Purple Shaft

Room ID: 95

Wiki
Difficulty filter

From: 1
Top Door
To: 1
Top Door

Requires:

{"heatFrames": 10},
"h_heatedCrystalFlash",
{"heatFrames": 40}

Dev note: The extra heat frames are for moving between the door and the platform.

From: 1
Top Door
To: 1
Top Door

Requires:

{"heatFrames": 80}

Exit condition:

"leaveWithDoorFrameBelow": {
  "height": 3
}
From: 1
Top Door
To: 1
Top Door

Requires:

{"heatFrames": 80}

Exit condition:

"leaveWithPlatformBelow": {
  "height": 9,
  "leftPosition": -3.5,
  "rightPosition": 3.5
}
From: 1
Top Door
To: 1
Top Door

Entrance condition:

"comeInWithGMode": {
  "mode": "direct",
  "morphed": false
},
"comesThroughToilet": "any"

Exit condition:

"leaveWithGMode": {
  "morphed": false
}
From: 1
Top Door
To: 1
Top Door

Entrance condition:

"comeInWithGMode": {
  "mode": "direct",
  "morphed": true
},
"comesThroughToilet": "any"

Requires:

{"or": [
  "h_artificialMorphIBJ",
  "h_artificialMorphSpringBallBombJump",
  {"and": [
    "HiJump",
    "h_artificialMorphSpringBall"
  ]}
]}

Exit condition:

"leaveWithGMode": {
  "morphed": true
}
From: 1
Top Door
To: 2
Top Right Door

Requires:

{"heatFrames": 115},
{"or": [
  "canDash",
  {"heatFrames": 5}
]}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 60}]
}
From: 1
Top Door
To: 2
Top Right Door

Requires:

"canDash",
{"heatFrames": 105}

Exit condition:

"leaveWithRunway": {
  "length": 4,
  "openEnd": 1
}

Unlocks doors:

{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
},
{"types": ["super"], "requires": []},
{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 60}]
}
From: 1
Top Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharged": {},
"comesThroughToilet": "any"

Requires:

{"shineChargeFrames": 115},
"canShinechargeMovementComplex",
{"heatFrames": 115}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 1
Top Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharged": {},
"comesThroughToilet": "any"

Requires:

{"shineChargeFrames": 100},
"canShinechargeMovementComplex",
{"heatFrames": 120},
{"shinespark": {"frames": 5, "excessFrames": 0}}

Exit condition:

"leaveWithSpark": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 1
Top Door
To: 2
Top Right Door

Entrance condition:

"comeInWithGMode": {
  "mode": "any",
  "morphed": false
},
"comesThroughToilet": "any"

Requires:

"h_heatedGModeOffCameraDoor"
From: 1
Top Door
To: 3
Bottom Right Door

Requires:

{"heatFrames": 165},
{"or": [
  "canMoonfall",
  {"heatFrames": 15}
]}
From: 1
Top Door
To: 3
Bottom Right Door

Entrance condition:

"comeInShinecharged": {},
"comesThroughToilet": "any"

Requires:

"canShinechargeMovementTricky",
{"shineChargeFrames": 150},
{"heatFrames": 185},
{"shinespark": {"frames": 9, "excessFrames": 0}}

Exit condition:

"leaveWithSpark": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 1
Top Door
To: 3
Bottom Right Door

Crystal Flash, then shinecharge at the bottom. Use heat damage to interrupt.

Entrance condition:

"comeInWithRMode": {},
"comesThroughToilet": "no"

Requires:

"h_heatedCrystalFlashForReserveEnergy",
{"heatFrames": 280},
{"or": [
  {"canShineCharge": {"usedTiles": 12, "openEnd": 0}},
  {"and": [
    {"doorUnlockedAtNode": 3},
    {"canShineCharge": {"usedTiles": 13, "openEnd": 0}}
  ]}
]},
"h_heatTriggerRModeSparkInterrupt"

Unlocks doors:

{"nodeId": 3, "types": ["ammo"], "requires": []}
From: 1
Top Door
To: 3
Bottom Right Door

Entrance condition:

"comeInWithGMode": {
  "mode": "any",
  "morphed": false
},
"comesThroughToilet": "any"

Requires:

"h_heatedGModeOffCameraDoor"
From: 2
Top Right Door
To: 1
Top Door

Requires:

{"heatFrames": 160},
{"or": [
  "canDash",
  {"heatFrames": 10}
]}
From: 2
Top Right Door
To: 1
Top Door

Requires:

{"heatFrames": 135},
"HiJump",
{"or": [
  "canDash",
  {"heatFrames": 5}
]}
From: 2
Top Right Door
To: 1
Top Door

Requires:

{"heatFrames": 160},
{"or": [
  "canDash",
  {"heatFrames": 10}
]}

Exit condition:

"leaveWithDoorFrameBelow": {
  "height": 3
}

Unlocks doors:

{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
},
{"types": ["super"], "requires": []},
{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 110}]
}
From: 2
Top Right Door
To: 1
Top Door

Requires:

{"heatFrames": 160},
{"or": [
  "canDash",
  {"heatFrames": 10}
]}

Exit condition:

"leaveWithPlatformBelow": {
  "height": 9,
  "leftPosition": 0,
  "rightPosition": 2
}

Unlocks doors:

{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
},
{"types": ["super"], "requires": []},
{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 110}]
}
From: 2
Top Right Door
To: 1
Top Door

Requires:

{"heatFrames": 135},
"HiJump",
{"or": [
  "canDash",
  {"heatFrames": 5}
]}

Exit condition:

"leaveWithPlatformBelow": {
  "height": 9,
  "leftPosition": 0,
  "rightPosition": 2
}

Unlocks doors:

{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
},
{"types": ["super"], "requires": []},
{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 110}]
}
From: 2
Top Right Door
To: 1
Top Door

Entrance condition:

"comeInShinecharged": {}

Requires:

{"shineChargeFrames": 135},
"canShinechargeMovementComplex",
"HiJump",
{"heatFrames": 135}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 2
Top Right Door
To: 1
Top Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 0
}

Requires:

"canShinechargeMovementComplex",
"HiJump",
{"heatFrames": 140},
{"shineChargeFrames": 140}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 2
Top Right Door
To: 1
Top Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 0
}

Requires:

"canShinechargeMovementComplex",
{"heatFrames": 175},
{"shinespark": {"frames": 8, "excessFrames": 0}}

Exit condition:

"leaveWithSpark": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 2
Top Right Door
To: 1
Top Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 0
}

Requires:

"canChainTemporaryBlue",
"canXRayTurnaround",
{"heatFrames": 360},
{"or": [
  "canXRayCancelShinecharge",
  {"heatFrames": 160}
]}

Exit condition:

"leaveWithTemporaryBlue": {
  "direction": "any"
}

Unlocks doors:

{"types": ["super", "powerbomb"], "requires": []},
{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
}
From: 2
Top Right Door
To: 1
Top Door

Entrance condition:

"comeInWithGMode": {
  "mode": "any",
  "morphed": false
}

Requires:

"h_heatedGMode",
{"heatFrames": 40}
From: 2
Top Right Door
To: 1
Top Door

After teleporting, briefly press down to extend Grapple, then press up to retract it again. Release Grapple to fall onto the platform below the door.

Entrance condition:

"comeInWithGrappleTeleport": {
  "blockPositions": [[5, 3]]
}

Requires:

{"heatFrames": 100},
{"or": [
  "canOffScreenMovement",
  {"heatFrames": 80}
]},
{"doorUnlockedAtNode": 1}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 110}]
},
{"types": ["missiles", "super"], "requires": ["never"]}
From: 2
Top Right Door
To: 1
Top Door

Entrance condition:

"comeInWithGrappleTeleport": {
  "blockPositions": [[7, 2]]
}

Requires:

{"heatFrames": 75},
{"doorUnlockedAtNode": 1}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 110}]
},
{"types": ["missiles", "super"], "requires": ["never"]}
From: 2
Top Right Door
To: 1
Top Door

Perform a Crystal Flash in order to put energy into reserves. Position below the door, jump when Samus reaches 7 Energy, and mid-air morph. If done properly, Samus will clip past the door shell.

