obstaclesCleared": [ "A", "C" ] } { "obstaclesNotCleared": [ "B" ] } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 21, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From the pedestal, fire a shot to the left to open the door. If needed, jump slightly to the left to follow the shot, then activate the shinespark wind-up. Wait until the shot hits the door before sparking. Requires: { "obstaclesNotCleared": [ "A", "B", "C" ] } "canShinechargeMovementComplex" "canHeroShot" { "shineChargeFrames": 15 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: { "obstaclesCleared": [ "A" ] } { "obstaclesNotCleared": [ "B", "C" ] } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 19, "excessFrames": 19 } } Resets obstacles: A |
Requires: { "obstaclesCleared": [ "B", "C" ] } { "obstaclesNotCleared": [ "A" ] } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 23, "excessFrames": 7 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Jump from the pedestal to the right, and shinespark diagonally to make it past the water. Requires: { "obstaclesNotCleared": [ "A", "B", "C" ] } "canShinechargeMovementComplex" { "shineChargeFrames": 45 } { "shinespark": { "frames": 7 } } |
From the pedestal, jump to the right to bring the door on-camera. Fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot hits the door before sparking. Requires: { "obstaclesNotCleared": [ "A", "B", "C" ] } "canShinechargeMovementComplex" "canHeroShot" { "shineChargeFrames": 45 } { "shinespark": { "frames": 22 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: { "obstaclesCleared": [ "B" ] } { "obstaclesNotCleared": [ "A", "C" ] } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 23, "excessFrames": 7 } } Resets obstacles: B |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 4, "excessFrames": 2 } } |
Requires: "canHeroShot" "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 16, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Lower Section - Bottom Left Door
To: 5
Lower Section - Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 23, "openEnd": 1, "steepUpTiles": 1, "steepDownTiles": 6 } } Requires: "canHorizontalShinespark" { "or": [ { "shinespark": { "frames": 131, "excessFrames": 35 } }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 106, "excessFrames": 35 } } ] } ] } |
From: 1
Lower Section - Bottom Left Door
To: 5
Lower Section - Bottom Right Door
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 146, "excessFrames": 35 } } |
From: 2
Upper Right Section - Top Right Door
To: 2
Upper Right Section - Top Right Door
Gain a shinecharge while bonking the door below the top-right door. Then turn around, run a precise distance of 7 tiles, and jump and walljump to approach the top-right door and shinespark out. Requires: { "canShineCharge": { "usedTiles": 32, "steepUpTiles": 4, "openEnd": 1 } } "canTrickyDashJump" "canWalljump" "canShinechargeMovementTricky" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": {} } |
From: 4
Lower Section - Top Right Door
To: 4
Lower Section - Top Right Door
Entrance condition: { "comeInWithGMode": { "mode": "direct", "morphed": false } } Requires: { "or": [ "SpaceJump", "canWalljump", { "and": [ "canLongIBJ", "Gravity" ] }, { "and": [ "HiJump", "canJumpIntoIBJ" ] }, { "and": [ "canLongIBJ", "canBombHorizontally", "canResetFallSpeed" ] }, { "and": [ "canJumpIntoIBJ", "canLongIBJ", "canTrickyJump" ] }, { "and": [ "HiJump", { "or": [ "SpeedBooster", "canSpringBallJumpMidAir" ] } ] }, { "and": [ "canTrickyJump", "canPreciseGrapple" ] }, { "and": [ "Gravity", "canShinechargeMovement", "canMidairShinespark", "h_canShineChargeMaxRunway", { "shinespark": { "frames": 35, "excessFrames": 10 } } ] } ] } Exit condition: { "leaveWithGMode": { "morphed": false } } Bypasses door shell: true |
From: 4
Lower Section - Top Right Door
To: 5
Lower Section - Bottom Right Door
While falling out the door, swing out to the left a couple tiles before moving back right, in order to make the camera scroll. Run, jump, fire a shot mid-air, and activate a well-timed mid-air shinespark to make it through the door. Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" "canHeroShot" { "shinespark": { "frames": 26 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Lower Section - Top Right Door
To: 8
Bridge Right Door (Same Connection as Lower Section - Bottom Right Door)
Climb up 1 screen. Entrance condition: { "comeInWithGMode": { "mode": "direct", "morphed": false } } Requires: { "notable": "Get Inside the Bridge" } "canSkipDoorLock" { "or": [ "canArtificialMorph", "canWalljump", "SpaceJump", { "and": [ "canLongIBJ", "Gravity" ] }, { "and": [ "HiJump", "canJumpIntoIBJ" ] }, { "and": [ "canLongIBJ", "canBombHorizontally", "canResetFallSpeed" ] }, { "and": [ "canJumpIntoIBJ", "canLongIBJ", "canTrickyJump" ] }, { "and": [ "HiJump", { "or": [ "SpeedBooster", "canSpringBallJumpMidAir" ] } ] }, { "and": [ "canTrickyJump", "canPreciseGrapple" ] }, { "and": [ "Gravity", "canShinechargeMovement", "canMidairShinespark", "h_canShineChargeMaxRunway", { "shinespark": { "frames": 35, "excessFrames": 10 } } ] } ] } "canXRayClimb" |
From: 4
Lower Section - Top Right Door
To: 8
Bridge Right Door (Same Connection as Lower Section - Bottom Right Door)
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "notable": "Get Inside the Bridge" } "canSkipDoorLock" { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" |
From: 4
Lower Section - Top Right Door
To: 8
Bridge Right Door (Same Connection as Lower Section - Bottom Right Door)
Enter with G-mode direct, back up to between 1 and 6 pixels from the door transition, and activate X-ray to get very deep stuck in the door. Climb up 1 screen, and perform a turnaround buffered spin-jump away from the door to trigger the transition, bypassing any lock on the door. Entrance condition: { "comeInWithGMode": { "mode": "direct", "morphed": false } } Requires: { "notable": "Get Inside the Bridge" } { "or": [ "canArtificialMorph", "canWalljump", "SpaceJump", { "and": [ "canLongIBJ", "Gravity" ] }, { "and": [ "HiJump", "canJumpIntoIBJ" ] }, { "and": [ "canLongIBJ", "canBombHorizontally", "canResetFallSpeed" ] }, { "and": [ "canJumpIntoIBJ", "canLongIBJ", "canTrickyJump" ] }, { "and": [ "HiJump", { "or": [ "SpeedBooster", "canSpringBallJumpMidAir" ] } ] }, { "and": [ "canTrickyJump", "canPreciseGrapple" ] }, { "and": [ "Gravity", "canShinechargeMovement", "canMidairShinespark", "h_canShineChargeMaxRunway", { "shinespark": { "frames": 35, "excessFrames": 10 } } ] } ] } "canXRayClimb" Bypasses door shell: true |
From: 4
Lower Section - Top Right Door
To: 12
Top Junction
Entrance condition: { "comeInWithGMode": { "mode": "direct", "morphed": false } } Requires: { "or": [ "canArtificialMorph", "canWalljump", "SpaceJump", { "and": [ "canLongIBJ", "Gravity" ] }, { "and": [ "HiJump", "canJumpIntoIBJ" ] }, { "and": [ "canLongIBJ", "canBombHorizontally", "canResetFallSpeed" ] }, { "and": [ "canJumpIntoIBJ", "canLongIBJ", "canTrickyJump" ] }, { "and": [ "HiJump", { "or": [ "SpeedBooster", "canSpringBallJumpMidAir" ] } ] }, { "and": [ "canTrickyJump", "canPreciseGrapple" ] }, { "and": [ "Gravity", "canShinechargeMovement", "canMidairShinespark", "h_canShineChargeMaxRunway", { "shinespark": { "frames": 35, "excessFrames": 10 } } ] } ] } "canXRayClimb" |
From: 4
Lower Section - Top Right Door
To: 12
Top Junction
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" |
From: 5
Lower Section - Bottom Right Door
To: 3
Upper Right Section - Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" "canBePatient" |
From: 5
Lower Section - Bottom Right Door
To: 4
Lower Section - Top Right Door
Requires: "Gravity" "canShinechargeMovement" "canMidairShinespark" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 35, "excessFrames": 10 } } |
From: 5
Lower Section - Bottom Right Door
To: 4
Lower Section - Top Right Door
Requires: "Gravity" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 50, "excessFrames": 10 } } |
From: 5
Lower Section - Bottom Right Door
To: 4
Lower Section - Top Right Door
It is possible to open the door before sparking and then spark diagonally into it to save Energy. Shoot straight up while directly below the door, then jump to raise the camera and hit the door. It is also possible to use a Power Bomb from a midair morph, or to midair morph, unmorph, then shoot a missile or super diagonally from the platform to the left. If it is important to bonk before going through the door, diagonally spark far enough to the left to bonk the ceiling before hitting the transition. Requires: "canCameraManip" { "useFlashSuit": {} } { "shinespark": { "frames": 13, "excessFrames": 3 } } Unlocks doors: {"types":["ammo"],"requires":["canMidAirMorph"]} |
From: 6
Middle Right Door (By Zeb Farm)
To: 12
Top Junction
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" |
From: 12
Top Junction
To: 6
Middle Right Door (By Zeb Farm)
Preopen the door and shotblock, then go back and charge a shinespark. Springball through the short morphball tunnel to just have enough time to shinespark out the door. Requires: { "notable": "Shinespark, Morph Tunnel Rush" } "canShinechargeMovementComplex" "h_canUseSpringBall" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 25 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: "h_canShineChargeMaxRunway" { "shinespark": { "frames": 36 } } |
From: 13
Bottom Junction
To: 1
Lower Section - Bottom Left Door
Jump to the runway connected to the left side door before sparking. Requires: "Gravity" "canShinechargeMovementComplex" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 38 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 13
Bottom Junction
To: 5
Lower Section - Bottom Right Door
Requires: "Gravity" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 17, "excessFrames": 5 } } |
From: 13
Bottom Junction
To: 5
Lower Section - Bottom Right Door
Requires: "Gravity" "canShinechargeMovementComplex" "canPreciseWalljump" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 15 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 13
Bottom Junction
To: 5
Lower Section - Bottom Right Door
Requires: "canHorizontalShinespark" { "or": [ { "canShineCharge": { "usedTiles": 23, "steepUpTiles": 6, "steepDownTiles": 1, "openEnd": 1 } }, { "and": [ { "canShineCharge": { "usedTiles": 24, "steepUpTiles": 6, "steepDownTiles": 1, "openEnd": 1 } }, { "doorUnlockedAtNode": 1 } ] } ] } { "or": [ { "shinespark": { "frames": 131 } }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 106 } } ] } ] } Unlocks doors: {"nodeId":1,"types":["ammo"],"requires":[]} |
From: 13
Bottom Junction
To: 5
Lower Section - Bottom Right Door
Open the right door before sparking to spark out of it. Requires: { "or": [ "canCarefulJump", "Grapple", "Wave", "SpaceJump" ] } { "or": [ { "canShineCharge": { "usedTiles": 23, "steepUpTiles": 6, "steepDownTiles": 1, "openEnd": 1 } }, { "and": [ { "canShineCharge": { "usedTiles": 24, "steepUpTiles": 6, "steepDownTiles": 1, "openEnd": 1 } }, { "doorUnlockedAtNode": 1 } ] } ] } { "or": [ { "shinespark": { "frames": 131 } }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 106 } } ] } ] } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"nodeId":1,"types":["ammo"],"requires":[]} {"nodeId":5,"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Jump and diagonally spark to the invisible platform. There is a small pixel range which lands on the platform and does not touch the boulder. It is possible to do this even below 29 Energy. It requires a last frame jump and then 4 frame spark window. It is more lenient with SpeedBooster. Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 2, "excessFrames": 0 } }, { "and": [ { "shinespark": { "frames": 2, "excessFrames": 2 } }, { "or": [ "canMoonwalk", "canMorphTurnaround" ] }, { "or": [ { "and": [ "canTrickyJump", "SpeedBooster" ] }, "canInsaneJump" ] } ] } ] } |
From: 3
Right Door, In the Water
To: 1
Left Door
There is a small pixel range which lands on the platform and does not touch the boulder. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 7, "excessFrames": 2 } } |
From: 1
Bottom Left Door
To: 3
Hidden Ceiling Item
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 3, "excessFrames": 2 } } |
G-Mode Setup - Get Hit By Geemer - Broken Power Bomb Blocks
(Extreme)
Blue Brinstar Energy Tank Room
From: 2
Top Left Door
To: 2
Top Left Door
Requires: "h_ZebesIsAwake" { "or": [ "h_canDestroyBombWalls", { "obstaclesCleared": [ "A" ] } ] } "h_canUsePowerBombs" { "canShineCharge": { "usedTiles": 42, "openEnd": 0 } } { "shinespark": { "frames": 43 } } Exit condition: { "leaveWithGModeSetup": {} } |
From: 2
Top Left Door
To: 2
Top Left Door
Requires: { "notable": "Leave With Spark (Fast Wall Climb)" } { "obstaclesCleared": [ "A", "C" ] } "HiJump" { "canShineCharge": { "usedTiles": 35, "openEnd": 1 } } "canShinechargeMovementTricky" "canFastWalljumpClimb" { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } |
From: 4
Right Item
To: 2
Top Left Door
By wall jumping fast enough and sparking close to the block, it can be broken even on low energy (29 or less). Requires: { "notable": "Fast Wall Jump Spark" } { "or": [ "h_canUsePowerBombs", { "obstaclesCleared": [ "C" ] } ] } { "canShineCharge": { "usedTiles": 42, "openEnd": 0 } } "canShinechargeMovementComplex" "canFastWalljumpClimb" { "shinespark": { "frames": 9, "excessFrames": 9 } } Clears obstacles: A, B, C |
From: 4
Right Item
To: 2
Top Left Door
By wall jumping fast enough and sparking close to the block, it can be broken even on low energy (29 or less). Requires: { "notable": "Fast Wall Jump Spark" } { "or": [ "h_canUsePowerBombs", { "obstaclesCleared": [ "C" ] } ] } { "canShineCharge": { "usedTiles": 42, "openEnd": 0 } } "canShinechargeMovementComplex" "canConsecutiveWalljump" "HiJump" { "shinespark": { "frames": 9, "excessFrames": 9 } } Clears obstacles: A, B, C |
Requires: { "or": [ "h_canUsePowerBombs", { "obstaclesCleared": [ "C" ] } ] } { "canShineCharge": { "usedTiles": 42, "openEnd": 0 } } { "shinespark": { "frames": 43, "excessFrames": 2 } } Clears obstacles: A, B, C |
From: 4
Right Item
To: 2
Top Left Door
Requires: { "obstaclesCleared": [ "B" ] } "Morph" { "canShineCharge": { "usedTiles": 31, "openEnd": 0 } } { "shinespark": { "frames": 40, "excessFrames": 3 } } "canShinechargeMovementTricky" Clears obstacles: A |
Requires: { "obstaclesCleared": [ "C" ] } { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 36, "excessFrames": 3 } }, { "and": [ { "or": [ "canConsecutiveWalljump", "SpaceJump" ] }, { "shinespark": { "frames": 9, "excessFrames": 9 } } ] } ] } Clears obstacles: A |
From: 4
Right Item
To: 2
Top Left Door
Requires: { "obstaclesCleared": [ "B" ] } "Morph" { "obstaclesNotCleared": [ "C" ] } { "useFlashSuit": {} } { "shinespark": { "frames": 33, "excessFrames": 3 } } Clears obstacles: A |
Breaking the Power Bomb blocks exactly wide enough makes it easier to quickly enter the one-tile gap. Aligning the Power Bomb with the left side of the ceiling fixture that sticks down will position the explosion correctly for this. Requires: { "or": [ "h_canUsePowerBombs", { "obstaclesCleared": [ "C" ] } ] } { "canShineCharge": { "usedTiles": 42, "openEnd": 0 } } "canShinechargeMovementComplex" "canConsecutiveWalljump" { "shinespark": { "frames": 17, "excessFrames": 3 } } Clears obstacles: A, B, C |
From: 1
Top Left Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 160 } "Morph" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Spark diagonally immediately on entry to kill the first two sidehoppers, then carefully kill the third. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 5 } "canPrepareForNextRoom" "canTrickyJump" "canDodgeWhileShooting" { "shinespark": { "frames": 5, "excessFrames": 1 } } { "enemyKill": { "enemies": [ [ "Sidehopper" ] ], "explicitWeapons": [ "Missile", "Super", "PowerBomb", "Plasma", "Spazer", "Wave", "Bombs" ] } } Clears obstacles: C |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 40, "excessFrames": 9 } } Clears obstacles: C |
Spark diagonally immediately on entry to kill the first two sidehoppers, then carefully kill the third. Requires: "canDodgeWhileShooting" "canUseSpeedEchoes" { "useFlashSuit": {} } { "shinespark": { "frames": 5, "excessFrames": 1 } } { "enemyKill": { "enemies": [ [ "Sidehopper" ] ], "explicitWeapons": [ "Missile", "Super", "PowerBomb", "Plasma", "Spazer", "Wave" ] } } Clears obstacles: C |
Gain a shinecharge on the long, lower platform in the screen above, then carry it left and down. Use crumble quick drops, land on the floor at the bottom, spin jump left into the doorway, and activate the spark. The required movement here is very precise, as the 180 shinecharge frames is only barely enough. Requires: { "notable": "Leave With Spark To The Left" } { "obstaclesNotCleared": [ "A" ] } "h_canCrouchJumpDownGrab" { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } "canShinechargeMovementTricky" "canQuickDrop" { "shinespark": { "frames": 1 } } Exit condition: { "leaveWithSpark": {} } |
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 49, "excessFrames": 16 } } |
From: 1
Left Door
To: 2
Right Door
Depending on Samus' momentum when entering the room, it may be necessary to make a small jump before shooting open the door, to avoid a Beetom from blocking the shot. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } "canShinechargeMovementComplex" { "shinespark": { "frames": 16 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Depending on Samus' momentum when entering the room, it may be necessary to make a small jump before shooting open the door, to avoid a Beetom from blocking the shot. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } "canShinechargeMovementComplex" { "shinespark": { "frames": 16 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Gain a shinecharge running left-to-right at the top of the room. Then run to the left, jump across the room, and shinespark through the door. Requires: { "canShineCharge": { "usedTiles": 16, "openEnd": 1 } } "canShinechargeMovementTricky" { "shinespark": { "frames": 13, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } |
From: 2
Right Door
To: 2
Right Door
