Pillar Room: Three Power Bombs

Room ID: 134

Wiki
From: 1
Left Door
To: 2
Right Door

The power bombs can be placed pretty far from the next pillar in line. PB1 - Above the mound of dirt on the ground. PB2 - On pillar 2 (not on the Puromi Fire Snake). PB3 - Near pillar 5.

Entrance condition:

"comeInNormally": {}

Requires:

"canDash",
"canCarefulJump",
"Morph",
{"ammo": {"type": "PowerBomb", "count": 3}},
{"or": [
  "canTrickyJump",
  {"enemyDamage": {"enemy": "Puromi", "type": "contact", "hits": 1}}
]},
{"heatFrames": 670},
{"or": [
  "canTrickyJump",
  {"and": [
    "Gravity",
    {"heatFrames": 180},
    {"acidFrames": 56}
  ]},
  {"and": [
    "canSuitlessLavaDive",
    {"heatFrames": 240},
    {"acidFrames": 96}
  ]}
]},
{"or": [
  "h_heatResistant",
  "canPauseAbuse",
  {"resourceCapacity": [{"type": "RegularEnergy", "count": 149}]}
]}

Unlocks doors:

{
  "types": ["missiles"],
  "requires": [
    {"heatFrames": 15},
    {"acidFrames": 15}
  ]
},
{"types": ["super"], "requires": []},
{
  "types": ["powerbomb"],
  "requires": [
    {"heatFrames": 30},
    {"acidFrames": 30}
  ]
}

Dev note: With Reserves only, canPauseAbuse is used as a proxy for pause abuse or optimal reserve management and character movement.