Room ID: 33
|
Fire a Plasma shot while running into the room, jump and activate the shinespark wind-up mid-air. Wait to spark right until just as the Plasma shot goes off screen. Entrance condition: "comeInShinecharged": {}Requires: {"shineChargeFrames": 40},
"Plasma",
"canHeroShot",
"canShinechargeMovementTricky",
{"shinespark": {"frames": 37, "excessFrames": 0}}Exit condition: "leaveWithSpark": {
"position": "bottom"
}Unlocks doors: {
"types": ["super"],
"requires": [],
"devNote": "FIXME: Using a Super seems extremely awkward but possible; add a higher-level tech requirement here."
},
{"types": ["missiles", "powerbomb"], "requires": ["never"]} |