Requires: { "or": [ { "canShineCharge": { "usedTiles": 16, "openEnd": 0 } }, { "and": [ { "doorUnlockedAtNode": 2 }, { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } ] } ] } { "thornHits": 1 } "canSpikeSuit" { "shinespark": { "frames": 5, "excessFrames": 5 } } |
From: 2
Above Power Bomb Blocks - Top Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Above Power Bomb Blocks - Top Left Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "canShinechargeMovementComplex" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Above Power Bomb Blocks - Top Left Door
To: 6
Above Power Bomb Blocks - Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "canShinechargeMovementComplex" { "shinespark": { "frames": 17 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } "canShinechargeMovementComplex" { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "shinespark": { "frames": 2 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 150 } "canShinechargeMovementComplex" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" { "shinespark": { "frames": 4 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 6
Above Power Bomb Blocks - Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 150 } "canShinechargeMovementComplex" { "shinespark": { "frames": 17 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 6
Above Power Bomb Blocks - Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" { "shinespark": { "frames": 17 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "HiJump" "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 7 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 95 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 130 } "canShinechargeMovementTricky" { "shinespark": { "frames": 8 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 8 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 130 } "canShinechargeMovementTricky" { "shinespark": { "frames": 14 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 120 } "canShinechargeMovementComplex" { "shinespark": { "frames": 16 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "canShinechargeMovementComplex" { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 6
Above Power Bomb Blocks - Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 85 } "canShinechargeMovementComplex" { "shinespark": { "frames": 17 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 165 } "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 12 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 165 } "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 12 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 75 } "canShinechargeMovementTricky" { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 130 } "canShinechargeMovementTricky" { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 6
Above Power Bomb Blocks - Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 120 } "canTrickyDashJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Below Power Bomb Blocks - Top Right Door
To: 8
Below Power Bomb Blocks - Bottom Left Door
Come in with a shinecharge, and perform a moonfall off the ledge. While falling, fire a shot at the door and immediately activate the shinespark wind-up, to horizontally spark through the door. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } { "notable": "Main Shaft Moonfall Spark" } "canMoonfall" "canShinechargeMovementTricky" { "shinespark": { "frames": 12 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 9
Right Etecoon Shaft - Top Left Door
To: 10
Right Etecoon Shaft - Bottom Left Door
Run from left to right to gain a shinecharge, then immediately moonfall down the shaft. There is just barely enough time to shoot the door open (if not already open) and spark out. Requires: { "notable": "Etecoon Shaft Moonfall Spark" } { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } "canMoonfall" "canShinechargeMovementTricky" { "shinespark": { "frames": 12 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["missiles","powerbomb"],"requires":[{"or":["SpaceJump","canLongIBJ","canConsecutiveWalljump"]}]} {"types":["super"],"requires":[]} |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 9
Right Etecoon Shaft - Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } { "shinespark": { "frames": 75, "excessFrames": 5 } } |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 9
Right Etecoon Shaft - Top Left Door
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 68, "excessFrames": 8 } }, { "and": [ "HiJump", { "shinespark": { "frames": 64, "excessFrames": 8 } } ] }, { "and": [ "HiJump", "SpeedBooster", { "shinespark": { "frames": 60, "excessFrames": 8 } } ] } ] } |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
This is specifically for shinesparking on low energy, where the shinespark will end before reaching the top. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } "canShinechargeMovement" { "shinespark": { "frames": 75, "excessFrames": 64 } } |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
This is a diagonal shinespark into the underside of the left side middle ledge, minimizing energy usage. Needs HJB to bonk at the right place without walljumping. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 60 } "HiJump" "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 20, "excessFrames": 11 } } |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 68, "excessFrames": 57 } } |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
With a runway of at least 4 tiles in the adjacent room, jump just before hitting the right wall then spark diagonally to the right at the top of the jump. Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 3.4375 } } Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 21, "excessFrames": 12 } } |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
Requires: "HiJump" { "useFlashSuit": {} } { "shinespark": { "frames": 20, "excessFrames": 13 } } |
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
Spring ball jump then bounce on a Power Bomb in order to be able to midair spark. Requires: "canSpringBallJumpMidAir" "canUnmorphBombBoost" { "useFlashSuit": {} } { "shinespark": { "frames": 18, "excessFrames": 13 } } |
From: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
To: 9
Right Etecoon Shaft - Top Left Door
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 49, "excessFrames": 8 } }, { "and": [ "HiJump", { "shinespark": { "frames": 45, "excessFrames": 7 } } ] } ] } |
Requires: "canShinechargeMovement" { "canShineCharge": { "usedTiles": 18, "openEnd": 1 } } { "shinespark": { "frames": 9, "excessFrames": 5 } } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 42, "excessFrames": 14 } } |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 9, "excessFrames": 5 } } |
From: 1
Top Left Door
To: 4
Item (Through the Pipe)
Spark flush against the right wall (diagonal helps) then quickly down grab or down back after to barely get into the pipe. Requires: "Morph" "canDownGrab" "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 18, "openEnd": 1 } } { "shinespark": { "frames": 15 } } |
From: 1
Top Left Door
To: 5
Junction The Left End of Morph Tube
Spark flush against the right wall (diagonal helps) then quickly down back to barely get into the pipe. Requires: "canDownBack" "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 18, "openEnd": 1 } } { "shinespark": { "frames": 15 } } |
From: 1
Top Left Door
To: 5
Junction The Left End of Morph Tube
excessFrames don't matter much here, as Samus can farm before and after. Requires: "canDownBack" { "useFlashSuit": {} } { "shinespark": { "frames": 3, "excessFrames": 0 } } |
Use the runway below the bug pipe to gain a shinecharge. Then walljump off the bomb blocks and the bug pipe to approach the door and spark out. Requires: "canPreciseWalljump" { "canShineCharge": { "usedTiles": 17, "openEnd": 1 } } "canShinechargeMovementTricky" { "shinespark": { "frames": 19 } } Exit condition: { "leaveWithSpark": {} } |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 16, "excessFrames": 16 } } Clears obstacles: door_2 |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "or": [ "f_DefeatedSporeSpawn", { "obstaclesCleared": [ "f_DefeatedSporeSpawn" ] } ] } { "shinespark": { "frames": 3, "excessFrames": 3 } } Clears obstacles: door_2 |
From: 2
Right Side - Top Door
To: 2
Right Side - Top Door
Requires: { "canShineCharge": { "usedTiles": 25, "openEnd": 1 } } "canShinechargeMovementComplex" { "or": [ "HiJump", "canWalljump" ] } { "shinespark": { "frames": 28 } } Exit condition: { "leaveWithSpark": {} } |
From: 3
Left Side - Top Middle Door (Main Entrance)
To: 10
Top Item (Above Hopper Pit)
Entrance condition: { "comeInShinecharging": { "length": 24, "openEnd": 1 } } Requires: "canHorizontalShinespark" { "shinespark": { "frames": 38, "excessFrames": 7 } } |
From: 4
Left Side - Middle Doorway (Behind the Power Bomb Blocks)
To: 10
Top Item (Above Hopper Pit)
Perform a horizontal shinespark through the door transition, from a horizontal position that triggers a deep transition in the door. Sparking from one or two pixels away from the door is an example position that works (if possible in the neighboring room). In general, about one third of positions will work, with working positions occuring in periodic windows that are each approximately two pixels wide, separated by bad windows that are approximately 4 pixels wide. If successful, Samus will spawn inside the Power Bomb blocks. After the shinespark crash animation ends, Samus should be standing and able to X-Ray climb. Entrance condition: { "comeInWithSpark": {} } Requires: "canDeepTransition" { "shinespark": { "frames": 2, "excessFrames": 2 } } "canXRayClimb" |
From: 13
Central Junction
To: 1
Left Side - Top Door
Shinecharge towards the top right door. Then turn around for a fast mockball after jumping the bug pipe. Requires: { "notable": "Fast Mockball Leave With Spark" } { "obstaclesCleared": [ "A" ] } { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } "canShinechargeMovementComplex" "canMockball" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 13
Central Junction
To: 10
Top Item (Above Hopper Pit)
Requires: { "or": [ { "and": [ { "canShineCharge": { "usedTiles": 16, "openEnd": 1 } }, { "shinespark": { "frames": 24, "excessFrames": 4 } } ] }, { "and": [ "canHorizontalShinespark", { "canShineCharge": { "usedTiles": 24, "openEnd": 1 } }, { "shinespark": { "frames": 38, "excessFrames": 7 } } ] }, { "and": [ "canHorizontalShinespark", { "doorUnlockedAtNode": 3 }, { "canShineCharge": { "usedTiles": 25, "openEnd": 1 } }, { "shinespark": { "frames": 38, "excessFrames": 7 } } ] } ] } Unlocks doors: {"nodeId":3,"types":["ammo"],"requires":[]} |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 70, "excessFrames": 63 } } |
Requires: "HiJump" "canFastWalljumpClimb" "canShinechargeMovementComplex" "canMidairShinespark" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 67, "excessFrames": 3 } } |
Requires: "h_canShineChargeMaxRunway" { "shinespark": { "frames": 110, "excessFrames": 3 } } |
Requires: "canShinechargeMovement" "HiJump" "canMidairShinespark" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 85, "excessFrames": 3 } } |
Quickly wall jump up the right wall and shinespark up to barely get above the speed blocks without any tanks. Requires: { "notable": "Tankless Bootless Shinespark" } "canFastWalljumpClimb" "canShinechargeMovementComplex" "canMidairShinespark" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 73, "excessFrames": 3 } } |
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 103, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 99, "excessFrames": 6 } } ] }, { "and": [ { "or": [ "canConsecutiveWalljump", "SpaceJump", { "and": [ "canLongIBJ", "canBePatient", "canUnmorphBombBoost" ] } ] }, { "shinespark": { "frames": 9, "excessFrames": 7 } } ] } ] } |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 82, "excessFrames": 75 } } |
From: 1
Left Door
To: 1
Left Door
Entrance condition: { "comeInWithSpark": {} } Requires: "canPrepareForNextRoom" { "shinespark": { "frames": 24 } } Clears obstacles: A |
Requires: { "obstaclesCleared": [ "A" ] } { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 16, "excessFrames": 7 } }, { "and": [ "HiJump", { "shinespark": { "frames": 12, "excessFrames": 7 } } ] } ] } |
From: 1
Left Door
To: 3
Top Junction
Jump into the room and spark up onto the grapple block. Entrance condition: { "comeInNormally": {} } Requires: "HiJump" { "useFlashSuit": {} } { "shinespark": { "frames": 20, "excessFrames": 2 } } |
From: 2
Right Door
To: 3
Top Junction
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } { "notable": "Shinespark to Ride the Elevator" } "canHorizontalShinespark" { "shinespark": { "frames": 1, "excessFrames": 1 } } Clears obstacles: B |
From: 2
Right Door
To: 3
Top Junction
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 1 } } Requires: { "notable": "Shinespark to Ride the Elevator" } "canHorizontalShinespark" { "shinespark": { "frames": 1, "excessFrames": 1 } } Clears obstacles: B |
From: 2
Right Door
To: 3
Top Junction
Entrance condition: { "comeInWithSpark": {} } Requires: { "notable": "Shinespark to Ride the Elevator" } "canHorizontalShinespark" { "shinespark": { "frames": 15, "excessFrames": 6 } } Clears obstacles: B |
From: 2
Right Door
To: 3
Top Junction
Shinesparking horizontally into the wall will trigger the elevator as Samus's echos hit it. Requires: { "notable": "Shinespark to Ride the Elevator" } "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 1, "excessFrames": 1 } } Clears obstacles: B |
From: 2
Right Door
To: 3
Top Junction
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 22, "excessFrames": 4 } } Clears obstacles: B |
From: 2
Right Door
To: 3
Top Junction
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 1 } } Requires: { "or": [ { "shinespark": { "frames": 22, "excessFrames": 4 } }, { "and": [ "canMidairShinespark", { "shinespark": { "frames": 15, "excessFrames": 3 } } ] }, { "and": [ "canMidairShinespark", "HiJump", { "shinespark": { "frames": 12, "excessFrames": 4 } } ] } ] } Clears obstacles: B |
From: 1
Top Right Door
To: 4
Top Left Junction
Diagonal spark immediately on entry in order to kill the first Sidehopper. The second can be killed safely by luring it to the door and crouching against the ledge. Alternatively, it cannot hit Samus while she is morphed. Requires: "canUseSpeedEchoes" { "useFlashSuit": {} } { "shinespark": { "frames": 2, "excessFrames": 2 } } Clears obstacles: A |
From: 3
Item
To: 4
Top Left Junction
Gain a shinecharge by running right-to-left, either using the short runway (with unbroken Super block) or an extended runway by taking a spike hit. Then spin jump, hit the ceiling, aim down, break the Super block, and turn around to quick drop through the crumble block. During the item message box, buffer the inputs to turn around to the right and jump. Once under the crumble block (the left part of it), press up while still holding jump, to immediately activate the spark and make it up in time. Requires: { "notable": "Mission Impossible Shinespark" } { "or": [ { "canShineCharge": { "usedTiles": 16, "openEnd": 0 } }, { "and": [ { "canShineCharge": { "usedTiles": 23, "openEnd": 0 } }, { "spikeHits": 1 }, "canUseIFrames" ] } ] } "canShinechargeMovementComplex" "canQuickDrop" { "or": [ { "shinespark": { "frames": 19, "excessFrames": 7 } }, { "and": [ { "shinespark": { "frames": 19, "excessFrames": 15 } }, "canCrumbleJump" ] } ] } { "obstaclesCleared": [ "A", "B" ] } |
From: 3
Item
To: 4
Top Left Junction
Spin jump, hit the ceiling, aim down, break the Super block, and turn around to quick drop through the crumble block. During the item message box, buffer the inputs to turn around to the right and jump. Once under the crumble block (the left part of it), press up while still holding jump, to immediately activate the spark and make it up in time. Requires: { "notable": "Mission Impossible Shinespark" } "canQuickDrop" { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 19, "excessFrames": 7 } }, { "and": [ { "shinespark": { "frames": 19, "excessFrames": 15 } }, "canCrumbleJump" ] } ] } { "obstaclesCleared": [ "A", "B" ] } |
Stand to the right of the right-most bug pipe, and run to the right to gain a shortcharge. Run back to the left, jump over the bug pipes, and shinespark through the left door. Requires: { "canShineCharge": { "usedTiles": 21, "steepUpTiles": 2, "openEnd": 0 } } "canShinechargeMovement" { "shinespark": { "frames": 20 } } Exit condition: { "leaveWithSpark": {} } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canHorizontalShinespark" { "shinespark": { "frames": 155, "excessFrames": 10 } } Clears obstacles: A |
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 72, "excessFrames": 13 } }, { "and": [ "Gravity", { "shinespark": { "frames": 59, "excessFrames": 10 } } ] } ] } Clears obstacles: A |
Charge a spark on the dry platform, and jump into a mid-air spark across the room and through the door. Requires: { "canShineCharge": { "usedTiles": 32, "openEnd": 1 } } "canMidairShinespark" { "shinespark": { "frames": 75 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Dry Platform Junction
To: 1
Right Door
Charge a spark going left, then build speed and jump far to the right into a mid-air spark across the room and through the door. Requires: { "canShineCharge": { "usedTiles": 32, "openEnd": 1 } } "canShinechargeMovement" "canCarefulJump" "canMidairShinespark" { "shinespark": { "frames": 62 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Run from left to right on the dry platform to gain a shinecharge. Then fall off and spark to the left to break the speed blocks. Requires: { "canShineCharge": { "usedTiles": 32, "openEnd": 1 } } "canShinechargeMovement" "canHorizontalShinespark" { "shinespark": { "frames": 72, "excessFrames": 10 } } Clears obstacles: A |
