East Sand Hall: Use Flash Suit

Room ID: 210

Wiki
From: 1
Left Door
To: 2
Right Door

Spark at the peak of the jump, just before or after touching the sand fall, in order to be high enough to get over the last pillar.

Requires:

{
  "useFlashSuit": {}
}
{
  "or": [
    {
      "shinespark": {
        "frames": 67,
        "excessFrames": 13
      }
    },
    {
      "and": [
        "canInsaneJump",
        {
          "shinespark": {
            "frames": 54,
            "excessFrames": 0
          }
        },
        "canDownGrab"
      ]
    }
  ]
}