Room ID: 32
From: 12
Top Junction
To: 6
Middle Right Door (By Zeb Farm)
Preopen the door and shotblock, then go back and charge a shinespark. Springball through the short morphball tunnel to just have enough time to shinespark out the door. Requires: {
"notable": "Shinespark, Morph Tunnel Rush"
}
"canShinechargeMovementComplex"
"h_useSpringBall"
"h_shinechargeMaxRunway"
{
"shinespark": {
"frames": 25
}
}Exit condition: {
"leaveWithSpark": {}
}Unlocks doors: {"types":["ammo"],"requires":[]} |