Run and jump onto the platform in the middle of the room. Fire a shot and activate the shinespark wind-up. Wait until the shot hits the door before sparking. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "canShinechargeMovementComplex" { "shinespark": { "frames": 26 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } "canShinechargeMovementTricky" { "shinespark": { "frames": 38 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run and jump onto the platform in the middle of the room, using Screw Attack to avoid being knocked back by the Skrees. Fire a shot and activate the shinespark wind-up. Wait until the shot hits the door before sparking. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "ScrewAttack" "canShinechargeMovementComplex" { "shinespark": { "frames": 26 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } "canShinechargeMovementTricky" { "enemyDamage": { "enemy": "Skree", "type": "contact", "hits": 1 } } { "shinespark": { "frames": 38 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Bottom Right Door
Run and jump onto the third single-tile platform, then jump over the Cacatac (or kill it). Fire a shot and activate the shinespark wind-up. Wait until the shot hits the door before sparking. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "canShinechargeMovementComplex" { "or": [ { "enemyDamage": { "enemy": "Cacatac", "type": "spike", "hits": 1 } }, { "enemyKill": { "enemies": [ [ "Cacatac" ] ], "explicitWeapons": [ "Missile", "Super", "Wave", "Spazer", "Plasma" ] } } ] } { "shinespark": { "frames": 24 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" { "shinespark": { "frames": 38 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } "canShinechargeMovement" { "shinespark": { "frames": 24, "excessFrames": 2 } } "h_canBombThings" |
From: 1
Left Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementComplex" { "shinespark": { "frames": 16, "excessFrames": 3 } } "h_canBombThings" |
Spark diagonally in order to make it to the top. Requires: "h_canBombThings" { "useFlashSuit": {} } { "shinespark": { "frames": 16, "excessFrames": 3 } } |
From: 2
Bottom Right Door
To: 1
Left Door
Kill the Cacatac, and reach the center of the room. Fire a shot and activate the shinespark wind-up. Wait until the shot hits the door before sparking. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" { "shinespark": { "frames": 24 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" { "shinespark": { "frames": 38 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: { "shinespark": { "frames": 42, "excessFrames": 12 } } Clears obstacles: A |
Slow rolling or getting a fast mockball work equally well. Requires: { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } "canShinechargeMovementTricky" "Morph" { "obstaclesCleared": [ "A" ] } { "shinespark": { "frames": 22 } } Exit condition: { "leaveWithSpark": {} } |
From: 2
Middle Left Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 160 } "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 11 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 4 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 4
Bottom Right Door
Ledge grab precisely in front of the Cacatac, and jump immediately before it would hit you. If the shinespark wind-up is activated as early as possible, then a Cacatac spike hit will be taken. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 120 } "canWalljump" "canShinechargeMovementTricky" { "enemyDamage": { "enemy": "Cacatac", "type": "spike", "hits": 1 } } { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 4
Bottom Right Door
Diagonal shinespark on entry, or move to the right a bit first to save some Energy. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 32, "excessFrames": 21 } } |
To save energy, spark diagonally to the right to hit the ledge below the doorframe. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 7, "excessFrames": 5 } } |
From: 4
Bottom Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 85 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 125 } "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Use the Spikes in the center of the room to build a Shinespark with X-Mode. There are sections of the room where using more complex movement can be used to save a Spike hit when X-Moding. Requires: "canXMode" "h_XModeSpikeHit" "h_XModeSpikeHit" "canUseIFrames" { "or": [ "SpaceJump", "h_XModeSpikeHit" ] } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 50 } } Exit condition: { "leaveWithSpark": {} } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 1 } } Requires: "canHorizontalShinespark" { "or": [ { "shinespark": { "frames": 142, "excessFrames": 60 } }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 134, "excessFrames": 60 } } ] } ] } |
From: 1
Left Door
To: 2
Right Door
Enter the door high to avoid a frame perfect spike hit. Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 146, "excessFrames": 60 } } |
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 132, "excessFrames": 60 } } |
From: 2
Right Door
To: 1
Left Door
Use the really small runway in the pit in the middle of the room. The door must be already opened. Requires: { "obstaclesCleared": [ "A" ] } "canMidairShinespark" "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } { "shinespark": { "frames": 107 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
Jump from the runway near the right door to bounce onto spikes for X-Mode. Store a spark in X-Mode and use that to shinepark across the room. Bumping a solid tile before activating X-Mode will remove dash state, preventing shinecharging. The left door must have been opened previously, in order to shinespark through it. Requires: { "obstaclesCleared": [ "A" ] } "canMidairShinespark" "canXMode" { "spikeHits": 2 } "h_canShineChargeMaxRunway" { "or": [ { "shinespark": { "frames": 146 } }, { "and": [ "SpaceJump", { "shinespark": { "frames": 50 } } ] } ] } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "canHorizontalShinespark" { "shinespark": { "frames": 143, "excessFrames": 6 } } |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 146, "excessFrames": 6 } } |
Use the really small runway in the pit in the middle of the room. Requires: "canMidairShinespark" "canShinechargeMovementComplex" { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } { "shinespark": { "frames": 107, "excessFrames": 6 } } |
Jump from the runway near the right door to bounce onto spikes for X-Mode. Store a spark in X-Mode and use that to shinepark across the room. Bumping a solid tile before activating X-Mode will remove dash state, preventing shinecharging. Requires: "canMidairShinespark" "canXMode" { "spikeHits": 2 } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 146, "excessFrames": 6 } } |
Requires: "canHorizontalShinespark" { "useFlashSuit": {} } { "shinespark": { "frames": 99, "excessFrames": 5 } } |
From: 2
Right Door
To: 2
Right Door
Requires opening the door, then going to the pit in the middle of the room to use the really small runway. Requires: "canShinechargeMovementComplex" "canMidairShinespark" { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } { "shinespark": { "frames": 50 } } Exit condition: { "leaveWithSpark": {} } |
From: 1
Top Left Door
To: 5
Top Right Door
Come in shinecharged from the top left door. With missiles selected, position Samus roughly in the horizontal center of the room. Crouch, aim up, then in very quick succession, shoot a missile upwards then spark up. If done correctly, Samus will pass the Missile, break the bomb block platforms, then be passed by the Missile which will break the shot blocks at the top. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } { "notable": "Hero Shot Shinespark" } "canHeroShot" { "shinespark": { "frames": 77, "excessFrames": 3 } } { "ammo": { "type": "Missile", "count": 1 } } |
From: 1
Top Left Door
To: 5
Top Right Door
Come in shinecharging from the top left door. With missiles selected, position Samus roughly in the horizontal center of the room. Crouch, aim up, then in very quick succession, shoot a missile upwards then spark up. If done correctly, Samus will pass the Missile, break the bomb block platforms, then be passed by the Missile which will break the shot blocks at the top. Entrance condition: { "comeInShinecharging": { "length": 10, "openEnd": 1 } } Requires: { "notable": "Hero Shot Shinespark" } "canHeroShot" { "shinespark": { "frames": 77, "excessFrames": 3 } } { "ammo": { "type": "Missile", "count": 1 } } |
From: 1
Top Left Door
To: 5
Top Right Door
With missiles selected, position Samus roughly in the horizontal center of the room. Crouch, aim up, then in very quick succession, shoot a missile upwards then spark up. If done correctly, Samus will pass the Missile, break the bomb block platforms, then be passed by the Missile which will break the shot blocks at the top. Requires: { "notable": "Hero Shot Shinespark" } "canHeroShot" { "useFlashSuit": {} } { "shinespark": { "frames": 77, "excessFrames": 3 } } { "ammo": { "type": "Missile", "count": 1 } } |
From: 1
Top Left Door
To: 5
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 68, "excessFrames": 20 } } "canUseFrozenEnemies" |
Entrance condition: { "comeInShinecharging": { "length": 10, "openEnd": 1 } } Requires: { "or": [ { "shinespark": { "frames": 68, "excessFrames": 29 } }, { "and": [ "canMidairShinespark", { "shinespark": { "frames": 60, "excessFrames": 28 } } ] } ] } "canUseFrozenEnemies" |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 60, "excessFrames": 28 } } "canUseFrozenEnemies" |
From: 1
Top Left Door
To: 5
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 50 } "canMidairShinespark" { "shinespark": { "frames": 60, "excessFrames": 28 } } "canUseFrozenEnemies" |
From: 1
Top Left Door
To: 5
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 20 } { "shinespark": { "frames": 68, "excessFrames": 29 } } "canUseFrozenEnemies" |
From: 3
Bottom Left Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 6
Junction (Above Bottom Rippers)
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } { "shinespark": { "frames": 45, "excessFrames": 5 } } |
From: 3
Bottom Left Door
To: 6
Junction (Above Bottom Rippers)
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: { "shinespark": { "frames": 45, "excessFrames": 5 } } |
From: 3
Bottom Left Door
To: 7
Junction (Bottom of Room)
Immediately perform a diagonal spark up to the right ledge on entry. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 5 } { "shinespark": { "frames": 34, "excessFrames": 10 } } { "enemyDamage": { "enemy": "Ripper", "type": "contact", "hits": 1 } } |
From: 3
Bottom Left Door
To: 7
Junction (Bottom of Room)
Perform a diagonal spark up to the right ledge. Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: { "shinespark": { "frames": 34, "excessFrames": 10 } } { "enemyDamage": { "enemy": "Ripper", "type": "contact", "hits": 1 } } |
From: 4
Bottom Right Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom Right Door
To: 6
Junction (Above Bottom Rippers)
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } { "shinespark": { "frames": 45, "excessFrames": 5 } } |
From: 4
Bottom Right Door
To: 6
Junction (Above Bottom Rippers)
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: { "shinespark": { "frames": 45, "excessFrames": 5 } } |
From: 4
Bottom Right Door
To: 7
Junction (Bottom of Room)
Immediately perform a diagonal spark up to the right ledge on entry. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 5 } { "shinespark": { "frames": 34, "excessFrames": 10 } } { "enemyDamage": { "enemy": "Ripper", "type": "contact", "hits": 1 } } |
From: 4
Bottom Right Door
To: 7
Junction (Bottom of Room)
Perform a diagonal spark up to the right ledge. Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: { "shinespark": { "frames": 34, "excessFrames": 10 } } { "enemyDamage": { "enemy": "Ripper", "type": "contact", "hits": 1 } } |
From: 7
Junction (Bottom of Room)
To: 6
Junction (Above Bottom Rippers)
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 37, "excessFrames": 6 } }, { "and": [ "canConsecutiveWalljump", { "shinespark": { "frames": 13, "excessFrames": 6 } } ] }, { "and": [ "canTrivialUseFrozenEnemies", { "shinespark": { "frames": 8, "excessFrames": 6 } } ] } ] } |
Gain a shinecharge while running into the room, then quickly jump into the morph tunnel. Use the shinespark to break the bomb block. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "HiJump" "Morph" "canShinechargeMovementTricky" { "shinespark": { "frames": 5, "excessFrames": 0 } } Clears obstacles: A |
From: 1
Right Door
To: 2
Item
Gain a shinecharge while running into the room, stopping just before running into the wall. Without holding dash, spin-jump to the left and mid-air morph into the morph tunnel. The mid-air morph must be delayed in order for Samus to move far enough left to avoid catching on the ceiling. Use the shinespark to break the bomb block. Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 1 } } Requires: "Morph" "canShinechargeMovementTricky" "canInsaneJump" { "shinespark": { "frames": 5, "excessFrames": 0 } } Clears obstacles: A |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 1, "excessFrames": 1 } } Clears obstacles: A |
From: 1
Left Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 3
Bottom Right Door
Run and jump to the center of the room. Fire a shot to open the door, jump over the pillar, and spark out of the room. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 125 } "canShinechargeMovementComplex" { "shinespark": { "frames": 20 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 3
Bottom Right Door
Gain a shinecharge while running into the room, sliding off the ledge, then jump to the center of the room. Fire a shot to open the door, jump over the pillar, and spark out of the room. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" { "shinespark": { "frames": 16 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" { "shinespark": { "frames": 36 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 1
Left Door
Run and jump to the center of the room and over the pillar. Fire a shot and activate the shinespark wind-up. Wait until the shot hits the door before sparking. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "canShinechargeMovementComplex" { "shinespark": { "frames": 25 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" "canMidairShinespark" { "shinespark": { "frames": 38 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": { "position": "bottom" } } Requires: { "shinespark": { "frames": 20, "excessFrames": 4 } } Clears obstacles: A |
From: 2
Elevator
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 15 } "canShinechargeMovementComplex" { "shinespark": { "frames": 12 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
To save energy, jump from the runway by the Super blocks. This is doable with less than 29 Energy. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 2, "excessFrames": 2 } } |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 5, "excessFrames": 5 } } |
From: 5
Kihunter Junction
To: 2
Bottom Right Door
Requires: { "notable": "Bottom Spark Out" } "canShinechargeMovementComplex" { "obstaclesCleared": [ "C" ] } { "obstaclesNotCleared": [ "D" ] } { "canShineCharge": { "usedTiles": 25, "openEnd": 0 } } { "shinespark": { "frames": 20 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Kihunter Junction
To: 3
Top Right Door
Generate a charge on the left side and carry it through the morph tunnel and out the right door. Requires: { "notable": "Tunnel Charge" } { "obstaclesCleared": [ "B", "C", "D" ] } { "canShineCharge": { "usedTiles": 13, "openEnd": 2 } } "canShinechargeMovementTricky" "Morph" { "shinespark": { "frames": 13 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Kihunter Junction
To: 3
Top Right Door
Requires: { "notable": "Tunnel Charge" } { "obstaclesCleared": [ "B", "C" ] } { "obstaclesNotCleared": [ "D" ] } { "canShineCharge": { "usedTiles": 31, "openEnd": 1 } } "canShinechargeMovementTricky" "Morph" { "shinespark": { "frames": 13 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 2
Bottom Left Door
Enter with a shinecharge, jumping and aiming down and shoot the block. While falling, kill the Zeela or perform a Kago through it. Quickly reach the door below and spark out. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 165 } { "or": [ { "enemyKill": { "enemies": [ [ "Zeela" ] ], "explicitWeapons": [ "Wave", "Spazer", "Plasma", "Missile", "Super" ] } }, { "and": [ "canKago", { "enemyDamage": { "enemy": "Zeela", "type": "contact", "hits": 1 } } ] } ] } "canShinechargeMovementTricky" { "shinespark": { "frames": 4 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 2
Bottom Left Door
Gain a shinecharging while entering the room, and angle diagonally down to shoot the block. While falling, kill the Zeela or perform a Kago through it. Quickly reach the door below and spark out. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: { "or": [ { "enemyKill": { "enemies": [ [ "Zeela" ] ], "explicitWeapons": [ "Wave", "Spazer", "Plasma", "Missile", "Super" ] } }, { "and": [ "canKago", { "enemyDamage": { "enemy": "Zeela", "type": "contact", "hits": 1 } } ] } ] } "canShinechargeMovementTricky" { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Bottom Left Door
To: 1
Top Left Door
Enter with a shinecharge, and move up toward the door above. Use Wave or Plasma to shoot open the door from below while killing the approaching Zeelas. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 160 } { "enemyKill": { "enemies": [ [ "Zeela" ] ], "explicitWeapons": [ "Wave", "Plasma" ] } } "canShinechargeMovementTricky" { "shinespark": { "frames": 2 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Bottom Left Door
To: 1
Top Left Door
Enter with a shinecharge, and move up toward the door above. Use Wave or Plasma to shoot open the door from below while killing the approaching Zeelas. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: { "enemyKill": { "enemies": [ [ "Zeela" ] ], "explicitWeapons": [ "Wave", "Plasma" ] } } "canShinechargeMovementTricky" { "shinespark": { "frames": 2 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } { "shinespark": { "frames": 8 } } { "heatFrames": 50 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 30 } "canShinechargeMovementComplex" { "shinespark": { "frames": 10, "excessFrames": 0 } } { "heatFrames": 50 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Shoot diagonally to clear the Skree and shot block before jumping and sparking diagonally mid-air to the above area. Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" "canMidairShinespark" { "heatFrames": 300 } { "shinespark": { "frames": 14, "excessFrames": 3 } } |
