Room ID: 32
From: 13
Bottom Junction
To: 5
Lower Section - Bottom Right Door
Requires: {"or": [
"canCarefulJump",
"Grapple",
"Wave",
"SpaceJump"
]},
{"or": [
{"canShineCharge": {
"usedTiles": 23,
"steepUpTiles": 6,
"steepDownTiles": 1,
"openEnd": 1
}},
{"and": [
{"canShineCharge": {
"usedTiles": 24,
"steepUpTiles": 6,
"steepDownTiles": 1,
"openEnd": 1
}},
{"doorUnlockedAtNode": 1}
]}
]},
{"or": [
{"shinespark": {"frames": 131, "excessFrames": 0}},
{"and": [
"canHorizontalMidairShinespark",
{"shinespark": {"frames": 109, "excessFrames": 0}}
]},
{"and": [
"canHorizontalMidairShinespark",
"h_speedJump",
{"shinespark": {"frames": 102, "excessFrames": 0}}
]}
]}Exit condition: "leaveWithSpark": {}Unlocks doors: {"nodeId": 1, "types": ["ammo"], "requires": []},
{"nodeId": 5, "types": ["ammo"], "requires": []}Dev note: The right door could be an obstacle, but with this shinecharge, a careful jump is probably fair to include. This room is already pretty complex, so adding an obstacle is fairly significant. |