Room ID: 173
From: 2
Bottom Right Door
To: 6
Middle Junction Near Top Left Pirate
Start the dash as close to the door transition as possible in order to store the shinespark in time. Stand 2 or 3 pixels from the door for run speed to be low enough going into the next room. With low energy, shinespark diagonally to the middle ledge on the left. Entrance condition: "comeInRunning": {
"speedBooster": "yes",
"minTiles": 0.4375
}Requires: "canWaterShineCharge", "canTrickyJump", "h_shinechargeMaxRunway", {"or": [ {"shinespark": {"frames": 43, "excessFrames": 26}}, {"and": [ "canDodgeWhileShooting", "canMidairShinespark", {"shinespark": {"frames": 38, "excessFrames": 25}} ]} ]}, {"or": [ {"enemyDamage": { "enemy": "Pink Space Pirate (standing)", "type": "contact", "hits": 1 }}, {"enemyKill": { "enemies": [["Pink Space Pirate (standing)"]], "explicitWeapons": ["Plasma"] }}, "h_pauseAbuseMinimalReserveRefill", {"and": [ "canControlShinesparkEnd", "canUseSpeedEchoes", {"resourceAtMost": [{"type": "RegularEnergy", "count": 29}]} ]}, {"and": [ "canInsaneJump", "canTrickyDodgeEnemies" ]} ]}, {"or": [ "h_underwaterCrouchJumpDownGrab", "canSpringBallJumpMidAir", {"and": [ "Ice", "Plasma" ]} ]} |