Room ID: 90
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Jump and shoot the block, then quickly run away and back to charge the shinespark and shine through before the block respawns. Requires: {"canShineCharge": {"usedTiles": 43, "openEnd": 0}},
{"heatFrames": 500},
{"shinespark": {"frames": 22, "excessFrames": 3}}Dev note: FIXME: Some of the heatFrames should come after the shinespark |