The ability to use the dash button to gain run speed.
Dev note: This is ability is very simple, but it is useful to model since dashing may not be possible in some contexts, such as while carrying a blue suit.
Requires: "canDash" { "resetRoom": { "nodes": [ 1 ] } } "h_heatProof" "Plasma" { "or": [ { "and": [ "h_lavaProof", { "or": [ { "and": [ "Morph", { "cycleFrames": 1170 } ] }, { "cycleFrames": 1500 } ] } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1440 } ] }, { "and": [ "Grapple", { "cycleFrames": 1800 } ] } ] } Farm cycle drops: 5 Sova, 4 Dragon |
Partially cross the room until a Sova falls from the ceiling, follow it back and forth across the room. Alternatively, to save a lot of Energy, use a Super to knock off the first Sova after the one that falls, while it is on the right side of it's platform. Requires: { "or": [ "canDash", { "heatFrames": 60 } ] } { "heatFrames": 1500 } { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 2000 } ] } Exit condition: { "leaveWithGModeSetup": {} } |
Requires: "canDash" "h_heatProof" { "resetRoom": { "nodes": [ 1 ] } } { "cycleFrames": 680 } { "or": [ "SpaceJump", { "cycleFrames": 40 } ] } { "or": [ "Wave", "Spazer", "Plasma", { "cycleFrames": 360 } ] } Farm cycle drops: 4 Sova |
Requires: "canDash" "h_heatProof" "ScrewAttack" { "or": [ { "and": [ { "resetRoom": { "nodes": [ 1 ] } }, { "cycleFrames": 340 } ] }, { "and": [ { "resetRoom": { "nodes": [ 2 ] } }, { "cycleFrames": 900 }, { "or": [ "SpaceJump", { "cycleFrames": 320 } ] } ] } ] } Farm cycle drops: 2 Squeept Dev note: With a blue suit, Screw Attack does not work against the Squeepts. |
Requires: { "or": [ "canDash", { "heatFrames": 60 } ] } { "heatFrames": 1390 } Exit condition: { "leaveWithGModeSetup": {} } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
Requires: "canDash" { "or": [ { "and": [ "canTrickyJump", { "heatFrames": 540 } ] }, { "heatFrames": 660 } ] } |
Entrance condition: { "comeInNormally": {} } Requires: "canDash" "Morph" { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } } { "heatFrames": 480 } |
Building run speed can speed up the room a noticable amount. Requires: "canDash" "SpaceJump" { "heatFrames": 460 } |
Cross more than half way across the room until a Sova falls from the ceiling then follow it back and forth across the room. Alternatively, to save a lot of Energy, use a Super to knock off the Sova just before that, while it is on the right side of it's thin platform. Requires: { "or": [ "canDash", { "heatFrames": 140 } ] } { "heatFrames": 1780 } { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 2050 } ] } Exit condition: { "leaveWithGModeSetup": {} } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
Build up run speed to travel farther when jumping. Requires: "canDash" { "heatFrames": 540 } { "or": [ "canTrickyJump", { "heatFrames": 160 } ] } |
Entrance condition: { "comeInNormally": {} } Requires: "canDash" "Gravity" { "enemyDamage": { "enemy": "Dragon", "type": "contact", "hits": 1 } } { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "heatFrames": 500 } { "lavaFrames": 360 } |
Requires: "canDash" "SpaceJump" { "heatFrames": 450 } |
Requires: "canDash" { "resetRoom": { "nodes": [ 2 ] } } "h_heatProof" "Plasma" { "or": [ { "and": [ "h_lavaProof", { "or": [ { "and": [ "Morph", { "cycleFrames": 930 } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1100 } ] }, { "cycleFrames": 1290 } ] } ] }, { "and": [ "SpaceJump", { "cycleFrames": 1230 } ] }, { "and": [ "Grapple", { "cycleFrames": 1680 } ] } ] } Farm cycle drops: 5 Sova, 4 Dragon |
Cross more than half way across the room until a Sova falls from the ceiling. Alternatively, to save Energy, use a Super to knock off the second Sova from the right, while it is on the left side of it's platform. Requires: { "or": [ "canDash", { "heatFrames": 140 } ] } { "heatFrames": 1500 } { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "heatFrames": 320 } ] } Exit condition: { "leaveWithGModeSetup": {} } |
Requires: "canDash" "h_heatProof" { "resetRoom": { "nodes": [ 2 ] } } { "cycleFrames": 720 } { "or": [ "SpaceJump", { "cycleFrames": 30 } ] } { "or": [ "Wave", "Spazer", "Plasma", { "and": [ "canFarmWhileShooting", { "cycleFrames": 30 } ] } ] } { "or": [ "canTrickyJump", { "cycleFrames": 60 } ] } Farm cycle drops: 4 Sova Dev note: Add canTrickyJump for catching the Sovas on their first cycles. |