From: 1
Bottom Left Door
To: 2
Top Right Door
Shoot diagonally to clear the Skree and shot block before jumping and sparking diagonally mid-air to the above area. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "canShinechargeMovementComplex" "canMidairShinespark" { "heatFrames": 270 } { "shinespark": { "frames": 13, "excessFrames": 3 } } |
From: 2
Top Right Door
To: 1
Bottom Left Door
Fall through the shot blocks and shoot around the Skree to open the door without falling into the lava to shinespark out of the room. Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" { "heatFrames": 165 } { "shinespark": { "frames": 15 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Top Right Door
To: 1
Bottom Left Door
Fall through the shot blocks and shoot around the Skree to open the door without falling into the lava to shinespark out of the room. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 115 } "canShinechargeMovementTricky" { "heatFrames": 165 } { "shinespark": { "frames": 15 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Jump over the Waver, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 50 } "canHeroShot" "canShinechargeMovementComplex" { "shinespark": { "frames": 35, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 42, "excessFrames": 22 } } |
From: 2
Left Side - Top Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "HiJump" "SpaceJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 20, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Left Side - Top Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 125 } "HiJump" "canPreciseWalljump" "canShinechargeMovementTricky" { "shinespark": { "frames": 18, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Left Side - Top Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 1 } } Requires: { "shinespark": { "frames": 27, "excessFrames": 2 } } |
From: 2
Left Side - Top Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 22 } "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 19 } } |
From: 2
Left Side - Top Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 50 } { "shinespark": { "frames": 27, "excessFrames": 2 } } |
From: 2
Left Side - Top Middle Door
To: 3
Left Side - Bottom Middle Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "canShinechargeMovement" { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Left Side - Top Middle Door
To: 7
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 125 } "HiJump" "canWalljump" "canShinechargeMovementTricky" { "shinespark": { "frames": 27, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Left Side - Top Middle Door
To: 7
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "HiJump" "SpaceJump" "canHeroShot" "canShinechargeMovementComplex" { "shinespark": { "frames": 31, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Left Side - Top Middle Door
To: 7
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 1 } } Requires: { "shinespark": { "frames": 22, "excessFrames": 2 } } |
From: 2
Left Side - Top Middle Door
To: 7
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 5 } { "shinespark": { "frames": 22, "excessFrames": 2 } } |
From: 3
Left Side - Bottom Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "canShinechargeMovement" { "shinespark": { "frames": 39 } } |
From: 3
Left Side - Bottom Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "shinespark": { "frames": 20, "excessFrames": 2 } } |
From: 3
Left Side - Bottom Middle Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 35 } "canShinechargeMovement" { "shinespark": { "frames": 39 } } |
From: 3
Left Side - Bottom Middle Door
To: 2
Left Side - Top Middle Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 125 } "canShinechargeMovementComplex" { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Left Side - Bottom Middle Door
To: 2
Left Side - Top Middle Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "HiJump" "canShinechargeMovementComplex" { "enemyDamage": { "enemy": "Waver", "type": "contact", "hits": 1 } } { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Left Side - Bottom Middle Door
To: 7
Top Right Door
Diagonal spark from the Save Room Door steps. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "shinespark": { "frames": 26 } } |
From: 3
Left Side - Bottom Middle Door
To: 7
Top Right Door
Diagonal spark from the Save Room Door steps. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "shinespark": { "frames": 26 } } |
From: 5
Bottom Door
To: 4
Left Side - Bottom Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 40 } "canShinechargeMovement" { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 12, "excessFrames": 12 } } |
From: 6
Middle Right Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 115 } "canMidairShinespark" "canShinechargeMovementComplex" { "shinespark": { "frames": 30, "excessFrames": 6 } } |
From: 6
Middle Right Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canMidairShinespark" "canShinechargeMovementComplex" { "shinespark": { "frames": 30, "excessFrames": 6 } } |
From: 6
Middle Right Door
To: 7
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 120 } "canMidairShinespark" "canShinechargeMovementComplex" { "shinespark": { "frames": 15 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Middle Right Door
To: 7
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "HiJump" "canMidairShinespark" "canShinechargeMovementComplex" { "shinespark": { "frames": 11 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Middle Right Door
To: 7
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Top Right Door
To: 1
Left Side - Top Door
Dealing with spikes is up to luck. It is possible to shoot the Cacatac while jumping towards it. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" "canMidairShinespark" "canCarefulJump" { "shinespark": { "frames": 30, "excessFrames": 6 } } |
Run and jump, fire a shot mid-air, and activate the shinespark wind-up. Wait until the shot is at a specific position before sparking. Sparking too late will cause the shot to despawn before reaching the door. Sparking too early will cause Samus to bonk the door as it will not yet be open. A beam shot, Missile, or Super can be used. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } "canHeroShot" "canShinechargeMovementTricky" { "shinespark": { "frames": 36, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Top Right Door
To: 1
Left Side - Top Door
Dealing with spikes is up to luck. It is possible to shoot the Cacatac while jumping towards it. Entrance condition: { "comeInShinecharging": { "length": 2.5, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" "canMidairShinespark" "canCarefulJump" { "shinespark": { "frames": 30, "excessFrames": 6 } } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 41, "excessFrames": 2 } } |
From: 7
Top Right Door
To: 1
Left Side - Top Door
Kill the Cacatac and quickly jump over to its platform. Shoot towards the top-left door to open it, then follow the shot by jumping over the pit before initiating the shinespark. Entrance condition: { "comeInShinecharging": { "length": 2.5, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" "canMidairShinespark" "canTrickyJump" "canHeroShot" { "shinespark": { "frames": 25 } } { "or": [ { "and": [ "Wave", "Spazer" ] }, "Plasma", { "ammo": { "type": "Missile", "count": 2 } }, { "ammo": { "type": "Super", "count": 2 } } ] } |
From: 7
Top Right Door
To: 6
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: "canXMode" "canBounceBall" "canLateralMidAirMorph" "canShinechargeMovement" "h_canShineChargeMaxRunway" "h_XModeSpikeHitLeniency" "h_XModeSpikeHitLeniency" { "shinespark": { "frames": 6 } } |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: { "heatFrames": 240 } { "shinespark": { "frames": 57, "excessFrames": 0 } } |
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0, "gentleUpTiles": 2 } } Requires: "canShinechargeMovementTricky" "canHorizontalShinespark" { "heatFrames": 225 } { "shinespark": { "frames": 53, "excessFrames": 0 } } { "heatFrames": 105 } |
From: 1
Left Door
To: 5
Bottom Right Junction
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovement" "canHorizontalShinespark" { "heatFrames": 155 } { "shinespark": { "frames": 54, "excessFrames": 15 } } { "heatFrames": 105 } |
From: 2
Right Door
To: 3
Bottom Left Junction
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "canShinechargeMovement" "canHorizontalShinespark" { "heatFrames": 195 } { "shinespark": { "frames": 58, "excessFrames": 0 } } { "heatFrames": 105 } |
From: 4
Bottom Junction (Cleared Runway)
To: 1
Left Door
It is possible to shoot upwards from the ground then immediately as the shot is leaving the screen, press up and jump to shinespark without delay. A Charge shot can help, as it slows down the shot. Requires: "canHeroShot" { "canShineCharge": { "usedTiles": 43, "openEnd": 0 } } { "heatFrames": 250 } { "shinespark": { "frames": 22, "excessFrames": 3 } } |
Jump and shoot the block, then quickly run away and back to charge the shinespark and shine through before the block respawns. Requires: { "canShineCharge": { "usedTiles": 43, "openEnd": 0 } } { "heatFrames": 500 } { "shinespark": { "frames": 22, "excessFrames": 3 } } |
From: 4
Bottom Junction (Cleared Runway)
To: 1
Left Door
With plasma, it is possible to shoot the block from the ground and immediately shinespark. Other beams will disappear off-screen before Samus has moved up enough. A charge shot can be used instead, as it moves a bit slower, but there is a relatively small window. Requires: "Plasma" { "canShineCharge": { "usedTiles": 43, "openEnd": 0 } } { "heatFrames": 250 } { "shinespark": { "frames": 22, "excessFrames": 3 } } |
Requires: "canWalljump" "canShinechargeMovement" { "canShineCharge": { "usedTiles": 43, "openEnd": 0 } } { "heatFrames": 380 } { "shinespark": { "frames": 16, "excessFrames": 4 } } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } { "shinespark": { "frames": 27, "excessFrames": 4 } } { "heatFrames": 200 } |
Requires: { "canShineCharge": { "usedTiles": 28, "gentleUpTiles": 3, "gentleDownTiles": 3, "openEnd": 0 } } { "or": [ { "shinespark": { "frames": 27, "excessFrames": 4 } }, { "and": [ "canMidairShinespark", { "shinespark": { "frames": 17, "excessFrames": 4 } } ] } ] } { "heatFrames": 380 } |
From: 2
Bottom Left Door
To: 1
Top Left Door
Climb up 1 screen. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" "canBePatient" { "heatFrames": 1600 } |
Requires: { "canShineCharge": { "usedTiles": 28, "gentleUpTiles": 3, "gentleDownTiles": 3, "openEnd": 0 } } { "shinespark": { "frames": 24, "excessFrames": 8 } } { "heatFrames": 300 } { "or": [ "canHeroShot", { "heatFrames": 100 } ] } |
From: 3
Right Door
To: 3
Right Door
Charge a spark along the bottom of the room and use it to spark through the right side door. Requires opening the door and shutter first. Requires: { "notable": "Shinespark through Wave Beam Door" } "HiJump" "Morph" { "or": [ { "obstaclesCleared": [ "A" ] }, { "heatFrames": 240 } ] } { "or": [ { "and": [ "canTrickyDashJump", "canWalljump" ] }, "SpaceJump" ] } { "canShineCharge": { "usedTiles": 28, "gentleUpTiles": 3, "gentleDownTiles": 3, "openEnd": 0 } } { "heatFrames": 780 } { "shinespark": { "frames": 57 } } Exit condition: { "leaveWithSpark": {} } |
From: 3
Right Door
To: 3
Right Door
Charge a spark along the bottom of the room and use it to spark through the right side door. Requires opening the door and shutter first. Requires: { "notable": "Shinespark through Wave Beam Door" } "HiJump" { "or": [ "SpaceJump", "Grapple" ] } { "or": [ { "obstaclesCleared": [ "A" ] }, "Wave", { "and": [ "h_canHeatedBlueGateGlitch", { "heatFrames": 60 } ] } ] } { "or": [ { "and": [ "canTrickyDashJump", "canWalljump" ] }, "SpaceJump" ] } { "canShineCharge": { "usedTiles": 28, "gentleUpTiles": 3, "gentleDownTiles": 3, "openEnd": 0 } } { "heatFrames": 780 } { "shinespark": { "frames": 57 } } Exit condition: { "leaveWithSpark": {} } |
Requires: "canXMode" "h_XModeSpikeHit" "h_XModeSpikeHit" "h_XModeSpikeHit" "canWalljump" "h_canShineChargeMaxRunway" { "heatFrames": 540 } { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } |
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "canHorizontalShinespark" { "heatFrames": 140 } { "shinespark": { "frames": 45, "excessFrames": 14 } } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "heatFrames": 140 } { "shinespark": { "frames": 51, "excessFrames": 14 } } |
A short hop from the door can bounce on the crumbles. Just be careful of being pushed back onto the crumble blocks by the spikes. Requires: "canXMode" "h_XModeSpikeHit" "h_XModeSpikeHit" "canTrickyJump" "canMidairShinespark" "h_canShineChargeMaxRunway" { "heatFrames": 400 } { "shinespark": { "frames": 12, "excessFrames": 4 } } |
A short hop from the ledge can bounce on the crumbles and into the spikes. Just be careful of being pushed back onto the crumble blocks by the spikes. Requires: "canXMode" "h_XModeSpikeHit" "h_XModeSpikeHit" "canTrickyJump" "canUseIFrames" "canMidairShinespark" "h_canShineChargeMaxRunway" { "heatFrames": 480 } { "shinespark": { "frames": 11, "excessFrames": 4 } } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Fire a shot on the way up to clear the shot block. Perform a mockball but unmorph after exiting the Morph hole and Kill the Geruta while falling, if possible. Fire a shot to open the door, then jump forward and Shinespark out. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" "canMidairShinespark" "canMockball" { "or": [ { "enemyKill": { "enemies": [ [ "Geruta" ] ], "explicitWeapons": [ "Missile", "Super", "Wave", "Spazer", "Plasma" ] } }, { "enemyDamage": { "enemy": "Geruta", "type": "contact", "hits": 1 } } ] } { "heatFrames": 200 } { "shinespark": { "frames": 16, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } { "heatFrames": 60 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: { "heatFrames": 60 } { "shinespark": { "frames": 17, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } { "heatFrames": 60 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: { "heatFrames": 60 } { "shinespark": { "frames": 17, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Store the shinespark on the last possible pixels of runway. Quickly drop to the nearby namihe and damage boost using its flame. Hold the damage boost until just before being below the above platform and spark upwards Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: { "notable": "Shinespark" } "Gravity" { "or": [ "h_lavaProof", "canSuitlessLavaDive" ] } "canShinechargeMovementTricky" "canHorizontalDamageBoost" { "shinespark": { "frames": 33 } } { "heatFrames": 320 } { "lavaFrames": 155 } { "enemyDamage": { "enemy": "Namihe", "type": "fireball", "hits": 1 } } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } { "heatFrames": 55 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } { "heatFrames": 55 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Elevator
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 20 } "h_LowerNorfairElevatorUpwardFrames" { "shinespark": { "frames": 6 } } { "heatFrames": 50 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Elevator
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 20 } "h_LowerNorfairElevatorUpwardFrames" { "shinespark": { "frames": 6 } } { "heatFrames": 50 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 16 } "canShinechargeMovementComplex" "canMidairShinespark" { "shinespark": { "frames": 57, "excessFrames": 4 } } { "heatFrames": 210 } |
The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" "canMidairShinespark" { "shinespark": { "frames": 57, "excessFrames": 4 } } { "heatFrames": 210 } |
The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 16 } "canShinechargeMovementComplex" "canMidairShinespark" { "shinespark": { "frames": 57, "excessFrames": 4 } } { "heatFrames": 210 } |
The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" "canMidairShinespark" { "shinespark": { "frames": 57, "excessFrames": 4 } } { "heatFrames": 210 } |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: "canDownGrab" { "shinespark": { "frames": 39 } } { "heatFrames": 142 } |
From: 1
Right Door
To: 2
Chozo Ball Item
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 13 } "canMidairShinespark" { "shinespark": { "frames": 38, "excessFrames": 1 } } { "heatFrames": 160 } |
From: 1
Right Door
To: 2
Chozo Ball Item
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canMidairShinespark" { "shinespark": { "frames": 37, "excessFrames": 1 } } { "heatFrames": 160 } |
From: 1
Left Door
To: 2
Right Door
Jump over the Refill station before Shinesparking. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 50 } "canShinechargeMovement" { "shinespark": { "frames": 11 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } "canShinechargeMovement" { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Jump over the Refill station before Shinesparking. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 50 } "canShinechargeMovement" { "shinespark": { "frames": 11 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } "canShinechargeMovement" { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "heatFrames": 120 } { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "heatFrames": 175 } { "shinespark": { "frames": 8 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Top Right Door
To: 3
Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } { "shinespark": { "frames": 5 } } { "heatFrames": 120 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 125 } "HiJump" "canShinechargeMovementComplex" { "heatFrames": 155 } { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "HiJump" "canShinechargeMovementComplex" { "heatFrames": 125 } { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "heatFrames": 195 } { "shinespark": { "frames": 9, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 40, "excessFrames": 40 } } |
