Room ID: 66
From: 4
Bottom Right Door
To: 6
Junction (Above Bottom Rippers)
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: { "shinespark": { "frames": 45, "excessFrames": 5 } } Dev note: One tile longer runway could be used if the opposite door can be shot open while running. This could be done if the door is blue (and run speed is low enough), or pink/green with a Super. It's not obvious if this is worth modeling though. |