With a mid-air morph, this has a 5-frame window for the jump. If Spring Ball is available, jumping in Spring Ball increases the window to 6 frames. In either case it may help to pause abuse: instead of jumping at a precise Energy value, set reserves to manual, wait until Samus is close to zero Energy, and press pause a moment before jumping, so that Samus is at 0 energy and in position just below the door when the pause hits. Then set reserves to auto (and re-equip Varia if available) and unpause.

Entrance condition:

"comeInWithRMode": {}

Requires:

"h_heatedCrystalFlash",
"canRModeStandupClip",
"canInsaneJump",
{"heatFrames": 170},
{"disableEquipment": "Varia"},
{"autoReserveTrigger": {}}

Bypasses door shell: true

From: 2
Top Right Door
To: 2
Top Right Door

Exit condition:

"leaveWithRunway": {
  "length": 4,
  "openEnd": 1
}
From: 2
Top Right Door
To: 2
Top Right Door

Requires:

"h_heatedCrystalFlash"
From: 2
Top Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 0
}

Requires:

"h_heatedCrystalSpark"
From: 2
Top Right Door
To: 3
Bottom Right Door

Requires:

{"heatFrames": 115},
{"or": [
  "canDash",
  {"heatFrames": 10}
]}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 60}]
}
From: 2
Top Right Door
To: 3
Bottom Right Door

Requires:

"canDash",
{"heatFrames": 125}

Exit condition:

"leaveWithRunway": {
  "length": 13,
  "openEnd": 0
}

Unlocks doors:

{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
},
{"types": ["super"], "requires": []},
{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 60}]
}
From: 2
Top Right Door
To: 3
Bottom Right Door

Entrance condition:

"comeInShinecharged": {}

Requires:

{"shineChargeFrames": 115},
{"heatFrames": 115}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 2
Top Right Door
To: 3
Bottom Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 1
}

Requires:

{"heatFrames": 105},
{"shineChargeFrames": 105}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 2
Top Right Door
To: 3
Bottom Right Door

Entrance condition:

"comeInShinecharged": {}

Requires:

{"shineChargeFrames": 85},
{"shinespark": {"frames": 8, "excessFrames": 0}},
{"heatFrames": 120}

Exit condition:

"leaveWithSpark": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 2
Top Right Door
To: 3
Bottom Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 0
}

Requires:

"canChainTemporaryBlue",
"canXRayTurnaround",
{"heatFrames": 290},
{"or": [
  "canXRayCancelShinecharge",
  {"heatFrames": 160}
]}

Exit condition:

"leaveWithTemporaryBlue": {}

Unlocks doors:

{"types": ["super", "powerbomb"], "requires": []},
{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
}
From: 2
Top Right Door
To: 3
Bottom Right Door

Crystal Flash, then shinecharge at the bottom. Use heat damage to interrupt.

Entrance condition:

"comeInWithRMode": {}

Requires:

"h_heatedCrystalFlashForReserveEnergy",
{"heatFrames": 280},
{"or": [
  {"canShineCharge": {"usedTiles": 12, "openEnd": 0}},
  {"and": [
    {"doorUnlockedAtNode": 3},
    {"canShineCharge": {"usedTiles": 13, "openEnd": 0}}
  ]}
]},
"h_heatTriggerRModeSparkInterrupt"

Unlocks doors:

{"nodeId": 3, "types": ["ammo"], "requires": []}
From: 2
Top Right Door
To: 3
Bottom Right Door

Entrance condition:

"comeInWithGMode": {
  "mode": "any",
  "morphed": false
}

Requires:

"h_heatedGModeOpenDifferentDoor"
From: 3
Bottom Right Door
To: 1
Top Door

Requires:

{"or": [
  {"heatFrames": 280},
  {"and": [
    "HiJump",
    {"heatFrames": 220}
  ]}
]},
{"or": [
  "canDash",
  {"heatFrames": 5}
]}
From: 3
Bottom Right Door
To: 1
Top Door

Entrance condition:

"comeInShinecharging": {
  "length": 8,
  "openEnd": 1
}

Requires:

"canLongChainTemporaryBlue",
"canXRayTurnaround",
{"heatFrames": 590},
{"or": [
  "canXRayCancelShinecharge",
  {"heatFrames": 160}
]}

Exit condition:

"leaveWithTemporaryBlue": {
  "direction": "any"
}

Unlocks doors:

