Room ID: 92
Exit condition: { "leaveWithRunway": { "length": 4, "openEnd": 1 } } |
Requires: "h_heatProof" { "resetRoom": { "nodes": [ 1 ] } } { "cycleFrames": 680 } { "or": [ "SpaceJump", { "cycleFrames": 40 } ] } { "or": [ "Wave", "Spazer", "Plasma", { "cycleFrames": 360 } ] } Farm cycle drops: 4 Sova |
Requires: { "resetRoom": { "nodes": [ 1 ] } } "h_heatProof" "Plasma" { "or": [ { "and": [ "h_lavaProof", { "or": [ { "and": [ "Morph", { "cycleFrames": 1170 } ] }, { "cycleFrames": 1500 } ] } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1440 } ] }, { "and": [ "Grapple", { "cycleFrames": 1800 } ] } ] } Farm cycle drops: 5 Sova, 4 Dragon |
Requires: "h_heatProof" "ScrewAttack" { "or": [ { "and": [ { "resetRoom": { "nodes": [ 1 ] } }, { "cycleFrames": 340 } ] }, { "and": [ { "resetRoom": { "nodes": [ 2 ] } }, { "cycleFrames": 900 }, { "or": [ "SpaceJump", { "cycleFrames": 320 } ] } ] } ] } Farm cycle drops: 2 Squeept |
Requires: "h_heatedCrystalFlash" |
Partially cross the room until a Sova falls from the ceiling, follow it back and forth across the room. Alternatively, to save a lot of Energy, use a Super to knock off the first Sova after the one that falls, while it is on the right side of it's platform. Requires: { "heatFrames": 1500 } { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 2000 } ] } Exit condition: { "leaveWithGModeSetup": {} } |
Building runspeed can speed up the room a noticable amount. Requires: "SpaceJump" { "heatFrames": 460 } |
Building runspeed can speed up the room a noticable amount. Entrance condition: { "comeInRunning": { "speedBooster": "any", "minTiles": 2 } } Requires: "SpaceJump" { "heatFrames": 370 } |
Requires: { "or": [ { "and": [ "canTrickyJump", { "heatFrames": 540 } ] }, { "heatFrames": 660 } ] } |
Entrance condition: { "comeInRunning": { "speedBooster": "any", "minTiles": 0 } } Requires: "Morph" { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } } { "heatFrames": 480 } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 3, "openEnd": 1, "minExtraRunSpeed": "$0.E", "maxExtraRunSpeed": "$1.B" } } Requires: "canSpeedball" "canSlowShortCharge" { "heatFrames": 350 } Dev note: Some heat frames are implicit in the entrance condition. |
From: 1
Left Door
To: 2
Right Door
Jump into the room with blue speed, and fall between the door ledge and the first floating platform, to speedball through the room. Entrance condition: { "comeInBlueSpinning": { "minExtraRunSpeed": "$0.E", "maxExtraRunSpeed": "$1.9", "unusableTiles": 3 } } Requires: "canSpeedball" "canSlowShortCharge" "canInsaneJump" { "heatFrames": 360 } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canMidairShinespark" { "heatFrames": 210 } { "shinespark": { "frames": 90, "excessFrames": 5 } } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 13 } "canMidairShinespark" { "heatFrames": 205 } { "shinespark": { "frames": 92, "excessFrames": 5 } } |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: "canMidairShinespark" { "heatFrames": 195 } { "shinespark": { "frames": 95, "excessFrames": 5 } } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 3, "openEnd": 1, "minExtraRunSpeed": "$1.2" } } Requires: "canLongChainTemporaryBlue" { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "heatFrames": 1350 } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["super","powerbomb"],"requires":[]} {"types":["missiles"],"requires":[{"heatFrames":50}]} |
Requires: { "heatFrames": 1390 } Exit condition: { "leaveWithGModeSetup": {} } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
