Room ID: 97
From: 7
Top Right Door
To: 1
Left Side - Top Door
Dealing with spikes is up to luck. It is possible to shoot the Cacatac while jumping towards it. Entrance condition: {
"comeInShinecharging": {
"length": 2.5,
"openEnd": 1
}
}Requires: "canShinechargeMovementComplex"
"canCarefulJump"
{
"or": [
"canBeLucky",
{
"enemyDamage": {
"enemy": "Cacatac",
"type": "spike",
"hits": 1
}
}
]
}
{
"shinespark": {
"frames": 30,
"excessFrames": 6
}
} |