Room ID: 41
Requires: { "or": [ "h_canUsePowerBombs", { "obstaclesCleared": [ "C" ] } ] } { "canShineCharge": { "usedTiles": 42, "openEnd": 0 } } { "shinespark": { "frames": 43, "excessFrames": 2 } } Clears obstacles: A, B, C Dev note: The runway here is 31 tiles before breaking the Power Bomb blocks, but becomes longer after. |