Room ID: 170
From: 4
Top Door
To: 3
Top Right Doorway
Entrance condition: { "comeInShinecharged": {}, "comesThroughToilet": "no" } Requires: { "or": [ "f_MaridiaTubeBroken", { "obstaclesCleared": [ "f_MaridiaTubeBroken" ] } ] } "canShinechargeMovementComplex" { "shineChargeFrames": 75 } { "shinespark": { "frames": 4, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": {} } Dev note: FIXME: for sparking in top position, it would help to model being able to enter spinning; for now, extra shinecharge frames are included to compensate. FIXME: Passing through the Toilet is possible but tricky and may have certain momentum requirements, in addition to probably needing a down-back or turnaround. |