To save Energy, it is possible to lure a Sova to the right door and pause abuse to grab its Energy drop on G-mode exit. The left-most Sova falls into the lava and walks to the right. It is important to prevent the Dragons from shooting too many fireballs, as they will eventually prevent drops from appearing. Keeping the Sova on camera and moving a reasonable amount of the time will prevent the drops from being overloaded. Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": false } } Requires: { "or": [ "h_heatedGModePauseAbuse", "h_heatedGModeOpenDifferentDoor" ] } |
Use controlled Spring Ball bounces to cross the whole room while avoiding all enemy damage. There is a significant chance of failure due to bad Squeept RNG. Entrance condition: { "comeInRunning": { "speedBooster": false, "minTiles": 4 } } Requires: "canTrickySpringBallBounce" "canInsaneJump" "canBeVeryPatient" { "heatFrames": 390 } |
Requires: "SpaceJump" { "heatFrames": 450 } |
Entrance condition: { "comeInRunning": { "speedBooster": "any", "minTiles": 2 } } Requires: "SpaceJump" { "heatFrames": 390 } |
Spark in line with the top of the door. Sparking too low or too high will crash early. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canMidairShinespark" { "heatFrames": 210 } { "shinespark": { "frames": 90, "excessFrames": 3 } } |
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 13 } "canMidairShinespark" { "heatFrames": 205 } { "shinespark": { "frames": 92, "excessFrames": 3 } } |
Entrance condition: { "comeInWithSpark": { "position": "top" } } Requires: "canMidairShinespark" { "heatFrames": 195 } { "shinespark": { "frames": 95, "excessFrames": 3 } } |
Build up run speed to travel farther when jumping. Requires: { "heatFrames": 540 } { "or": [ "canTrickyJump", { "heatFrames": 160 } ] } |
Entrance condition: { "comeInRunning": { "speedBooster": "any", "minTiles": 0 } } Requires: "Gravity" { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } } { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "heatFrames": 500 } { "lavaFrames": 360 } |
Jump to the first long platform then use a the full platform to jump and mockball through the lava. Entrance condition: { "comeInRunning": { "speedBooster": "any", "minTiles": 0 } } Requires: "Gravity" "canTrickyJump" "canMockball" { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } } { "heatFrames": 480 } { "lavaFrames": 240 } |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 3, "openEnd": 1, "minExtraRunSpeed": "$1.2" } } Requires: "canLongChainTemporaryBlue" { "heatFrames": 1450 } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["super","powerbomb"],"requires":[]} {"types":["missiles"],"requires":[{"heatFrames":50}]} |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 7, 2 ] ] } } Requires: { "heatFrames": 50 } |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } } Bypasses door shell: true |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Bypasses door shell: true |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Bypasses door shell: true |
Cross more than half way across the room until a Sova falls from the ceiling then follow it back and forth across the room. Alternatively, to save a lot of Energy, use a Super to knock off the Sova just before that, while it is on the right side of it's thin platform. Requires: { "heatFrames": 1780 } { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 2050 } ] } Exit condition: { "leaveWithGModeSetup": {} } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": false } } Requires: "h_heatedGModeOpenDifferentDoor" |
