Room ID: 7
Requires: { "obstaclesCleared": [ "A", "C" ] } { "obstaclesNotCleared": [ "B" ] } "h_canShineChargeMaxRunway" { "shinespark": { "frames": 21, "excessFrames": 0 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} Dev note: This will continue the Shinespark from the right door. This is needed in case the item is an E-Tank, Samus will not maintain full Energy after the Spark. FIXME: The h_canShineChargeMaxRunway is to satisfy tests for now; we should add a proper way to represent that the shinespark carries over from the previous strat. |