Room ID: 8
|
Entrance condition: {
"comeInShinecharging": {
"length": 30,
"openEnd": 1,
"steepUpTiles": 9
}
}Requires: "canShinechargeMovement"
"canHorizontalShinespark"
{
"shinespark": {
"frames": 125,
"excessFrames": 33
}
}Clears obstacles: A Dev note: FIXME: Add an in-room version of this strat. |