Lure a Sova to the left door and pause abuse to grab its Energy drop on G-mode exit. It is important to prevent the Dragons from shooting too many fireballs, as they will eventually prevent drops from appearing. Either use a Super to bring the left-most Sova that circles a platform, by knocking it off while it is on the right side of the platform, or lure the left-most Sova that falls into the lava to the right and back to the left. Without a Super, Samus must quickly kill or freeze the Dragons. Only the right 3 Dragons must be killed in order to prevent the drops from being overloaded, but killing more makes it more lenient. Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": false } } Requires: { "or": [ "Plasma", { "and": [ "Charge", "Wave" ] }, { "ammo": { "type": "Super", "count": 1 } }, { "ammo": { "type": "Missile", "count": 9 } }, { "and": [ "canTrickyUseFrozenEnemies", "canTrickyJump" ] } ] } "h_heatedGModePauseAbuse" |
Use controlled Spring Ball bounces to cross the whole room while avoiding all enemy damage. There is a significant chance of failure due to bad Squeept RNG. Entrance condition: { "comeInRunning": { "speedBooster": false, "minTiles": 4 } } Requires: "canTrickySpringBallBounce" "canInsaneJump" "canBeVeryPatient" { "heatFrames": 390 } |
Exit condition: { "leaveWithRunway": { "length": 4, "openEnd": 1 } } |
Requires: "h_heatProof" { "resetRoom": { "nodes": [ 2 ] } } { "cycleFrames": 720 } { "or": [ "SpaceJump", { "cycleFrames": 30 } ] } { "or": [ "Wave", "Spazer", "Plasma", { "and": [ "canFarmWhileShooting", { "cycleFrames": 30 } ] } ] } { "or": [ "canTrickyJump", { "cycleFrames": 60 } ] } Farm cycle drops: 4 Sova Dev note: Add canTrickyJump for catching the Sovas on their first cycles. |
Requires: { "resetRoom": { "nodes": [ 2 ] } } "h_heatProof" "Plasma" { "or": [ { "and": [ "h_lavaProof", { "or": [ { "and": [ "Morph", { "cycleFrames": 930 } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1100 } ] }, { "cycleFrames": 1290 } ] } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1230 } ] }, { "and": [ "Grapple", { "cycleFrames": 1680 } ] } ] } Farm cycle drops: 5 Sova, 4 Dragon |
Requires: "h_heatedCrystalFlash" |
Cross more than half way across the room until a Sova falls from the ceiling. Alternatively, to save Energy, use a Super to knock off the second Sova from the right, while it is on the left side of it's platform. Requires: { "heatFrames": 1500 } { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 320 } ] } Exit condition: { "leaveWithGModeSetup": {} } |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 92, "name": "Rising Tide", "area": "Norfair", "subarea": "Upper", "subsubarea": "East", "roomAddress": "0x7AFA3", "roomEnvironments": [ { "heated": true } ], "mapTileMask": [ [ 1, 1, 1, 1, 1 ] ], "nodes": [ { "id": 1, "name": "Left Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0019732", "doorOrientation": "left", "doorEnvironments": [ { "physics": "air" } ], "mapTileMask": [ [ 2, 2, 2, 1, 1 ] ] }, { "id": 2, "name": "Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x001973e", "doorOrientation": "right", "doorEnvironments": [ { "physics": "air" } ], "mapTileMask": [ [ 1, 1, 1, 2, 2 ] ] } ], "enemies": [ { "id": "e1", "groupName": "Rising Tide Sovas", "enemyName": "Sova", "quantity": 5, "betweenNodes": [ 1, 2 ] }, { "id": "e2", "groupName": "Rising Tide Dragons", "enemyName": "Dragon", "quantity": 4, "betweenNodes": [ 1, 2 ] }, { "id": "e3", "groupName": "Rising Tide Squeepts", "enemyName": "Squeept", "quantity": 2, "betweenNodes": [ 1, 2 ] } ], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 } ] }, { "from": 2, "to": [ { "id": 1 }, { "id": 2 } ] } ], "strats": [ { "link": [ 1, 1 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 1, 1 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] }, { "link": [ 1, 1 ], "name": "Base (Come In With Mockball)", "entranceCondition": { "comeInWithMockball": { "adjacentMinTiles": 0, "remoteAndLandingMinTiles": [ [ 0, 0 ] ], "speedBooster": "any" } }, "requires": [ { "heatFrames": 10 } ] }, { "link": [ 2, 2 