Room ID: 50
From: 1
Left Door
To: 2
Right Door
Depending on Samus' momentum when entering the room, it may be necessary to make a small jump before shooting open the door, to avoid a Beetom from blocking the shot. Entrance condition: "comeInShinecharged": {}Requires: {"shineChargeFrames": 30},
"canShinechargeMovementComplex",
{"shinespark": {"frames": 16, "excessFrames": 0}}Exit condition: "leaveWithSpark": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]} |