Room ID: 90
|
Jump and shoot the block, then quickly run away and back to charge the shinespark and shine through before the block respawns. Requires: {
"canShineCharge": {
"usedTiles": 43,
"openEnd": 0
}
}
{
"heatFrames": 500
}
{
"shinespark": {
"frames": 22,
"excessFrames": 3
}
}Dev note: FIXME: Some of the heatFrames should come after the shinespark |