Room ID: 127
|
Requires: {"obstaclesCleared": ["B"]},
"canMidairShinespark",
{"or": [
{"canShineCharge": {"usedTiles": 32, "gentleUpTiles": 6, "openEnd": 1}},
{"and": [
"h_shinechargeMaxRunway",
{"obstaclesCleared": ["A"]}
]}
]},
{"or": [
{"shinespark": {"frames": 31, "excessFrames": 6}},
{"and": [
"HiJump",
{"shinespark": {"frames": 25, "excessFrames": 5}}
]},
{"and": [
"HiJump",
"canSpeedyJump",
{"shinespark": {"frames": 19, "excessFrames": 6}}
]}
]}Dev note: FIXME: A big jump spark could be used to save Energy. |