Room ID: 33
|
Fire a Plasma shot while running into the room, jump and activate the shinespark wind-up mid-air. Wait to spark right until just as the Plasma shot goes off screen. Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 40
}
"Plasma"
"canHeroShot"
"canShinechargeMovementTricky"
"canMidairShinespark"
{
"shinespark": {
"frames": 37
}
}Exit condition: {
"leaveWithSpark": {
"position": "bottom"
}
}Unlocks doors: {
"types": [
"super"
],
"requires": [],
"devNote": "FIXME: Using a Super seems extremely awkward but possible; add a higher-level tech requirement here."
}
{"types":["missiles","powerbomb"],"requires":["never"]} |