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 2, 2 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] }, { "link": [ 2, 2 ], "name": "Base (Come In With Mockball)", "entranceCondition": { "comeInWithMockball": { "adjacentMinTiles": 0, "remoteAndLandingMinTiles": [ [ 0, 0 ] ], "speedBooster": "any" } }, "requires": [ { "heatFrames": 10 } ] }, { "id": 1, "link": [ 1, 1 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 4, "openEnd": 1 } } }, { "id": 2, "link": [ 1, 1 ], "name": "Sova Farm", "requires": [ "h_heatProof", { "resetRoom": { "nodes": [ 1 ] } }, { "cycleFrames": 680 }, { "or": [ "SpaceJump", { "cycleFrames": 40 } ] }, { "or": [ "Wave", "Spazer", "Plasma", { "cycleFrames": 360 } ] } ], "farmCycleDrops": [ { "enemy": "Sova", "count": 4 } ] }, { "id": 38, "link": [ 1, 1 ], "name": "Dragon and Sova Farm", "requires": [ { "resetRoom": { "nodes": [ 1 ] } }, "h_heatProof", "Plasma", { "or": [ { "and": [ "h_lavaProof", { "or": [ { "and": [ "Morph", { "cycleFrames": 1170 } ] }, { "cycleFrames": 1500 } ] } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1440 } ] }, { "and": [ "Grapple", { "cycleFrames": 1800 } ] } ] } ], "farmCycleDrops": [ { "enemy": "Sova", "count": 5 }, { "enemy": "Dragon", "count": 4 } ] }, { "id": 39, "link": [ 1, 1 ], "name": "Squeept Farm", "requires": [ "h_heatProof", "ScrewAttack", { "or": [ { "and": [ { "resetRoom": { "nodes": [ 1 ] } }, { "cycleFrames": 340 } ] }, { "and": [ { "resetRoom": { "nodes": [ 2 ] } }, { "cycleFrames": 900 }, { "or": [ "SpaceJump", { "cycleFrames": 320 } ] } ] } ] } ], "farmCycleDrops": [ { "enemy": "Squeept", "count": 2 } ] }, { "id": 3, "link": [ 1, 1 ], "name": "Crystal Flash", "requires": [ "h_heatedCrystalFlash" ], "flashSuitChecked": true }, { "id": 28, "link": [ 1, 1 ], "name": "G-Mode Setup - Get Hit By Sova", "requires": [ { "heatFrames": 1500 }, { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 2000 } ] } ], "exitCondition": { "leaveWithGModeSetup": {} }, "flashSuitChecked": true, "note": [ "Partially cross the room until a Sova falls from the ceiling, follow it back and forth across the room.", "Alternatively, to save a lot of Energy, use a Super to knock off the first Sova after the one that falls, while it is on the right side of it's platform." ] }, { "id": 4, "link": [ 1, 2 ], "name": "SpaceJump", "requires": [ "SpaceJump", { "heatFrames": 460 } ], "note": "Building runspeed can speed up the room a noticable amount." }, { "id": 5, "link": [ 1, 2 ], "name": "SpaceJump with Run Speed", "entranceCondition": { "comeInRunning": { "speedBooster": "any", "minTiles": 2 } }, "requires": [ "SpaceJump", { "heatFrames": 370 } ], "note": "Building runspeed can speed up the room a noticable amount." }, { "id": 6, "link": [ 1, 2 ], "name": "Platforming", "requires": [ { "or": [ { "and": [ "canTrickyJump", { "heatFrames": 540 } ] }, { "heatFrames": 660 } ] } ] }, { "id": 7, "link": [ 1, 2 ], "name": "Roll Under", "entranceCondition": { "comeInRunning": { "speedBooster": "any", "minTiles": 0 } }, "requires": [ "Morph", { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } }, { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } }, { "heatFrames": 480 } ] }, { "id": 8, "link": [ 1, 2 ], "name": "Speedball Roll Under (Come in Getting Blue Speed)", "entranceCondition": { "comeInGettingBlueSpeed": { "length": 3, "openEnd": 1, "minExtraRunSpeed": "$0.E", "maxExtraRunSpeed": "$1.B" } }, "requires": [ "canSpeedball", "canSlowShortCharge", { "heatFrames": 350 } ], "note": "Jump between the first and second floating platforms, to speedball through the room.", "devNote": [ "Some heat frames are implicit in the entrance condition." ] }, { "id": 37, "link": [ 1, 2 ], "name": "Speedball Roll Under (Come in Blue