Room ID: 134
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The power bombs can be placed pretty far from the next pillar in line. PB1 - Above the mound of dirt on the ground. PB2 - On pillar 2 (not on the Puromi Fire Snake). PB3 - Near pillar 5. Entrance condition: "comeInNormally": {}Requires: "canDash", "canCarefulJump", "Morph", {"ammo": {"type": "PowerBomb", "count": 3}}, {"or": [ "canTrickyJump", {"enemyDamage": {"enemy": "Puromi", "type": "contact", "hits": 1}} ]}, {"heatFrames": 670}, {"or": [ "canTrickyJump", {"and": [ "Gravity", {"heatFrames": 180}, {"acidFrames": 56} ]}, {"and": [ "canSuitlessLavaDive", {"heatFrames": 240}, {"acidFrames": 96} ]} ]}, {"or": [ "h_heatResistant", "canPauseAbuse", {"resourceCapacity": [{"type": "RegularEnergy", "count": 149}]} ]} Unlocks doors: {
"types": ["missiles"],
"requires": [
{"heatFrames": 15},
{"acidFrames": 15}
]
},
{"types": ["super"], "requires": []},
{
"types": ["powerbomb"],
"requires": [
{"heatFrames": 30},
{"acidFrames": 30}
]
}Dev note: With Reserves only, canPauseAbuse is used as a proxy for pause abuse or optimal reserve management and character movement. |