Crocomire Speedway: Reverse Spark

Room ID: 120

Wiki
From: 3
Bottom Door
To: 2
Far Left Door

Spark left through the speed blocks, then run to the right and back to get speed to go through the rest. If performing the spark with low energy, there is a risk of ending the spark above the spikes or in front of the Pirate; to be safe, assuming Samus has heat protection and begins sparking about 3 tiles from the Speed blocks, start with between 72 and 87 energy or at least 105 energy; with a buffered crumble jump to the right, up to 93 energy can work.

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 35
  },
  "comesThroughToilet": "any"
}

Requires:

{
  "notable": "Reverse Spark"
}
"canShinechargeMovement"
"canHorizontalShinespark"
{
  "or": [
    {
      "shinespark": {
        "frames": 87,
        "excessFrames": 10
      }
    },
    {
      "and": [
        "h_heatProof",
        "canControlShinesparkEnd",
        {
          "shinespark": {
            "frames": 87,
            "excessFrames": 44
          }
        }
      ]
    }
  ]
}
{
  "heatFrames": 675
}
{
  "or": [
    "canSpeedball",
    {
      "heatFrames": 15
    }
  ]
}

Clears obstacles: A