Room ID: 180
From: 3
Junction Left of Morph Tunnel
To: 2
Right Door
Charge on the central runway then carry the spark through the morph tunnel and out the right door. This can be done by being careful not to fall off of the runway and into the water or timing the tide. The door can be shot just before initiating the spark. Requires: "canShinechargeMovementComplex" "canCarefulJump" "Morph" { "canShineCharge": { "usedTiles": 22, "openEnd": 1 } } { "shinespark": { "frames": 30 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} { "types": [ "missiles", "powerbomb" ], "requires": [ { "or": [ "h_canUseSpringBall", "h_canBombThings", "h_canThreeTileJumpMorph" ] } ] } |