Enter on the either side of the doorway to make it to the top. Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "no" } Requires: { "shinespark": { "frames": 40, "excessFrames": 6 } } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 13 } "canMidairShinespark" { "heatFrames": 205 } { "shinespark": { "frames": 92, "excessFrames": 5 } } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: "canMidairShinespark" { "heatFrames": 195 } { "shinespark": { "frames": 95, "excessFrames": 5 } } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canMidairShinespark" { "heatFrames": 210 } { "shinespark": { "frames": 90, "excessFrames": 5 } } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 13 } "canMidairShinespark" { "heatFrames": 205 } { "shinespark": { "frames": 92, "excessFrames": 3 } } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: "canMidairShinespark" { "heatFrames": 195 } { "shinespark": { "frames": 95, "excessFrames": 3 } } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canMidairShinespark" { "heatFrames": 210 } { "shinespark": { "frames": 90, "excessFrames": 3 } } |
From: 1
Left Shaft - Top Left Door
To: 4
Left Shaft - Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 7, "openEnd": 1 } } Requires: { "or": [ { "and": [ "canShinechargeMovementComplex", { "heatFrames": 225 }, { "shinespark": { "frames": 15, "excessFrames": 0 } } ] }, { "and": [ "canShinechargeMovementTricky", { "heatFrames": 215 }, { "shinespark": { "frames": 6, "excessFrames": 0 } } ] } ] } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Left Shaft - Bottom Right Door
To: 3
Left Shaft - Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0, "gentleUpTiles": 4 } } Requires: "canShinechargeMovementComplex" { "or": [ "HiJump", "canWalljump" ] } { "shinespark": { "frames": 5 } } { "heatFrames": 230 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Left Shaft - Middle Right Door
To: 2
Left Shaft - Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 145 } "canShinechargeMovementComplex" { "shinespark": { "frames": 18 } } { "heatFrames": 190 } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Left Shaft - Middle Right Door
To: 2
Left Shaft - Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" { "shinespark": { "frames": 5 } } { "heatFrames": 220 } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Left Shaft - Middle Right Door
To: 4
Left Shaft - Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "HiJump" "canTrickyJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 9 } } { "heatFrames": 170 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Left Shaft - Top Right Door
To: 1
Left Shaft - Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "HiJump" "canTrickyJump" "canShinechargeMovementComplex" "canDodgeWhileShooting" { "or": [ { "ammo": { "type": "Missile", "count": 1 } }, "Plasma" ] } { "shinespark": { "frames": 14 } } { "heatFrames": 190 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Left Shaft - Top Right Door
To: 3
Left Shaft - Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: { "or": [ { "and": [ "canShinechargeMovementComplex", { "heatFrames": 215 }, { "shinespark": { "frames": 15, "excessFrames": 0 } } ] }, { "and": [ "canShinechargeMovementTricky", { "heatFrames": 195 }, { "shinespark": { "frames": 5, "excessFrames": 0 } } ] } ] } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Align with the right side of a wall or door then turn around and shinespark in order to avoid colliding with a slope. Requires: { "obstaclesCleared": [ "A" ] } "canShinechargeMovementComplex" "canHorizontalShinespark" "h_canShineChargeMaxRunway" { "heatFrames": 335 } { "shinespark": { "frames": 221 } } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 76, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 67, "excessFrames": 4 } }, { "heatFrames": 300 } ] } ] } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 80, "excessFrames": 4 } } { "heatFrames": 210 } |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 76, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 67, "excessFrames": 4 } }, { "heatFrames": 300 } ] } ] } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 80, "excessFrames": 4 } } { "heatFrames": 210 } |
From: 1
Top Left Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "canShinechargeMovementComplex" { "heatFrames": 100 } { "shinespark": { "frames": 16, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 35 } "canShinechargeMovementTricky" "canHeroShot" { "heatFrames": 85 } { "shinespark": { "frames": 37, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "canShinechargeMovementComplex" { "heatFrames": 100 } { "shinespark": { "frames": 16, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 35 } "canShinechargeMovementTricky" "canHeroShot" { "heatFrames": 85 } { "shinespark": { "frames": 37, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1, "gentleDownTiles": 2 } } Requires: "canShinechargeMovementComplex" { "or": [ { "shinespark": { "frames": 10 } }, { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } ] } { "shinespark": { "frames": 2 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 6
Top Right Door
Shoot the door open while entering, land near the door, then run and jump under the platform above to get to the right side quickly. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 75 } { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 6
Top Right Door
After landing, do a small jump and spark mid-air. Alternatively, if you can avoid tripping while entering the room, another option is to moonwalk back against the left door to get high enough to spark without bonking the platform on the right. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } "canMidairShinespark" { "shinespark": { "frames": 18 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 1
Top Left Door
Carefully avoid hitting the Sova. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 1
Top Left Door
Carefully avoid hitting the Sova. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 70 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 10, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 1
Top Left Door
Spin-jump up and kill the Sova from the left just before landing on its platform. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 115 } "canShinechargeMovementComplex" { "or": [ "ScrewAttack", "canTrickyJump" ] } { "enemyKill": { "enemies": [ [ "Sova" ] ], "explicitWeapons": [ "ScrewAttack", "Wave", "Spazer", "Plasma", "Missile", "Super" ] } } { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 1
Top Left Door
Spin-jump up and kill the Sova from the left just before landing on its platform. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "canShinechargeMovementComplex" { "or": [ "ScrewAttack", "canTrickyJump" ] } { "enemyKill": { "enemies": [ [ "Sova" ] ], "explicitWeapons": [ "ScrewAttack", "Wave", "Spazer", "Plasma", "Missile", "Super" ] } } { "shinespark": { "frames": 10, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "canShinechargeMovementComplex" { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" { "shinespark": { "frames": 12, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 6
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 6
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 10, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 6
Top Right Door
Spin-jump up and kill the Sova from the left just before landing on its platform. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 125 } "canShinechargeMovementComplex" { "or": [ "ScrewAttack", "canTrickyJump" ] } { "enemyKill": { "enemies": [ [ "Sova" ] ], "explicitWeapons": [ "ScrewAttack", "Wave", "Spazer", "Plasma", "Missile", "Super" ] } } { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Left Door
To: 6
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "or": [ "ScrewAttack", "canTrickyJump" ] } { "enemyKill": { "enemies": [ [ "Sova" ] ], "explicitWeapons": [ "ScrewAttack", "Wave", "Spazer", "Plasma", "Missile", "Super" ] } } { "shinespark": { "frames": 10, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "canShinechargeMovementComplex" { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 85 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 4
Bottom Right Door
Fall around the floating platform with either a Downback or by jumping down with a Spinjump. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "shinespark": { "frames": 11, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 5
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 6
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementTricky" "canInsaneJump" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Left Door
To: 6
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom Right Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "canShinechargeMovementTricky" { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom Right Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 120 } "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 9, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom Right Door
To: 5
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "canShinechargeMovementTricky" { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom Right Door
To: 5
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 115 } "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 9, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 1
Top Left Door
Quickly climb the left side of the room to just have enough time to shinespark out the door. Requires precise ledge grabs, but some precise walljumps can make it slightly easier. Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "HiJump" "canMidairShinespark" "canShinechargeMovementTricky" "canInsaneJump" { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 1
Top Left Door
Quickly climb the right side of the room to just have enough time to shinespark out the door. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "HiJump" "canMidairShinespark" "canShinechargeMovementTricky" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 135 } "canShinechargeMovementComplex" { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 75 } "HiJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 11, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" "canWalljump" { "shinespark": { "frames": 11, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 4
Bottom Right Door
Fall around the floating platform with either a Downback or by jumping down with a Spinjump. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "shinespark": { "frames": 11, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 6
Top Right Door
Quickly climb the right side of the room to just have enough time to shinespark out the door. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "HiJump" "canMidairShinespark" "canShinechargeMovementTricky" "canInsaneJump" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Middle Right Door
To: 6
Top Right Door
Quickly climb the right side of the room to just have enough time to shinespark out the door. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 1 } } Requires: "HiJump" "canMidairShinespark" "canShinechargeMovementTricky" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 65 } { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 6
Top Right Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" { "shinespark": { "frames": 15 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: "HiJump" { "or": [ { "and": [ { "doorUnlockedAtNode": 3 }, { "doorUnlockedAtNode": 5 }, { "canShineCharge": { "usedTiles": 14, "openEnd": 0 } } ] }, { "and": [ { "or": [ { "doorUnlockedAtNode": 3 }, { "doorUnlockedAtNode": 5 } ] }, { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } ] }, { "canShineCharge": { "usedTiles": 12, "openEnd": 0 } } ] } "canShinechargeMovementTricky" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"nodeId":1,"types":["ammo"],"requires":[]} {"nodeId":3,"types":["ammo"],"requires":[]} {"nodeId":5,"types":["ammo"],"requires":[]} |
Requires: "HiJump" { "or": [ { "and": [ { "doorUnlockedAtNode": 3 }, { "doorUnlockedAtNode": 5 }, { "canShineCharge": { "usedTiles": 14, "openEnd": 0 } } ] }, { "and": [ { "or": [ { "doorUnlockedAtNode": 3 }, { "doorUnlockedAtNode": 5 } ] }, { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } ] }, { "canShineCharge": { "usedTiles": 12, "openEnd": 0 } } ] } "canShinechargeMovementTricky" "canInsaneJump" { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"nodeId":3,"types":["ammo"],"requires":[]} {"nodeId":5,"types":["ammo"],"requires":[]} {"nodeId":6,"types":["ammo"],"requires":[]} |
Requires: "HiJump" { "or": [ { "and": [ { "doorUnlockedAtNode": 3 }, { "doorUnlockedAtNode": 5 }, { "canShineCharge": { "usedTiles": 14, "openEnd": 0 } } ] }, { "and": [ { "or": [ { "doorUnlockedAtNode": 3 }, { "doorUnlockedAtNode": 5 } ] }, { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } ] }, { "canShineCharge": { "usedTiles": 12, "openEnd": 0 } } ] } "canShinechargeMovementTricky" { "shinespark": { "frames": 10 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"nodeId":3,"types":["ammo"],"requires":[]} {"nodeId":5,"types":["ammo"],"requires":[]} {"nodeId":6,"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 2
Right Door
Enter from the right door and spin jump onto the first ledge while barely landing on the ledge in order to prevent getting the Geruta on camera. Walk against the left wall and jump to trigger the Geruta. It should now be moving leftwards. Stand on the next platform against the right wall and shoot the Geruta to get it one shot away from being frozen. After a few swoops, it will come down; either freeze it or tank a hit. Then go up and stand on the corner and freeze it when it is in position. The Geruta will be stuck below and keep swooping, so if Energy permits, Samus will have several attempts. Quickly shinecharge left to right, kill the Geruta and spark out the bottom right door. Entrance condition: { "comeInNormally": {} } Requires: { "notable": "Frozen Geruta Shinecharge" } "h_canTrickyFrozenEnemyRunway" "canCarefulJump" { "canShineCharge": { "usedTiles": 17, "openEnd": 1 } } "canShinechargeMovementTricky" { "heatFrames": 1260 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
To safely avoid Geruta damage, run left on the middle platform before jumping right, to manipulate the Geruta into swooping left. Alternatively, activate the spark quickly enough to avoid taking a Geruta hit. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canHorizontalShinespark" { "shinespark": { "frames": 70, "excessFrames": 12 } } "canShinechargeMovementComplex" { "heatFrames": 310 } |
From: 2
Right Door
To: 3
Item
Move quickly to avoid being hit by the Geruta before sparking. Samus can still take damage from the Geruta during the shinespark wind-up; this can be avoided by activating the spark quickly enough. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canHorizontalShinespark" { "shinespark": { "frames": 70, "excessFrames": 12 } } "canShinechargeMovementTricky" { "heatFrames": 290 } { "or": [ { "enemyDamage": { "enemy": "Geruta", "type": "contact", "hits": 1 } }, "canInsaneJump" ] } |
From: 2
Right Door
To: 3
Item
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "canHorizontalShinespark" { "shinespark": { "frames": 70, "excessFrames": 12 } } "canShinechargeMovementComplex" { "heatFrames": 300 } |
From: 2
Right Door
To: 3
Item
Enter from the right door and spin jump onto the first ledge while barely landing on the ledge in order to prevent getting the Geruta on camera. Walk against the left wall and jump to trigger the Geruta. It should now be moving leftwards. Stand on the next platform against the right wall and shoot the Geruta to get it one shot away from being frozen. After a few swoops, it will come down; either freeze it or tank a hit. Then go up and stand on the corner and freeze it when it is in position. The Geruta will be stuck below and keep swooping, so if Energy permits, Samus will have several attempts. With full heat protection, Samus can quickly shinecharge left to right then run and spark midair to the left to save Energy. Entrance condition: { "comeInNormally": {} } Requires: { "notable": "Frozen Geruta Shinecharge" } "h_canTrickyFrozenEnemyRunway" "canCarefulJump" "canHorizontalShinespark" { "canShineCharge": { "usedTiles": 17, "openEnd": 1 } } { "heatFrames": 1050 } { "or": [ { "shinespark": { "frames": 55, "excessFrames": 15 } }, { "and": [ "h_heatProof", "canMidairShinespark", { "shinespark": { "frames": 32, "excessFrames": 15 } } ] } ] } |
Requires: "canHorizontalShinespark" { "canShineCharge": { "usedTiles": 15, "openEnd": 2 } } { "shinespark": { "frames": 50 } } { "heatFrames": 600 } |
Requires: "canHorizontalShinespark" { "or": [ { "and": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 90 } ] }, { "obstaclesCleared": [ "A" ] } ] } { "or": [ { "and": [ { "doorUnlockedAtNode": 1 }, { "heatFrames": 30 }, { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } ] }, { "canShineCharge": { "usedTiles": 16, "openEnd": 0 } } ] } { "shinespark": { "frames": 62, "excessFrames": 20 } } { "heatFrames": 450 } Clears obstacles: A Unlocks doors: {"nodeId":1,"types":["missiles"],"requires":[{"heatFrames":30}]} {"nodeId":1,"types":["super"],"requires":[]} {"nodeId":1,"types":["powerbomb"],"requires":[{"heatFrames":60}]} |
From: 1
Top of the Shaft Left Door
To: 5
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } { "heatFrames": 130 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top of the Shaft Left Door
To: 5
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } { "heatFrames": 130 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Spark left through the speed blocks, then run to the right and back to get speed to go through the rest. If performing the spark with low energy, there is a risk of ending the spark above the spikes or in front of the Pirate; to be safe, assuming Samus has heat protection and begins sparking about 3 tiles from the Speed blocks, start with between 72 and 87 energy or at least 105 energy; with a buffered crumble jump to the right, up to 93 energy can work. Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 35 } { "notable": "Reverse Spark" } "canShinechargeMovement" "canHorizontalShinespark" { "or": [ { "shinespark": { "frames": 87, "excessFrames": 10 } }, { "and": [ "h_heatProof", "canControlShinesparkEnd", { "shinespark": { "frames": 87, "excessFrames": 44 } } ] } ] } { "heatFrames": 675 } "h_getBlueSpeedMaxRunway" { "or": [ "canSpeedball", { "heatFrames": 15 } ] } Clears obstacles: A |
