Room ID: 29
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Starting from the door, use a 1-tap shortcharge to gain a shinecharge running to the right. Use the remaining runway to gain speed to clear the pits with a single jump, using Screw Attack to avoid Boyon damage. Then spark vertically or diagonally. Requires: "canShinechargeMovement", "canCarefulJump", {"canShineCharge": {"usedTiles": 23, "openEnd": 2}}, "ScrewAttack", {"shinespark": {"frames": 128, "excessFrames": 6}} Dev note: There could be another tile if the door is open, but it shouldn't matter at this runway length with canCarefulJump. |