Spinning)", "entranceCondition": { "comeInBlueSpinning": { "minExtraRunSpeed": "$0.E", "maxExtraRunSpeed": "$1.9", "unusableTiles": 3 } }, "requires": [ "canSpeedball", "canSlowShortCharge", "canInsaneJump", { "heatFrames": 360 } ], "note": [ "Jump into the room with blue speed,", "and fall between the door ledge and the first floating platform, to speedball through the room." ] }, { "id": 9, "link": [ 1, 2 ], "name": "Shinespark", "entranceCondition": { "comeInShinecharging": { "length": 3, "openEnd": 1 } }, "requires": [ "canMidairShinespark", { "heatFrames": 210 }, { "shinespark": { "frames": 90, "excessFrames": 5 } } ], "note": [ "Spark in line with the top of the door.", "Sparking too low or too high will crash early." ] }, { "id": 10, "link": [ 1, 2 ], "name": "Come In Shinecharged", "entranceCondition": { "comeInShinecharged": {} }, "requires": [ { "shineChargeFrames": 13 }, "canMidairShinespark", { "heatFrames": 205 }, { "shinespark": { "frames": 92, "excessFrames": 5 } } ], "flashSuitChecked": true, "note": [ "Spark in line with the top of the door.", "Sparking too low or too high will crash early." ] }, { "id": 11, "link": [ 1, 2 ], "name": "Enter Shinesparking", "entranceCondition": { "comeInWithSpark": { "position": "top" } }, "requires": [ "canMidairShinespark", { "heatFrames": 195 }, { "shinespark": { "frames": 95, "excessFrames": 5 } } ], "note": [ "Spark in line with the top of the door.", "Sparking too low or too high will crash early." ] }, { "id": 26, "link": [ 1, 2 ], "name": "Come in Getting Blue Speed, Leave With Temporary Blue", "entranceCondition": { "comeInGettingBlueSpeed": { "length": 3, "openEnd": 1, "minExtraRunSpeed": "$1.2" } }, "requires": [ "canLongChainTemporaryBlue", { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } }, { "heatFrames": 1350 } ], "exitCondition": { "leaveWithTemporaryBlue": {} }, "unlocksDoors": [ { "types": [ "super", "powerbomb" ], "requires": [] }, { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] } ] }, { "id": 29, "link": [ 1, 2 ], "name": "G-Mode Setup - Get Hit By Sova", "requires": [ { "heatFrames": 1390 } ], "exitCondition": { "leaveWithGModeSetup": {} }, "unlocksDoors": [ { "types": [ "missiles", "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true, "note": "Cross the room while following the Sova that falls from the ceiling to the right door." }, { "id": 32, "link": [ 1, 2 ], "name": "G-Mode", "entranceCondition": { "comeInWithGMode": { "mode": "any", "morphed": false } }, "requires": [ { "or": [ "h_heatedGModePauseAbuse", "h_heatedGModeOpenDifferentDoor" ] } ], "flashSuitChecked": true, "note": [ "To save Energy, it is possible to lure a Sova to the right door and pause abuse to grab its Energy drop on G-mode exit.", "The left-most Sova falls into the lava and walks to the right.", "It is important to prevent the Dragons from shooting too many fireballs, as they will eventually prevent drops from appearing.", "Keeping the Sova on camera and moving a reasonable amount of the time will prevent the drops from being overloaded." ] }, { "id": 35, "link": [ 1, 2 ], "name": "Spring Ball Bounce", "entranceCondition": { "comeInRunning": { "speedBooster": false, "minTiles": 4 } }, "requires": [ "canTrickySpringBallBounce", "canInsaneJump", "canBeVeryPatient", { "heatFrames": 390 } ], "note": [ "Use controlled Spring Ball bounces to cross the whole room while avoiding all enemy damage.", "There is a significant chance of failure due to bad Squeept RNG." ] }, { "id": 12, "link": [ 2, 1 ], "name": "SpaceJump", "requires": [ "SpaceJump", { "heatFrames": 450 } ] }, { "id": 13, "link": [ 2, 1 ], "name": "SpaceJump with Run Speed", "entranceCondition": { "comeInRunning": { "speedBooster": "any", "minTiles": 