Room ID: 41
|
Requires: {
"or": [
"h_usePowerBomb",
{
"obstaclesCleared": [
"C"
]
}
]
}
{
"canShineCharge": {
"usedTiles": 42,
"openEnd": 0
}
}
{
"or": [
{
"shinespark": {
"frames": 43,
"excessFrames": 2
}
},
{
"and": [
"canMidairShinespark",
{
"shinespark": {
"frames": 36,
"excessFrames": 3
}
}
]
},
{
"and": [
"HiJump",
"canMidairShinespark",
{
"shinespark": {
"frames": 32,
"excessFrames": 3
}
}
]
}
]
}Clears obstacles: A, B, C Dev note: FIXME: add a variant that uses a crumble jump to save some shinespark frames. |