Room ID: 8
|
Requires: {
"obstaclesCleared": [
"C"
]
}
{
"canShineCharge": {
"usedTiles": 19,
"steepUpTiles": 2,
"steepDownTiles": 1,
"openEnd": 2
}
}
{
"shinespark": {
"frames": 125
}
}Exit condition: {
"leaveWithSpark": {
"position": "top"
}
}Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false}Dev note: Unlocking the door is free since the obstacle C cleared means that any lock was already taken care of. |