Crab Hole: Come In Shinecharged, Leave With Spark (Gravity, Space Jump)

Room ID: 201

Wiki
From: 3
Bottom Right Door
To: 1
Top Left Doorway

Pass through the tunnel to the right, then spark to the left.

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

"canShinechargeMovementTricky"
"Gravity"
"SpaceJump"
"canMidAirMorph"
{
  "or": [
    {
      "and": [
        "HiJump",
        {
          "shineChargeFrames": 115
        }
      ]
    },
    {
      "shineChargeFrames": 130
    }
  ]
}
{
  "shinespark": {
    "frames": 14,
    "excessFrames": 0
  }
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}