Room ID: 136
From: 1
Left Door
To: 2
Right Door
Cross the room while avoiding the pirate's stationary invisible lasers. On entry, fall to the right to land past the first pirate, then run and jump over the next pirate and continue to the top door. It is possible but precise to cross the room without any items or a wall jump by jumping from the slightly raised platform on the right. At the top, wait on the left platform to the pirate's right side - shoot to make it face Samus - and let it spawn invisible lasers to overload them. This will prevent the runway pirate from being able to create any, making it easy to kill while keeping the runway clear. Crystal Flash, drain in the acid if needed, then shinecharge. Stand in the acid, at the shallowest point. Crouch and jump into windup at low energy to interrupt. Buffer X-Ray and hold right during reserve refill and then leave the room. Entrance condition: {
"comeInWithGMode": {
"mode": "direct",
"morphed": false
}
}Requires: {
"or": [
"canWalljump",
"HiJump",
"SpaceJump",
"canTrickySpringBallJump",
"canInsaneJump",
{
"and": [
"Charge",
"canTrickyUseFrozenEnemies",
"Plasma",
"canTrickyJump"
]
}
]
}
{
"disableEquipment": "ETank"
}
"h_CrystalFlashForReserveEnergy"
{
"or": [
{
"enemyKill": {
"enemies": [
[
"Yellow Space Pirate (standing)"
]
]
}
},
{
"getBlueSpeed": {
"usedTiles": 17,
"gentleDownTiles": 6,
"openEnd": 0
}
}
]
}
{
"canShineCharge": {
"usedTiles": 19,
"gentleDownTiles": 6,
"openEnd": 1
}
}
{
"acidFrames": 4
}
{
"or": [
{
"and": [
"canReserveTriggerBufferXRay",
{
"autoReserveTrigger": {
"implicitHeatFrames": "no"
}
}
]
},
{
"autoReserveTrigger": {}
}
]
}
"canRModeSparkInterrupt"
{
"heatFrames": 116
} |