Enter the room with between 93 and 102 energy and quickly mid-air spark to the left through the Speed blocks. After the shinespark ends, run left and press pause before reaching zero energy, tanking the Pirate hit while at zero energy. Refill some energy (at least 11), and continue running to the left, using i-frames to pass through the next Pirate. Continue to pause abuse several more times. Arm pumping may be used but is not required and has little benefit; in any case, arm pumping should not be used until beginning to run through the Speed blocks, otherwise Samus will not obtain blue speed in time and will bonk into them. Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 35 } { "notable": "Reverse Spark With Pause Abuse" } "canShinechargeMovementTricky" "canTrickyJump" "canControlShinesparkEnd" "canPauseAbuse" { "resourceAvailable": [ { "type": "RegularEnergy", "count": 93 } ] } { "shinespark": { "frames": 0, "excessFrames": 0 } } { "resourceConsumed": [ { "type": "ReserveEnergy", "count": 61 } ] } { "or": [ "canPreciseReserveRefill", { "resourceConsumed": [ { "type": "ReserveEnergy", "count": 15 } ] } ] } { "resourceAtMost": [ { "type": "RegularEnergy", "count": 1 } ] } { "heatFrames": 0 } Clears obstacles: A |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 6, "excessFrames": 6 } } { "heatFrames": 120 } |
From: 3
Bottom Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementComplex" { "heatFrames": 70 } { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "no" } Requires: { "shinespark": { "frames": 6 } } { "heatFrames": 85 } |
From: 4
Bottom Right Door
To: 2
Far Left Door
Spark left through the speed blocks, then run to the right and back to get speed to go through the rest. If performing the spark with low energy, there is a risk of ending the spark above the spikes or in front of the Pirate; to be safe, assuming Samus has heat protection, begin the shinespark at the Speed blocks with between 68 and 84 energy, or at least 101 energy; with a buffered crumble jump to the right, up to 89 energy can work. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 85 } { "notable": "Reverse Spark" } "canShinechargeMovement" "canHorizontalShinespark" { "or": [ { "shinespark": { "frames": 84, "excessFrames": 10 } }, { "and": [ "h_heatProof", "canControlShinesparkEnd", { "shinespark": { "frames": 84, "excessFrames": 45 } } ] } ] } { "heatFrames": 715 } "h_getBlueSpeedMaxRunway" { "or": [ "canSpeedball", { "heatFrames": 15 } ] } Clears obstacles: A |
Spark left through the speed blocks, then run to the right and back to get speed to go through the rest. If performing the spark with low energy, there is a risk of ending the spark above the spikes or in front of the Pirate; to be safe, assuming Samus has heat protection, begin the shinespark at the door (in either this or the other room) with between 81 and 96 energy, or at least 113 energy; with a buffered crumble jump to the right, up to 102 energy can work. Entrance condition: { "comeInWithSpark": { "position": "bottom" } } Requires: { "notable": "Reverse Spark" } { "or": [ { "shinespark": { "frames": 94, "excessFrames": 10 } }, { "and": [ "h_heatProof", "canControlShinesparkEnd", { "shinespark": { "frames": 94, "excessFrames": 42 } } ] } ] } { "heatFrames": 650 } Clears obstacles: A |
From: 4
Bottom Right Door
To: 2
Far Left Door
Start a shinespark on the other side of the door with between 94 and 103 energy. After the shinespark ends, run left and press pause before reaching zero energy, tanking the Pirate hit while at zero energy. Refill some energy (at least 11), and continue running to the left, using i-frames to pass through the next Pirate. Continue to pause abuse several more times. Arm pumping may be used but is not required and has little benefit; in any case, arm pumping should not be used until beginning to run through the Speed blocks, otherwise Samus will not obtain blue speed in time and will bonk into them. Entrance condition: { "comeInWithSpark": { "position": "bottom" } } Requires: { "notable": "Reverse Spark With Pause Abuse" } "canShinechargeMovementTricky" "canTrickyJump" "canControlShinesparkEnd" "canPauseAbuse" { "resourceAvailable": [ { "type": "RegularEnergy", "count": 94 } ] } { "shinespark": { "frames": 0, "excessFrames": 0 } } { "resourceConsumed": [ { "type": "ReserveEnergy", "count": 61 } ] } { "or": [ "canPreciseReserveRefill", { "resourceConsumed": [ { "type": "ReserveEnergy", "count": 15 } ] } ] } { "resourceAtMost": [ { "type": "RegularEnergy", "count": 1 } ] } { "heatFrames": 0 } Clears obstacles: A |
From: 4
Bottom Right Door
To: 5
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" "canInsaneJump" "canBePatient" { "or": [ { "enemyDamage": { "enemy": "Cacatac", "type": "contact", "hits": 1 } }, "Plasma", { "and": [ "Wave", "Spazer" ] } ] } { "shineChargeFrames": 177 } { "shinespark": { "frames": 10, "excessFrames": 0 } } { "heatFrames": 220 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Top Right Door
To: 1
Top of the Shaft Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 70 } "HiJump" "canShinechargeMovementComplex" { "heatFrames": 120 } { "shinespark": { "frames": 18, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Come In Shinecharged, Leave With Spark (Ledge Grabs, Bottom Position)
(Very Hard)
Crocomire Speedway
From: 5
Top Right Door
To: 1
Top of the Shaft Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "heatFrames": 145 } { "shinespark": { "frames": 16, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 5
Top Right Door
To: 1
Top of the Shaft Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "canWalljump" "canShinechargeMovementComplex" { "heatFrames": 135 } { "shinespark": { "frames": 16, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Either jump over a Cacatac or tank a spike hit. Perform a mid-air spark through the speed blocks. Then run to the right and back to get speed to go through the rest. If performing the spark with low energy, there is a risk of ending the spark above the spikes or in front of the Pirate; to be safe, assuming Samus has heat protection, begin the shinespark with between 73 and 88 energy, or at least 106 energy; with a buffered crumble jump to the right, up to 94 energy can work. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 1 } } Requires: { "notable": "Reverse Spark" } "canShinechargeMovementTricky" "canTrickyJump" { "or": [ { "enemyDamage": { "enemy": "Cacatac", "type": "spike", "hits": 1 } }, "canBePatient" ] } { "or": [ { "shinespark": { "frames": 88, "excessFrames": 11 } }, { "and": [ "h_heatProof", "canControlShinesparkEnd", { "shinespark": { "frames": 88, "excessFrames": 44 } } ] } ] } { "heatFrames": 825 } "h_getBlueSpeedMaxRunway" { "or": [ "canSpeedball", { "heatFrames": 15 } ] } Clears obstacles: A |
From: 5
Top Right Door
To: 2
Far Left Door
Either jump over a Cacatac, tank a spike hit, or farm it if possible. While preparing to spark left through the speed blocks, press pause so that the pause hits during the shinespark wind-up Using reserves, try to refill to exactly 84 energy, the minimum amount needed to reliably break through the Speed blocks (assuming no heat protection). Hold jump and left while unpausing, to buffer activating the horizontal shinespark. After the shinespark ends, run left and press pause before reaching zero energy, tanking the Pirate hit while at zero energy. Refill to between about 11 and 13 energy, and continue running to the left, using i-frames to pass through the next Pirate. Continue to pause abuse 4 more times, trying to refill to between 11 and 13 energy each time except for the last. Arm pumping may be used but is not required and has little benefit; in any case, arm pumping should not be used until beginning to run through the Speed blocks, otherwise Samus will not obtain blue speed in time and will bonk into them. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 1 } } Requires: { "notable": "Reverse Spark With Pause Abuse" } "canShinechargeMovementTricky" "canTrickyJump" "canControlShinesparkEnd" "canPauseAbuse" { "resourceAvailable": [ { "type": "RegularEnergy", "count": 99 } ] } { "shinespark": { "frames": 0, "excessFrames": 0 } } { "resourceConsumed": [ { "type": "ReserveEnergy", "count": 80 } ] } { "or": [ { "resourceConsumed": [ { "type": "ReserveEnergy", "count": 20 } ] }, { "and": [ { "resourceMissingAtMost": [ { "type": "Super", "count": 0 } ] }, { "or": [ { "ammo": { "type": "Missile", "count": 1 } }, "Grapple", "Plasma", { "and": [ "Wave", "Spazer" ] } ] } ] } ] } { "or": [ "canPreciseReserveRefill", { "resourceConsumed": [ { "type": "ReserveEnergy", "count": 15 } ] } ] } { "resourceAtMost": [ { "type": "RegularEnergy", "count": 1 } ] } { "heatFrames": 0 } Clears obstacles: A |
From: 5
Top Right Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" "canTrickyJump" { "or": [ { "enemyDamage": { "enemy": "Cacatac", "type": "spike", "hits": 1 } }, "canBePatient" ] } { "shinespark": { "frames": 10, "excessFrames": 0 } } { "heatFrames": 210 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Move very quickly to bring a shinespark from the speedway up to the Save Room door. Preclear the Cacatacs, and it may help to not run while platforming if HiJump is not available. Requires: "h_heatProof" { "obstaclesCleared": [ "A" ] } "canShinechargeMovementTricky" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 12 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 60 } "canHorizontalShinespark" { "shinespark": { "frames": 20 } } { "heatFrames": 175 } |
It has to be setup really close to the left side of the right platforms, otherwise it also requires a crumble jump at the top. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 60 } { "shinespark": { "frames": 59 } } { "heatFrames": 250 } |
It is easiest to do a diagonal shinespark up the left wall, then hold left, angle down, and spam shoot to easily grab the item. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } { "shinespark": { "frames": 59 } } { "heatFrames": 250 } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "canShinechargeMovementComplex" { "heatFrames": 140 } { "shinespark": { "frames": 24, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } "canShinechargeMovementTricky" { "heatFrames": 110 } { "shinespark": { "frames": 34, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "heatFrames": 155 } { "shinespark": { "frames": 25, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } "canShinechargeMovementTricky" { "heatFrames": 110 } { "shinespark": { "frames": 36, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 7
Junction Below Power Bomb Blocks
To: 2
Middle Left Door
Requires: { "obstaclesCleared": [ "C", "D" ] } "h_canShineChargeMaxRunway" "canShinechargeMovement" { "or": [ { "shinespark": { "frames": 19, "excessFrames": 4 } }, { "and": [ "canShinechargeMovementComplex", "canMidairShinespark", { "shinespark": { "frames": 6, "excessFrames": 4 } } ] } ] } |
From: 1
Top Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" "canTrivialMidAirMorph" { "or": [ "canUsePowerBombLag", { "and": [ "canInsaneJump", "canOffScreenMovement" ] } ] } { "heatFrames": 200 } { "shinespark": { "frames": 17, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 1
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 85 } { "doorUnlockedAtNode": 1 } "canMidAirMorph" "h_canCrouchJumpDownGrab" "canShinechargeMovementTricky" { "shinespark": { "frames": 20, "excessFrames": 0 } } { "heatFrames": 285 } Unlocks doors: {"types":["ammo"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 1
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 0 } } Requires: { "doorUnlockedAtNode": 1 } "canShinechargeMovementTricky" "canMidAirMorph" "h_canCrouchJumpDownGrab" { "shinespark": { "frames": 19, "excessFrames": 0 } } { "heatFrames": 370 } Unlocks doors: {"types":["ammo"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 85 } "canShinechargeMovementTricky" "canMidAirMorph" { "shinespark": { "frames": 20, "excessFrames": 0 } } "h_canUsePowerBombs" { "heatFrames": 385 } |
From: 3
Bottom Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 85 } "canShinechargeMovementTricky" "canMidAirMorph" { "shinespark": { "frames": 20, "excessFrames": 0 } } { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "heatFrames": 395 } |
From: 3
Bottom Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" "canMidAirMorph" { "shinespark": { "frames": 19, "excessFrames": 0 } } "h_canUsePowerBombs" { "heatFrames": 465 } |
From: 3
Bottom Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" "canMidAirMorph" { "shinespark": { "frames": 19, "excessFrames": 0 } } { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "heatFrames": 475 } |
From: 3
Bottom Right Door
To: 5
Junction Above Morph Tunnel
Reaching the Morph hole can be tricky with SpeedBooster but no HiJump. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 70 } "canMidAirMorph" "canShinechargeMovementComplex" { "heatFrames": 210 } { "shinespark": { "frames": 23, "excessFrames": 3 } } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 145 } "canLateralMidAirMorph" "canTrickyJump" "canShinechargeMovementTricky" { "heatFrames": 190 } { "shinespark": { "frames": 21, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canLateralMidAirMorph" "canTrickyJump" "canShinechargeMovementTricky" { "heatFrames": 235 } { "shinespark": { "frames": 22, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Jump in the acid multiple times and spark diagonally during the last jump. Requires: { "acidFrames": 55 } { "useFlashSuit": {} } { "shinespark": { "frames": 9, "excessFrames": 0 } } |
From: 3
Item
To: 4
Central Junction
Jump and spark horizontally across the room at a precise height just above the acid in order to crash into then down grab the floor. Requires: "canInsaneJump" "canDownGrab" { "useFlashSuit": {} } { "shinespark": { "frames": 32, "excessFrames": 0 } } |
From: 3
Item
To: 4
Central Junction
Jump and spark horizontally across the room. With a lot of Energy, it would be better to take an acid bath and spark diagonally. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 139, "excessFrames": 108 } } |
Requires: { "or": [ { "canShineCharge": { "usedTiles": 31, "openEnd": 0 } }, { "and": [ { "or": [ "f_DefeatedCrocomire", { "obstaclesCleared": [ "f_DefeatedCrocomire" ] } ] }, "h_canShineChargeMaxRunway" ] } ] } { "shinespark": { "frames": 9 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: { "or": [ "f_DefeatedCrocomire", { "obstaclesCleared": [ "f_DefeatedCrocomire" ] } ] } "canMidairShinespark" "h_canShineChargeMaxRunway" { "or": [ { "shinespark": { "frames": 45, "excessFrames": 5 } }, { "and": [ "canShinechargeMovementComplex", { "shinespark": { "frames": 5 } } ] } ] } |
Jump and spark horizontally, or with a big speedy jump, spark diagonally to the item. Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 31, "excessFrames": 7 } }, { "and": [ "SpeedBooster", { "shinespark": { "frames": 6, "excessFrames": 4 } } ] } ] } |
From: 2
Bottom Right Door
To: 1
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 40 } } |
From: 2
Bottom Right Door
To: 1
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" "canFastWalljumpClimb" "canInsaneJump" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Come In Shinecharging, Leave With Spark (HiJump Wall Climb, Full Runway)
(Extreme)
Grapple Beam Room
From: 2
Bottom Right Door
To: 1
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 9, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementTricky" "canFastWalljumpClimb" "canInsaneJump" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Come In Shinecharging, Leave With Spark (HiJump Wall Climb, Partial Runway)
(Expert)
Grapple Beam Room
From: 2
Bottom Right Door
To: 1
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementTricky" "canFastWalljumpClimb" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Bottom Right Door
To: 1
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 9, "openEnd": 0 } } Requires: { "shinespark": { "frames": 40 } } |
From the first platform on the left, spin jump and press against the next platform and spark up right. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 24, "excessFrames": 5 } } |
Requires: { "shineChargeFrames": 35 } { "shinespark": { "frames": 40 } } |
From: 3
Item
To: 2
Bottom Right Door
Requires: { "shineChargeFrames": 25 } { "shinespark": { "frames": 6 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 60 } "canShinechargeMovementComplex" { "shinespark": { "frames": 25, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 9, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "or": [ { "shinespark": { "frames": 15, "excessFrames": 0 } }, { "and": [ "canShinechargeMovementTricky", { "shinespark": { "frames": 7, "excessFrames": 0 } } ] } ] } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" { "shinespark": { "frames": 35, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 60 } "canShinechargeMovementComplex" { "shinespark": { "frames": 26, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 8, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "or": [ { "shinespark": { "frames": 16, "excessFrames": 0 } }, { "and": [ "canShinechargeMovementTricky", { "shinespark": { "frames": 8, "excessFrames": 0 } } ] } ] } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 40 } "canShinechargeMovementTricky" "canHeroShot" { "shinespark": { "frames": 35, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "canShinechargeMovementComplex" { "shinespark": { "frames": 24, "excessFrames": 3 } } |
Come In Shinecharging, Leave With Spark (Bootless Wall Climb, Bottom Position)
(Extreme)
Grapple Tutorial Room 2
