Room ID: 210
|
Spark at the peak of the jump, just before or after touching the sand fall, in order to be high enough to get over the last pillar. Requires: {
"useFlashSuit": {}
}
{
"or": [
{
"shinespark": {
"frames": 67,
"excessFrames": 13
}
},
{
"and": [
"canInsaneJump",
{
"shinespark": {
"frames": 54,
"excessFrames": 0
}
},
"canDownGrab"
]
}
]
} |