Room ID: 33
From: 2
Right Door
To: 1
Left Door
Run into the room, and just before Samus would run into the water, fire a Plasma shot and make a big jump across the room. The shot should clear the enemies and open the door. Activate the shinespark mid-air. Entrance condition: "comeInShinecharged": {}Requires: {"shineChargeFrames": 70},
"Plasma",
"canShinechargeMovementComplex",
{"shinespark": {"frames": 24, "excessFrames": 0}}Exit condition: "leaveWithSpark": {}Unlocks doors: {
"types": ["super"],
"requires": [],
"devNote": "FIXME: Using a Super seems very awkward but possible; add a higher-level tech requirement here."
},
{"types": ["missiles", "powerbomb"], "requires": ["never"]} |