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canShinechargeMovementTricky" "canFastWalljumpClimb" "canInsaneJump" { "shinespark": { "frames": 20, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementTricky" "canTrickyDashJump" { "shineChargeFrames": 175 } { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "HiJump" "canShinechargeMovementTricky" "canFastWalljumpClimb" { "shinespark": { "frames": 19, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "or": [ { "shinespark": { "frames": 19, "excessFrames": 5 } }, { "and": [ "canShinechargeMovementTricky", { "shinespark": { "frames": 11, "excessFrames": 5 } } ] } ] } |
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 11, "excessFrames": 5 } }, { "and": [ "HiJump", { "shinespark": { "frames": 7, "excessFrames": 4 } } ] } ] } |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canShinechargeMovementTricky" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 3
Junction Left of Green Gate
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 56, "excessFrames": 1 } } |
From: 1
Left Door
To: 3
Junction Left of Green Gate
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canHorizontalShinespark" { "shinespark": { "frames": 54, "excessFrames": 1 } } |
From: 1
Left Door
To: 3
Junction Left of Green Gate
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 44, "excessFrames": 6 } } |
From: 4
Center Platform Junction
To: 2
Right Door
Kill the Puyos in the right pit, jump in the pool multiple times while opening the gate and the door, then spark out the door. Requires: { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "obstaclesCleared": [ "A" ] } ] } { "useFlashSuit": {} } { "shinespark": { "frames": 22, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Center Platform Junction
To: 3
Junction Left of Green Gate
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 6, "excessFrames": 3 } } |
From: 1
Top Left Door
To: 1
Top Left Door
Leave Gamet drops uncollected to prevent them from respawning. Run left-to-right to gain a shinecharge, then run back to the left to gain speed to reach the top-left. Requires: "HiJump" "h_runOverRespawningEnemies" { "canShineCharge": { "usedTiles": 18, "gentleUpTiles": 2, "gentleDownTiles": 4, "openEnd": 1 } } "canShinechargeMovementComplex" { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } |
Leave With Spark (Tricky Dash Jump, Wall Jump, Bottom Position)
(Expert)
Post Crocomire Farming Room
From: 1
Top Left Door
To: 1
Top Left Door
Leave Gamet drops uncollected to prevent them from respawning. Run left-to-right to gain a shinecharge, then run back to the left to gain speed to reach the top-left with a wall jump. By leaving the right door closed and sliding into it, the frame window for the tricky dash jump will align with the last two possible frames to jump at the end of the runway. Requires: "h_runOverRespawningEnemies" { "canShineCharge": { "usedTiles": 18, "gentleUpTiles": 2, "gentleDownTiles": 4, "openEnd": 1 } } "canShinechargeMovementTricky" "canTrickyDashJump" "canWalljump" { "shinespark": { "frames": 12, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 130 } "SpaceJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } "canShinechargeMovement" "canHorizontalShinespark" { "shinespark": { "frames": 29, "excessFrames": 5 } } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 43, "excessFrames": 8 } } |
Enter on the far right side of the doorway to reach the ledge above. Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "no" } Requires: { "shinespark": { "frames": 25, "excessFrames": 5 } } |
Enter on the left side of the doorway to reduce the amount of energy used. Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 15, "excessFrames": 15 } } |
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 10 } { "shinespark": { "frames": 25 } } |
Entrance condition: { "comeInShinecharging": { "length": 10, "openEnd": 0, "gentleDownTiles": 4 } } Requires: { "shinespark": { "frames": 25 } } |
From: 3
Bottom Right Door
To: 1
Top Left Door
Kill the Gamets with Wave Beam when entering the room. Entrance condition: { "comeInShinecharging": { "length": 18, "openEnd": 1, "gentleUpTiles": 2, "gentleDownTiles": 4 } } Requires: "Wave" "canDodgeWhileShooting" { "shinespark": { "frames": 25, "excessFrames": 5 } } |
From: 3
Bottom Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 160 } "SpaceJump" "canShinechargeMovementComplex" "canMidairShinespark" { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 8, "excessFrames": 4 } } |
Come In Shinecharging, Leave With Spark (Space Jump, Bottom Position)
(Very Hard)
Post Crocomire Farming Room
From: 3
Bottom Right Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 7, "openEnd": 1, "gentleDownTiles": 3 } } Requires: "SpaceJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 15 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Come In Shinecharging, Leave With Spark (Space Jump, Tricky Movement)
(Expert)
Post Crocomire Farming Room
From: 3
Bottom Right Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 7, "openEnd": 1, "gentleDownTiles": 3 } } Requires: "SpaceJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 5 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Bottom Right Door
To: 4
Top Right Door
Leave Gamet drops uncollected to prevent them from respawning. Run left-to-right to gain a shinecharge. Then jump onto the Kamer and use a wall jump to reach the top of the room and spark out. Requires: "h_runOverRespawningEnemies" { "canShineCharge": { "usedTiles": 18, "gentleUpTiles": 2, "gentleDownTiles": 4, "openEnd": 1 } } "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 15, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInShinecharging": { "length": 10, "openEnd": 0, "gentleDownTiles": 4 } } Requires: { "shinespark": { "frames": 25 } } |
From: 3
Bottom Right Door
To: 4
Top Right Door
Climb up 1 screen. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" |
From: 3
Bottom Right Door
To: 4
Top Right Door
Kill the Gamets with Wave Beam when entering the room. Entrance condition: { "comeInShinecharging": { "length": 18, "openEnd": 1, "gentleUpTiles": 2, "gentleDownTiles": 4 } } Requires: "Wave" "canDodgeWhileShooting" { "shinespark": { "frames": 25 } } |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 130 } "SpaceJump" "canShinechargeMovementComplex" { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } "canHorizontalShinespark" { "shinespark": { "frames": 29, "excessFrames": 5 } } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 43, "excessFrames": 8 } } |
From: 4
Top Right Door
To: 4
Top Right Door
Leave Gamet drops uncollected to prevent them from respawning. Run left-to-right to gain a shinecharge. Then jump onto the Kamer and use Space Jump to reach the top of the room and spark out. Requires: "SpaceJump" "h_runOverRespawningEnemies" { "canShineCharge": { "usedTiles": 18, "gentleUpTiles": 2, "gentleDownTiles": 4, "openEnd": 1 } } "canShinechargeMovementTricky" { "shinespark": { "frames": 15, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } |
From: 4
Top Right Door
To: 4
Top Right Door
Leave Gamet drops uncollected to prevent them from respawning. Run left-to-right to gain a shinecharge. Then jump onto the Kamer and use Space Jump to reach the top of the room and spark out. Requires: "SpaceJump" "h_runOverRespawningEnemies" { "canShineCharge": { "usedTiles": 17, "gentleUpTiles": 2, "gentleDownTiles": 4, "openEnd": 1 } } "canShinechargeMovementTricky" "canInsaneJump" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } |
From: 4
Top Right Door
To: 4
Top Right Door
Leave Gamet drops uncollected to prevent them from respawning. Run left-to-right to gain a shinecharge. Then jump onto the Kamer and use a wall jump to reach the top of the room and spark out. Requires: "h_runOverRespawningEnemies" { "canShineCharge": { "usedTiles": 18, "gentleUpTiles": 2, "gentleDownTiles": 4, "openEnd": 1 } } "canWalljump" "canShinechargeMovementTricky" { "shinespark": { "frames": 5, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } |
Store a shinespark near the left door and use the remaining runway to jump as far as possible to the right. Once near the acid platforms, Shinespark diagonally to reach the item location. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 155 } { "notable": "Left Side Diagonal Shinespark" } "canTrickyJump" "canShinechargeMovementComplex" "canMidairShinespark" { "shinespark": { "frames": 40 } } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "canPreciseWalljump" "canConsecutiveWalljump" "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 78 } } |
From: 1
Left Door
To: 3
Item
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 80 } { "or": [ { "and": [ "canWalljump", { "shinespark": { "frames": 20 } } ] }, "canTrickyDashJump" ] } "HiJump" "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 60 } } |
Entrance condition: { "comeInShinecharging": { "length": 9, "openEnd": 0 } } Requires: { "or": [ { "and": [ "canWalljump", { "shinespark": { "frames": 20 } } ] }, "canTrickyDashJump" ] } "HiJump" "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 60 } } |
Entrance condition: { "comeInShinecharging": { "length": 9, "openEnd": 0 } } Requires: "canPreciseWalljump" "canConsecutiveWalljump" "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 78 } } |
From: 2
Right Vertical Door
To: 1
Left Door
Charge a spark to the right a specific distance of about 6 tiles past the broken Speed blocks. Then turn around, run and jump, and activate a diagonal spark as late as possible. By shortening the jump, it is possible to kill a Ripper and collect its drop while falling. Requires: { "notable": "Big Jump Shinespark" } "canShinechargeMovementTricky" { "obstaclesCleared": [ "B" ] } { "canShineCharge": { "usedTiles": 23, "gentleDownTiles": 6, "openEnd": 1 } } { "shinespark": { "frames": 26 } } |
From: 2
Right Vertical Door
To: 1
Left Door
Charge a spark to the right, then come back, run and jump, and do a horizontal spark at the apex. If needed, down-grab onto the ledge. Requires: { "notable": "Big Jump Shinespark" } "canShinechargeMovementComplex" { "obstaclesCleared": [ "B" ] } { "canShineCharge": { "usedTiles": 32, "gentleDownTiles": 6, "openEnd": 1 } } { "shinespark": { "frames": 52 } } "canDownGrab" |
From: 2
Right Vertical Door
To: 1
Left Door
Store a shinecharge and start running below the left side of the vertical door, to set up the jump in a way that shinesparking at the apex of the jump approximately aligns with the top of the far door. Requires: { "obstaclesCleared": [ "A", "B", "E" ] } "h_canShineChargeMaxRunway" "canShinechargeMovementComplex" { "shinespark": { "frames": 53 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
From: 2
Right Vertical Door
To: 1
Left Door
Requires: "HiJump" { "obstaclesCleared": [ "B", "E" ] } { "canShineCharge": { "usedTiles": 32, "gentleDownTiles": 6, "openEnd": 1 } } "canShinechargeMovementComplex" { "shinespark": { "frames": 56 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
From: 2
Right Vertical Door
To: 1
Left Door
Requires: { "obstaclesCleared": [ "B", "E" ] } { "canShineCharge": { "usedTiles": 32, "gentleDownTiles": 6, "openEnd": 1 } } "canShinechargeMovementComplex" { "shinespark": { "frames": 57 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
From: 2
Right Vertical Door
To: 1
Left Door
Requires: { "obstaclesCleared": [ "B", "E" ] } { "canShineCharge": { "usedTiles": 32, "gentleUpTiles": 6, "openEnd": 1 } } "canWalljump" "canShinechargeMovementComplex" { "shinespark": { "frames": 85 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false} |
From: 2
Right Vertical Door
To: 1
Left Door
Requires: "canWalljump" "canShinechargeMovementComplex" { "obstaclesCleared": [ "B" ] } { "or": [ { "canShineCharge": { "usedTiles": 32, "gentleUpTiles": 6, "openEnd": 1 } }, { "and": [ "h_canShineChargeMaxRunway", { "obstaclesCleared": [ "A" ] } ] } ] } { "shinespark": { "frames": 85 } } |
Requires: { "obstaclesCleared": [ "B" ] } "canShinechargeMovement" { "or": [ { "canShineCharge": { "usedTiles": 32, "gentleUpTiles": 6, "openEnd": 1 } }, { "and": [ "h_canShineChargeMaxRunway", { "obstaclesCleared": [ "A" ] } ] } ] } { "shinespark": { "frames": 40 } } |
From: 2
Right Vertical Door
To: 5
Small Platforms Junction
Spark from the ground, left of the Power Bomb blocks. Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 80 } "canHorizontalShinespark" { "shinespark": { "frames": 115 } } Clears obstacles: B |
From: 2
Right Vertical Door
To: 5
Small Platforms Junction
Spark from the ground, left of the Power Bomb blocks. Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 80 } "canHorizontalShinespark" { "shinespark": { "frames": 115, "excessFrames": 85 } } { "or": [ "canTrickyJump", { "and": [ { "or": [ "canWalljump", "HiJump" ] }, { "acidFrames": 25 } ] }, { "and": [ "Gravity", { "acidFrames": 20 } ] } ] } Clears obstacles: B |
From: 2
Right Vertical Door
To: 5
Small Platforms Junction
Use a flash suit to spark horizontally through the speed blocks. Samus may stop above the acid, but it should always be possible to land on one of the platforms. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 98, "excessFrames": 95 } } Clears obstacles: B |
Jump back from the leftmost floating platform and diagonally shinespark at the peak of the jump towards the door to minimize shinespark damage. Requires: { "useFlashSuit": {} } { "shinespark": { "frames": 22, "excessFrames": 13 } } |
From: 5
Small Platforms Junction
To: 2
Right Vertical Door
Requires: { "notable": "Acid Shinespark" } "Gravity" "canSuitlessLavaDive" "canShinechargeMovement" "canHorizontalShinespark" "h_canShineChargeMaxRunway" { "acidFrames": 140 } { "shinespark": { "frames": 35 } } Clears obstacles: B |
From: 5
Small Platforms Junction
To: 2
Right Vertical Door
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 33, "excessFrames": 7 } }, { "and": [ { "shinespark": { "frames": 33, "excessFrames": 30 } }, { "enemyDamage": { "enemy": "Mella", "type": "contact", "hits": 1 } } ] } ] } Clears obstacles: B |
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 30, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 25, "excessFrames": 6 } } ] } ] } Clears obstacles: B |
From: 1
Top Left Door
To: 4
Top Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } "canShinechargeMovementComplex" { "shinespark": { "frames": 8, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 2, "excessFrames": 2 } } |
From: 2
Bottom Door
To: 3
Bottom Right Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 110 } "HiJump" "canShinechargeMovementTricky" { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 2 } { "shinespark": { "frames": 58, "excessFrames": 2 } } |
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: { "shinespark": { "frames": 58, "excessFrames": 2 } } |
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 39, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 35, "excessFrames": 6 } } ] } ] } |
From: 4
Top Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 15 } "canShinechargeMovementComplex" { "shinespark": { "frames": 11, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithSpark": {} } Requires: "h_canNavigateHeatRooms" { "heatFrames": 125 } { "shinespark": { "frames": 36 } } |
From: 2
Bottom Right Door
To: 5
Bottom Junction Right of Morph Tunnel
Entrance condition: { "comeInWithSpark": {} } Requires: "h_canNavigateHeatRooms" { "heatFrames": 125 } { "shinespark": { "frames": 41, "excessFrames": 6 } } |
From: 1
Left Door
To: 1
Left Door
Entrance condition: { "comeInNormally": {} } Requires: "h_canUsePowerBombs" { "canShineCharge": { "usedTiles": 18, "openEnd": 0 } } "canShinechargeMovement" { "heatFrames": 630 } { "shinespark": { "frames": 43, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInNormally": {} } Requires: "ScrewAttack" { "canShineCharge": { "usedTiles": 18, "openEnd": 0 } } "canShinechargeMovement" { "heatFrames": 585 } { "or": [ "canTrickyJump", { "heatFrames": 200 } ] } { "shinespark": { "frames": 43, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 1
Left Door
Use Supers to kill all the Rippers and open the green gate. From the right door, run right-to-left to gain a shinecharge; use the remaining runway (at least about 10 tiles) to gain speed to jump to the left and cross the room quickly. Entrance condition: { "comeInNormally": {} } Requires: { "ammo": { "type": "Super", "count": 2 } } { "canShineCharge": { "usedTiles": 17, "openEnd": 1 } } "canShinechargeMovementTricky" { "heatFrames": 870 } { "shineChargeFrames": 175 } { "shinespark": { "frames": 15, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: { "comeInNormally": {} } Requires: { "ammo": { "type": "Super", "count": 2 } } { "or": [ { "canShineCharge": { "usedTiles": 18, "openEnd": 0 } }, { "and": [ { "ammo": { "type": "Super", "count": 1 } }, { "canShineCharge": { "usedTiles": 28, "openEnd": 0 } }, { "heatFrames": 100 } ] } ] } "canShinechargeMovement" { "heatFrames": 645 } { "or": [ "canTrickyJump", { "and": [ { "heatFrames": 200 }, { "enemyDamage": { "enemy": "Ripper 2 (red)", "type": "contact", "hits": 2 } } ] } ] } { "or": [ { "shinespark": { "frames": 43, "excessFrames": 0 } }, { "and": [ "canShinechargeMovementComplex", { "shinespark": { "frames": 27, "excessFrames": 0 } }, { "heatFrames": 10 } ] }, { "and": [ "canShinechargeMovementTricky", { "shinespark": { "frames": 17, "excessFrames": 0 } }, { "heatFrames": 135 } ] } ] } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInNormally": {} } Requires: "canHorizontalDamageBoost" "canTrickyJump" { "enemyDamage": { "enemy": "Ripper 2 (red)", "type": "contact", "hits": 2 } } { "canShineCharge": { "usedTiles": 18, "openEnd": 0 } } "canShinechargeMovement" { "heatFrames": 525 } { "shinespark": { "frames": 43, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInWithSpark": { "position": "bottom" } } Requires: "h_canNavigateHeatRooms" { "shinespark": { "frames": 18, "excessFrames": 5 } } { "heatFrames": 100 } |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: "h_canNavigateHeatRooms" { "shinespark": { "frames": 19, "excessFrames": 8 } } { "heatFrames": 120 } |
From: 5
Golden Torizo
To: 4
Hidden Right Item