2 } }, "requires": [ "SpaceJump", { "heatFrames": 390 } ] }, { "id": 14, "link": [ 2, 1 ], "name": "Shinespark", "entranceCondition": { "comeInShinecharging": { "length": 3, "openEnd": 1 } }, "requires": [ "canMidairShinespark", { "heatFrames": 210 }, { "shinespark": { "frames": 90, "excessFrames": 3 } } ], "note": [ "Spark in line with the top of the door.", "Sparking too low or too high will crash early." ] }, { "id": 15, "link": [ 2, 1 ], "name": "Come In Shinecharged", "entranceCondition": { "comeInShinecharged": {} }, "requires": [ { "shineChargeFrames": 13 }, "canMidairShinespark", { "heatFrames": 205 }, { "shinespark": { "frames": 92, "excessFrames": 3 } } ], "flashSuitChecked": true, "note": [ "Spark in line with the top of the door.", "Sparking too low or too high will crash early." ] }, { "id": 16, "link": [ 2, 1 ], "name": "Enter Shinesparking", "entranceCondition": { "comeInWithSpark": { "position": "top" } }, "requires": [ "canMidairShinespark", { "heatFrames": 195 }, { "shinespark": { "frames": 95, "excessFrames": 3 } } ], "note": [ "Spark in line with the top of the door.", "Sparking too low or too high will crash early." ] }, { "id": 17, "link": [ 2, 1 ], "name": "Platforming", "requires": [ { "heatFrames": 540 }, { "or": [ "canTrickyJump", { "heatFrames": 160 } ] } ], "note": "Build up run speed to travel farther when jumping." }, { "id": 18, "link": [ 2, 1 ], "name": "Roll Under", "entranceCondition": { "comeInRunning": { "speedBooster": "any", "minTiles": 0 } }, "requires": [ "Gravity", { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } }, { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } }, { "heatFrames": 500 }, { "lavaFrames": 360 } ] }, { "id": 19, "link": [ 2, 1 ], "name": "Tricky Roll Under", "entranceCondition": { "comeInRunning": { "speedBooster": "any", "minTiles": 0 } }, "requires": [ "Gravity", "canTrickyJump", "canMockball", { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } }, { "heatFrames": 480 }, { "lavaFrames": 240 } ], "note": "Jump to the first long platform then use a the full platform to jump and mockball through the lava." }, { "id": 27, "link": [ 2, 1 ], "name": "Come in Getting Blue Speed, Leave With Temporary Blue", "entranceCondition": { "comeInGettingBlueSpeed": { "length": 3, "openEnd": 1, "minExtraRunSpeed": "$1.2" } }, "requires": [ "canLongChainTemporaryBlue", { "heatFrames": 1450 } ], "exitCondition": { "leaveWithTemporaryBlue": {} }, "unlocksDoors": [ { "types": [ "super", "powerbomb" ], "requires": [] }, { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] } ] }, { "id": 20, "link": [ 2, 1 ], "name": "Grapple Teleport", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 7, 2 ] ] } }, "requires": [ { "heatFrames": 50 } ] }, { "id": 21, "link": [ 2, 1 ], "name": "Grapple Teleport Door Lock Skip", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true }, { "id": 22, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Top Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } }, "requires": [], "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } }, "bypassesDoorShell": true }, { "id": 23, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Bottom Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } }, "requires": [], "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } }, "bypassesDoorShell": true }, { "id": 30, "link": [ 2, 1 ], "name": "G-Mode Setup - Get Hit By Sova", "requires": [ { "heatFrames": 1780 }, { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 2050 } ] } ], "exitCondition": { "leaveWithGModeSetup": {} }, "unlocksDoors": [ { "types": [ "missiles", "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true, "note": [ "Cross more than half way across the room until