Room ID: 27
Jump to the right side and diagonal spark left to escape the water. To spark as quickly as possible, buffer a spin jump by holding left (or right) and jump while riding the elevator. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 35 } "f_TourianOpen" "h_canNavigateUnderwater" "canShinechargeMovement" { "shinespark": { "frames": 21, "excessFrames": 8 } } |