Room ID: 120
From: 4
Bottom Right Door
To: 5
Top Right Door
Entrance condition: "comeInShinecharging": {
"length": 1,
"openEnd": 1
}Requires: "canShinechargeMovementTricky", "canInsaneJump", "canBePatient", {"or": [ {"enemyDamage": {"enemy": "Cacatac", "type": "contact", "hits": 1}}, "Plasma", {"and": [ "Wave", "Spazer" ]} ]}, {"shineChargeFrames": 177}, {"shinespark": {"frames": 10, "excessFrames": 0}}, {"heatFrames": 220} Exit condition: "leaveWithSpark": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}Dev note: The canBePatient requirement represents the possible need to retry in case bad RNG causes a Cac spike hit to mess up the strat. |