One vertical spark is needed to open up the area directly above. A running jump is used to jump high enough into the revealed hole for a horizontal spark. Requires: { "notable": "Right Item Double Shinespark" } "h_canNavigateHeatRooms" { "or": [ "f_DefeatedGoldenTorizo", { "obstaclesCleared": [ "f_DefeatedGoldenTorizo" ] } ] } "canShinechargeMovementComplex" "HiJump" { "canShineCharge": { "usedTiles": 28, "openEnd": 0 } } { "heatFrames": 900 } { "shinespark": { "frames": 11 } } |
From: 5
Golden Torizo
To: 4
Hidden Right Item
One vertical spark is needed to open up the area directly above. Then, a second horizontal spark is performed where those blocks were cleared. Try to aim for the seam between tiles to break more blocks. And the left side of the opening may be slightly easier. Requires: { "notable": "Right Item Double Shinespark" } "h_canNavigateHeatRooms" { "or": [ "f_DefeatedGoldenTorizo", { "obstaclesCleared": [ "f_DefeatedGoldenTorizo" ] } ] } "canShinechargeMovementComplex" "canPreciseWalljump" "canConsecutiveWalljump" { "canShineCharge": { "usedTiles": 28, "openEnd": 0 } } { "heatFrames": 900 } { "shinespark": { "frames": 11 } } |
From: 1
Bottom Left Door
To: 2
Middle Right Door
To get up most quickly, after using Screw Attack to break up through the bomb blocks, use the next bomb blocks as a platform. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 100 } "HiJump" "ScrewAttack" "canShinechargeMovementComplex" { "heatFrames": 135 } { "or": [ { "shinespark": { "frames": 3, "excessFrames": 0 } }, { "shineChargeFrames": 10 } ] } { "shinespark": { "frames": 3, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Bottom Left Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 145 } "ScrewAttack" "canWalljump" "canShinechargeMovementComplex" { "heatFrames": 170 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Bottom Left Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "ScrewAttack" "canWalljump" "canShinechargeMovementComplex" { "heatFrames": 170 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 25 } "h_canNavigateHeatRooms" { "heatFrames": 200 } { "shinespark": { "frames": 31, "excessFrames": 10 } } Clears obstacles: B |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 35 } { "heatFrames": 210 } { "or": [ { "shinespark": { "frames": 41, "excessFrames": 4 } }, { "and": [ "canMidairShinespark", { "shinespark": { "frames": 37, "excessFrames": 4 } } ] } ] } Clears obstacles: A, B |
From: 2
Middle Right Door
To: 1
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 75 } "ScrewAttack" "canShinechargeMovementComplex" { "heatFrames": 105 } { "shinespark": { "frames": 9, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Middle Right Door
To: 3
Top Right Door
Jump into the room and spark diagonally once above the center of the door vertically. Or diagonally spark anywhere that is not the bottom of the door in the previous room. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 5 } "canShinechargeMovementComplex" { "heatFrames": 180 } { "shinespark": { "frames": 19, "excessFrames": 4 } } Clears obstacles: A |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 55 } { "heatFrames": 215 } { "shinespark": { "frames": 31, "excessFrames": 4 } } Clears obstacles: A |
From: 3
Top Right Door
To: 1
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 135 } "ScrewAttack" "canShinechargeMovementComplex" { "heatFrames": 165 } { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Right Door
To: 1
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "ScrewAttack" "canShinechargeMovementTricky" { "heatFrames": 190 } { "shinespark": { "frames": 7, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Right Door
To: 1
Bottom Left Door
Press down precisely to gain the shinecharge while sliding off the ledge. Maintain the temporary blue state to break through the blocks at the bottom of the room. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "h_shinechargeSlideTemporaryBlue" { "heatFrames": 165 } { "shinespark": { "frames": 3, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 90 } "ScrewAttack" "canShinechargeMovementComplex" { "heatFrames": 120 } { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" { "heatFrames": 125 } { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Top Right Door
To: 2
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "ScrewAttack" "canShinechargeMovementComplex" { "heatFrames": 130 } { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Item
To: 1
Bottom Left Door
Requires: "canShinechargeMovementComplex" { "heatFrames": 70 } { "shineChargeFrames": 25 } { "shinespark": { "frames": 15, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Item
To: 2
Middle Right Door
Requires: "HiJump" "canShinechargeMovementComplex" { "or": [ "ScrewAttack", { "obstaclesCleared": [ "B" ] } ] } { "shineChargeFrames": 80 } { "heatFrames": 105 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Item
To: 2
Middle Right Door
Requires: "HiJump" "canShinechargeMovementComplex" { "or": [ "ScrewAttack", { "obstaclesCleared": [ "B" ] } ] } { "shineChargeFrames": 95 } { "heatFrames": 120 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Item
To: 2
Middle Right Door
Requires: "canShinechargeMovementComplex" "canWalljump" { "or": [ "ScrewAttack", { "obstaclesCleared": [ "B" ] } ] } { "shineChargeFrames": 120 } { "heatFrames": 140 } { "shinespark": { "frames": 2, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: "canShinechargeMovementComplex" { "shineChargeFrames": 40 } { "heatFrames": 240 } { "shinespark": { "frames": 27, "excessFrames": 10 } } Clears obstacles: B |
Requires: "canShinechargeMovementComplex" { "shineChargeFrames": 20 } { "heatFrames": 190 } { "shinespark": { "frames": 40, "excessFrames": 4 } } Clears obstacles: A, B |
There is just enough runway below the left door to build a shinespark. Requires: { "notable": "Reverse Acid Dive" } { "obstaclesNotCleared": [ "A" ] } "h_heatProof" "Gravity" "canSuitlessLavaDive" { "canShineCharge": { "usedTiles": 13, "openEnd": 1 } } { "shinespark": { "frames": 55 } } { "acidFrames": 600 } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 70 } "HiJump" "canShinechargeMovementComplex" "canDodgeWhileShooting" { "heatFrames": 105 } { "shinespark": { "frames": 12, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Come In Shinecharged, Leave With Spark (Wall Jump, Bottom Position)
(Very Hard)
Fast Pillars Setup Room
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 95 } "canShinechargeMovementComplex" "canWalljump" "canDodgeWhileShooting" { "heatFrames": 130 } { "shinespark": { "frames": 12, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Come In Shinecharged, Leave With Spark (Wall Jump, Top Position)
(Very Hard)
Fast Pillars Setup Room
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 105 } "canShinechargeMovementComplex" "canWalljump" "canDodgeWhileShooting" { "heatFrames": 140 } { "shinespark": { "frames": 11, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Spark vertically on room entry. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 5 } { "shinespark": { "frames": 21, "excessFrames": 5 } } { "heatFrames": 250 } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } { "shinespark": { "frames": 12 } } "h_canUsePowerBombs" { "heatFrames": 400 } Clears obstacles: A |
From: 2
Bottom Left Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } "canShinesparkDeepStuck" { "shinespark": { "frames": 1, "excessFrames": 1 } } "canXRayClimb" { "heatFrames": 1600 } |
From: 2
Bottom Left Door
To: 3
Bottom Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "heatFrames": 60 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 45 } { "shinespark": { "frames": 12 } } "h_canUsePowerBombs" { "heatFrames": 400 } Clears obstacles: A |
From: 3
Bottom Right Door
To: 1
Top Left Door
Climb up 1 screen. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 1 } { "shinespark": { "frames": 1, "excessFrames": 1 } } "canShinesparkDeepStuck" "canXRayClimb" { "heatFrames": 1650 } |
From: 3
Bottom Right Door
To: 2
Bottom Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "heatFrames": 60 } { "shinespark": { "frames": 21 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 75 } { "heatFrames": 110 } { "shinespark": { "frames": 14 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Come In Shinecharged, Leave With Spark (Quick Drop)
(Very Hard)
Lower Norfair Escape Power Bomb Room
From: 2
Top Door
To: 1
Left Door
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "any" } Requires: { "shineChargeFrames": 95 } "canShinechargeMovementComplex" "canQuickDrop" { "heatFrames": 120 } { "shinespark": { "frames": 6, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 15 } "h_canNavigateHeatRooms" "canMidairShinespark" { "shinespark": { "frames": 57, "excessFrames": 4 } } { "heatFrames": 230 } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 15 } "h_canNavigateHeatRooms" "canMidairShinespark" { "shinespark": { "frames": 59, "excessFrames": 5 } } { "heatFrames": 190 } |
From: 5
Firefleas Bottom Left Platform Junction
To: 7
Fireflea Statue's Claw Junction
Requires: "canXMode" "h_canShineChargeMaxRunway" "h_XModeSpikeHit" "h_XModeSpikeHit" { "shinespark": { "frames": 14, "excessFrames": 9 } } |
From: 2
Right Vertical Door
To: 2
Right Vertical Door
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 5, "excessFrames": 5 } } { "heatFrames": 120 } |
From: 4
Item
To: 3
Bottom Horizontal Door
Shinecharge near the missile location, then fall down and shoot a beam shot through the lower half of the large stalactite. Shinespark to the right before the shot goes off screen, and have it open the door before Samus gets there. Requires: { "canShineCharge": { "usedTiles": 27, "gentleUpTiles": 2, "openEnd": 1 } } { "obstaclesCleared": [ "A" ] } { "heatFrames": 370 } "canShinechargeMovementComplex" "canHeroShot" { "shinespark": { "frames": 31 } } { "doorUnlockedAtNode": 3 } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Item
To: 3
Bottom Horizontal Door
Open the door to be able to spark out. Shinecharge near the missile location, then fall back down and spark out the right door. The door must have been opened prior in order to be able to spark out of it. Requires: { "canShineCharge": { "usedTiles": 27, "gentleUpTiles": 2, "openEnd": 1 } } { "obstaclesCleared": [ "A", "C" ] } { "heatFrames": 390 } "canShinechargeMovement" { "shinespark": { "frames": 35 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":30}]} |
Leave Shinesparking Through Top of Door - Open Door First
(Very Hard)
Lower Norfair Spring Ball Maze Room
From: 4
Item
To: 3
Bottom Horizontal Door
Open the door to be able to spark out. Shinecharge near the missile location, then fall back down and run to the right before sparking out the right door. The Alcoons must have been cleared prior in order to be able to spark out. Requires: { "canShineCharge": { "usedTiles": 27, "gentleUpTiles": 2, "openEnd": 1 } } { "obstaclesCleared": [ "A", "C" ] } { "heatFrames": 390 } "canShinechargeMovementComplex" { "shinespark": { "frames": 30 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":30}]} |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 16 } "h_canNavigateHeatRooms" "canShinechargeMovement" "canMidairShinespark" { "shinespark": { "frames": 75, "excessFrames": 10 } } { "heatFrames": 270 } |
Requires: "h_canNavigateHeatRooms" "canMidairShinespark" "canShinechargeMovement" { "canShineCharge": { "usedTiles": 24, "openEnd": 1 } } { "shinespark": { "frames": 75, "excessFrames": 5 } } { "heatFrames": 380 } |
From: 1
Left Door
To: 3
Metal Pirates Junction
Use the Echoes created by shinesparking to defeat the Metal Pirates. This involves Shineparking into a precise point while also turning the Pirates vulnerable as the echoes reach them. Requires: { "notable": "Speed Echoes Kill" } { "obstaclesNotCleared": [ "A" ] } "canUseSpeedEchoes" "canHitbox" { "canShineCharge": { "usedTiles": 38, "openEnd": 2 } } { "or": [ { "canShineCharge": { "usedTiles": 23, "openEnd": 2 } }, { "heatFrames": 60 } ] } { "or": [ { "and": [ "HiJump", { "shinespark": { "frames": 1 } }, { "shinespark": { "frames": 1 } } ] }, { "and": [ "canTrickyJump", { "shinespark": { "frames": 9 } }, { "shinespark": { "frames": 9 } } ] } ] } { "or": [ { "heatFramesWithEnergyDrops": { "frames": 630, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 12 } ] } }, { "and": [ "canFarmWhileShooting", { "heatFramesWithEnergyDrops": { "frames": 360, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 6 } ] } }, { "heatFramesWithEnergyDrops": { "frames": 270, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 6 } ] } } ] } ] } { "partialRefill": { "type": "Energy", "limit": 99 } } { "partialRefill": { "type": "Super", "limit": 1 } } Clears obstacles: A |
From: 2
Right Door
To: 3
Metal Pirates Junction
Use the Echoes created by shinesparking to defeat the Metal Pirates. This involves Shineparking into a precise point while also turning the Pirates vulnerable as the echoes reach them. Requires: { "notable": "Speed Echoes Kill" } { "obstaclesNotCleared": [ "A" ] } "canUseSpeedEchoes" "canHitbox" { "canShineCharge": { "usedTiles": 38, "openEnd": 2 } } { "or": [ { "canShineCharge": { "usedTiles": 23, "openEnd": 2 } }, { "heatFrames": 60 } ] } { "or": [ { "and": [ "HiJump", { "shinespark": { "frames": 1 } }, { "shinespark": { "frames": 1 } } ] }, { "and": [ "canTrickyJump", { "shinespark": { "frames": 9 } }, { "shinespark": { "frames": 9 } } ] } ] } { "or": [ { "heatFramesWithEnergyDrops": { "frames": 630, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 12 } ] } }, { "and": [ "canFarmWhileShooting", { "heatFramesWithEnergyDrops": { "frames": 360, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 6 } ] } }, { "heatFramesWithEnergyDrops": { "frames": 270, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 6 } ] } } ] } ] } { "partialRefill": { "type": "Energy", "limit": 99 } } { "partialRefill": { "type": "Super", "limit": 1 } } Clears obstacles: A |
More heat frames than shinespark frames because the shinespark bonk takes some time. Entrance condition: { "comeInWithSpark": {} } Requires: { "heatFrames": 160 } { "shinespark": { "frames": 77, "excessFrames": 2 } } Clears obstacles: C, E, F |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 65 } { "heatFrames": 135 } "canMidairShinespark" { "or": [ { "and": [ { "shinespark": { "frames": 66, "excessFrames": 5 } }, { "heatFrames": 105 } ] }, { "and": [ { "shinespark": { "frames": 66, "excessFrames": 15 } }, { "heatFrames": 165 } ] } ] } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 1 } } Requires: { "heatFrames": 150 } "canMidairShinespark" { "or": [ { "and": [ { "shinespark": { "frames": 66, "excessFrames": 5 } }, { "heatFrames": 105 } ] }, { "and": [ { "shinespark": { "frames": 66, "excessFrames": 15 } }, { "heatFrames": 165 } ] } ] } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: { "heatFrames": 79 } { "or": [ { "and": [ { "shinespark": { "frames": 79, "excessFrames": 5 } }, { "heatFrames": 105 } ] }, { "and": [ { "shinespark": { "frames": 79, "excessFrames": 15 } }, { "heatFrames": 165 } ] } ] } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Entrance condition: { "comeInShinecharged": {} } Requires: "canShinechargeMovement" "canHorizontalShinespark" { "shineChargeFrames": 65 } { "heatFrames": 135 } { "or": [ { "and": [ { "shinespark": { "frames": 67, "excessFrames": 5 } }, { "heatFrames": 105 } ] }, { "and": [ { "shinespark": { "frames": 67, "excessFrames": 16 } }, { "or": [ { "and": [ "canControlShinesparkEnd", { "or": [ "canInsaneJump", { "and": [ "canTrickyJump", "canWalljump" ] } ] } ] }, { "and": [ { "acidFrames": 10 }, { "heatFrames": 20 }, { "or": [ "HiJump", "canWalljump" ] } ] } ] }, { "heatFrames": 200 } ] } ] } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canShinechargeMovement" "canHorizontalShinespark" { "or": [ { "and": [ { "heatFrames": 105 }, { "shinespark": { "frames": 67, "excessFrames": 5 } }, { "heatFrames": 105 } ] }, { "and": [ { "heatFrames": 165 }, { "shinespark": { "frames": 67, "excessFrames": 16 } }, { "or": [ { "and": [ "canControlShinesparkEnd", { "or": [ "canInsaneJump", { "and": [ "canTrickyJump", "canWalljump" ] } ] } ] }, { "and": [ { "acidFrames": 10 }, { "heatFrames": 20 }, { "or": [ "HiJump", "canWalljump" ] } ] } ] }, { "heatFrames": 200 } ] } ] } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: { "heatFrames": 79 } { "or": [ { "and": [ { "shinespark": { "frames": 79, "excessFrames": 5 } }, { "heatFrames": 105 } ] }, { "and": [ { "shinespark": { "frames": 79, "excessFrames": 16 } }, "canCarefulJump", { "or": [ "canInsaneJump", { "and": [ "canTrickyJump", "canWalljump" ] }, { "acidFrames": 5 } ] }, { "heatFrames": 200 } ] } ] } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Entrance condition: { "comeInWithSpark": {} } Requires: { "heatFrames": 65 } { "shinespark": { "frames": 61, "excessFrames": 4 } } { "heatFrames": 95 } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "heatFrames": 65 } { "shinespark": { "frames": 60, "excessFrames": 4 } } { "heatFrames": 95 } |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "heatFrames": 60 } "canShinechargeMovementComplex" { "shinespark": { "frames": 22, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Bottom Right Vertical Door
To: 2
Bottom Right Vertical Door
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 4, "excessFrames": 4 } } { "heatFrames": 120 } |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 10 } { "heatFrames": 60 } "canShinechargeMovementComplex" { "shinespark": { "frames": 22, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: "canShinechargeMovementComplex" { "shineChargeFrames": 105 } { "heatFrames": 140 } { "shinespark": { "frames": 9, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharged": {} } Requires: "canShinechargeMovementComplex" { "shineChargeFrames": 95 } { "heatFrames": 125 } { "shinespark": { "frames": 10, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "top" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Top Left Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canShinechargeMovementComplex" { "heatFrames": 170 } { "shinespark": { "frames": 10, "excessFrames": 0 } } Exit condition: { "leaveWithS |