Room ID: 29
|
Starting from the door, use a 1-tap shortcharge to gain a shinecharge running to the right. Use the remaining runway to gain speed to clear the pits with a single jump. Then spark vertically or diagonally. Requires: "canShinechargeMovement"
{
"canShineCharge": {
"usedTiles": 25,
"openEnd": 2
}
}
{
"shinespark": {
"frames": 128,
"excessFrames": 6
}
}
{
"obstaclesCleared": [
"A"
]
}Clears obstacles: A Dev note: This is doable without a short charge, but it's essentially harder than the bluesuit jump. With a quick charge, it can serve as a less scary strat. |