Room ID: 97
From: 7
Top Right Door
To: 1
Left Side - Top Door
Dealing with spikes is up to luck. It is possible to shoot the Cacatac while jumping towards it. Entrance condition: "comeInShinecharging": {
"length": 2.5,
"openEnd": 1
}Requires: "canShinechargeMovementComplex", "canCarefulJump", {"or": [ "canBeLucky", {"enemyDamage": {"enemy": "Cacatac", "type": "spike", "hits": 1}} ]}, {"shinespark": {"frames": 30, "excessFrames": 6}} |