Double Chamber: X-Mode Shinespark

Room ID: 104

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A short hop from the ledge can bounce on the crumbles and into the spikes. Just be careful of being pushed back onto the crumble blocks by the spikes.

Requires:

"h_spikeXModeShinecharge",
"canTrickyJump",
"canUseIFrames",
{"heatFrames": 480},
{"shinespark": {"frames": 11, "excessFrames": 4}}

Dev note: Two spike hits are expected per attempt (with any additional leniency hits being multiplied by this amount).