a Sova falls from the ceiling then follow it back and forth across the room.", "Alternatively, to save a lot of Energy, use a Super to knock off the Sova just before that, while it is on the right side of it's thin platform." ] }, { "id": 33, "link": [ 2, 1 ], "name": "G-Mode", "entranceCondition": { "comeInWithGMode": { "mode": "any", "morphed": false } }, "requires": [ "h_heatedGModeOpenDifferentDoor" ], "flashSuitChecked": true }, { "id": 34, "link": [ 2, 1 ], "name": "G-Mode Sova Farm", "entranceCondition": { "comeInWithGMode": { "mode": "any", "morphed": false } }, "requires": [ { "or": [ "Plasma", { "and": [ "Charge", "Wave" ] }, { "ammo": { "type": "Super", "count": 1 } }, { "ammo": { "type": "Missile", "count": 9 } }, { "and": [ "canTrickyUseFrozenEnemies", "canTrickyJump" ] } ] }, "h_heatedGModePauseAbuse" ], "flashSuitChecked": true, "note": [ "Lure a Sova to the left door and pause abuse to grab its Energy drop on G-mode exit.", "It is important to prevent the Dragons from shooting too many fireballs, as they will eventually prevent drops from appearing.", "Either use a Super to bring the left-most Sova that circles a platform, by knocking it off while it is on the right side of the platform,", "or lure the left-most Sova that falls into the lava to the right and back to the left.", "Without a Super, Samus must quickly kill or freeze the Dragons. Only the right 3 Dragons must be killed in order to prevent the drops from being overloaded, but killing more makes it more lenient." ] }, { "id": 36, "link": [ 2, 1 ], "name": "Spring Ball Bounce", "entranceCondition": { "comeInRunning": { "speedBooster": false, "minTiles": 4 } }, "requires": [ "canTrickySpringBallBounce", "canInsaneJump", "canBeVeryPatient", { "heatFrames": 390 } ], "note": [ "Use controlled Spring Ball bounces to cross the whole room while avoiding all enemy damage.", "There is a significant chance of failure due to bad Squeept RNG." ] }, { "id": 24, "link": [ 2, 2 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 4, "openEnd": 1 } } }, { "id": 40, "link": [ 2, 2 ], "name": "Sova Farm", "requires": [ "h_heatProof", { "resetRoom": { "nodes": [ 2 ] } }, { "cycleFrames": 720 }, { "or": [ "SpaceJump", { "cycleFrames": 30 } ] }, { "or": [ "Wave", "Spazer", "Plasma", { "and": [ "canFarmWhileShooting", { "cycleFrames": 30 } ] } ] }, { "or": [ "canTrickyJump", { "cycleFrames": 60 } ] } ], "farmCycleDrops": [ { "enemy": "Sova", "count": 4 } ], "devNote": "Add canTrickyJump for catching the Sovas on their first cycles." }, { "id": 41, "link": [ 2, 2 ], "name": "Dragon and Sova Farm", "requires": [ { "resetRoom": { "nodes": [ 2 ] } }, "h_heatProof", "Plasma", { "or": [ { "and": [ "h_lavaProof", { "or": [ { "and": [ "Morph", { "cycleFrames": 930 } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1100 } ] }, { "cycleFrames": 1290 } ] } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1230 } ] }, { "and": [ "Grapple", { "cycleFrames": 1680 } ] } ] } ], "farmCycleDrops": [ { "enemy": "Sova", "count": 5 }, { "enemy": "Dragon", "count": 4 } ] }, { "id": 25, "link": [ 2, 2 ], "name": "Crystal Flash", "requires": [ "h_heatedCrystalFlash" ], "flashSuitChecked": true }, { "id": 31, "link": [ 2, 2 ], "name": "G-Mode Setup - Get Hit By Sova", "requires": [ { "heatFrames": 1500 }, { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 320 } ] } ], "exitCondition": { "leaveWithGModeSetup": {} }, "flashSuitChecked": true, "note": [ "Cross more than half way across the room until a Sova falls from the ceiling.", "Alternatively, to save Energy, use a Super to knock off the second Sova from the right, while it is on the left side of it's platform." ] } ], "notables": [], "nextStratId": 42, "nextNotableId": 1 }