{"types": ["super", "powerbomb"], "requires": []},
{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
}
From: 3
Bottom Right Door
To: 1
Top Door

Entrance condition:

"comeInShinecharging": {
  "length": 11,
  "openEnd": 1
}

Requires:

"canLongChainTemporaryBlue",
"canXRayTurnaround",
{"heatFrames": 710},
{"or": [
  "canXRayCancelShinecharge",
  {"heatFrames": 160}
]}

Exit condition:

"leaveWithTemporaryBlue": {
  "direction": "any"
}

Unlocks doors:

{"types": ["super", "powerbomb"], "requires": []},
{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
}
From: 3
Bottom Right Door
To: 1
Top Door

Entrance condition:

"comeInWithGMode": {
  "mode": "any",
  "morphed": false
}

Requires:

"h_heatedGMode",
{"heatFrames": 40}
From: 3
Bottom Right Door
To: 1
Top Door

After teleporting, briefly press down to extend Grapple, then press up to retract it again. Release Grapple to fall onto the platform below the door.

Entrance condition:

"comeInWithGrappleTeleport": {
  "blockPositions": [[5, 3]]
}

Requires:

{"heatFrames": 100},
"canOffScreenMovement",
{"doorUnlockedAtNode": 1}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 110}]
},
{"types": ["missiles", "super"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 1
Top Door

Entrance condition:

"comeInWithGrappleTeleport": {
  "blockPositions": [[7, 2]]
}

Requires:

{"heatFrames": 75},
{"doorUnlockedAtNode": 1}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 110}]
},
{"types": ["missiles", "super"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 1
Top Door

Perform a Crystal Flash in order to put energy into reserves. Position below the door, jump when Samus reaches 7 Energy, and mid-air morph, timed so that reserves trigger while Samus still has upward momentum just before Samus would hit the door. If done properly, the R-mode standup will cause Samus to clip past the door shell.

With a mid-air morph, this has a 5-frame window for the jump. If Spring Ball is available, jumping in Spring Ball increases the window to 6 frames. In either case it may help to pause abuse: instead of jumping at a precise Energy value, set reserves to manual, wait until Samus is close to zero Energy, and press pause a moment before jumping, so that Samus is at 0 energy and in position just below the door when the pause hits. Then set reserves to auto (and re-equip Varia if available) and unpause.

Entrance condition:

"comeInWithRMode": {}

Requires:

"h_heatedCrystalFlash",
"canRModeStandupClip",
"canInsaneJump",
{"heatFrames": 280},
{"disableEquipment": "Varia"},
{"autoReserveTrigger": {}},
{"heatFrames": 5}

Bypasses door shell: true

From: 3
Bottom Right Door
To: 2
Top Right Door

Requires:

{"heatFrames": 135},
{"or": [
  "canDash",
  {"heatFrames": 5}
]}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 60}]
}
From: 3
Bottom Right Door
To: 2
Top Right Door

Requires:

"HiJump",
{"heatFrames": 115},
{"or": [
  "canDash",
  {"heatFrames": 5}
]}

Unlocks doors:

{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 60}]
}
From: 3
Bottom Right Door
To: 2
Top Right Door

Enter with G-mode direct, back up to between 1 and 6 pixels from the door transition, and activate X-ray to get very deep stuck in the door. Climb up 1 screen, and perform a turnaround buffered spin-jump away from the door to trigger the transition, bypassing any lock on the door.

Entrance condition:

"comeInWithGMode": {
  "mode": "direct",
  "morphed": false
}

Requires:

"canGModeXRayClimb",
"h_heatProof"

Bypasses door shell: true

From: 3
Bottom Right Door
To: 2
Top Right Door

Requires:

"canDash",
{"heatFrames": 120}

Exit condition:

"leaveWithRunway": {
  "length": 4,
  "openEnd": 1
}

Unlocks doors:

{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
},
{"types": ["super"], "requires": []},
{
  "types": ["powerbomb"],
  "requires": [{"heatFrames": 60}]
}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharged": {}

Requires:

{"shineChargeFrames": 115},
"HiJump",
"canShinechargeMovementComplex",
{"heatFrames": 115}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharged": {}

Requires:

{"shineChargeFrames": 135},
"canShinechargeMovementComplex",
{"heatFrames": 135}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharged": {}

Requires:

{"shineChargeFrames": 90},
"HiJump",
"canShinechargeMovementComplex",
{"heatFrames": 120},
{"shinespark": {"frames": 7, "excessFrames": 0}}

Exit condition:

"leaveWithSpark": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharged": {}

Requires:

{"shineChargeFrames": 115},
"canShinechargeMovementComplex",
{"heatFrames": 145},
{"shinespark": {"frames": 6, "excessFrames": 0}}

Exit condition:

"leaveWithSpark": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 12,
  "openEnd": 0
}

Requires:

"canShinechargeMovementComplex",
{"heatFrames": 135},
{"shineChargeFrames": 135}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 8,
  "openEnd": 0
}

Requires:

"canShinechargeMovementComplex",
{"heatFrames": 115},
{"shineChargeFrames": 115}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 1
}

Requires:

"canShinechargeMovementComplex",
{"heatFrames": 105},
{"shineChargeFrames": 105}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 12,
  "openEnd": 0
}

Requires:

"canShinechargeMovementTricky",
{"heatFrames": 165},
{"shineChargeFrames": 165}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 8,
  "openEnd": 0
}

Requires:

"canShinechargeMovementComplex",
{"heatFrames": 145},
{"shineChargeFrames": 145}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 3,
  "openEnd": 1
}

Requires:

"canShinechargeMovementComplex",
{"heatFrames": 135},
{"shineChargeFrames": 135}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 12,
  "openEnd": 0
}

Requires:

"canShinechargeMovementComplex",
{"heatFrames": 170},
{"shinespark": {"frames": 9, "excessFrames": 0}}

Exit condition:

"leaveWithSpark": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}

Dev note: This Leave With Spark variation is included since leaving with frames remaining is tight. For shorter runway uses (or with HiJump), a spark variation is not needed as you can leave with plenty of frames.

From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 8,
  "openEnd": 1
}

Requires:

"canChainTemporaryBlue",
"canXRayTurnaround",
{"heatFrames": 390},
{"or": [
  "canXRayCancelShinecharge",
  {"heatFrames": 160}
]}

Exit condition:

"leaveWithTemporaryBlue": {}

Unlocks doors:

{"types": ["super", "powerbomb"], "requires": []},
{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 11,
  "openEnd": 1
}

Requires:

"canChainTemporaryBlue",
"canXRayTurnaround",
{"heatFrames": 490},
{"or": [
  "canXRayCancelShinecharge",
  {"heatFrames": 160}
]}

Exit condition:

"leaveWithTemporaryBlue": {}

Unlocks doors:

{"types": ["super", "powerbomb"], "requires": []},
{
  "types": ["missiles"],
  "requires": [{"heatFrames": 50}]
}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

"comeInWithGMode": {
  "mode": "any",
  "morphed": false
}

Requires:

"h_heatedGModeOpenDifferentDoor"
From: 3
Bottom Right Door
To: 3
Bottom Right Door

Exit condition:

"leaveWithRunway": {
  "length": 13,
  "openEnd": 0
}
From: 3
Bottom Right Door
To: 3
Bottom Right Door

Crystal Flash, then shinecharge at the bottom. Use heat damage to interrupt.

Entrance condition:

"comeInWithRMode": {}

Requires:

"h_heatedCrystalFlashForReserveEnergy",
{"heatFrames": 280},
{"or": [
  {"canShineCharge": {"usedTiles": 12, "openEnd": 0}},
  {"and": [
    {"doorUnlockedAtNode": 3},
    {"canShineCharge": {"usedTiles": 13, "openEnd": 0}}
  ]}
]},
"h_heatTriggerRModeSparkInterrupt"

Unlocks doors:

{"nodeId": 3, "types": ["ammo"], "requires": []}
From: 3
Bottom Right Door
To: 3
Bottom Right Door

Requires:

"h_heatedCrystalFlash"
From: 3
Bottom Right Door
To: 3
Bottom Right Door

Entrance condition:

"comeInShinecharging": {
  "length": 12,
  "openEnd": 0
}

Requires:

"h_heatedCrystalSpark"