Double Chamber: Indirect G-Mode, Despawn the Gate

Room ID: 104

Wiki
From: 3
Right Door
To: 7
G-Mode Junction (Bottom Right)

Jump onto the crumble blocks to make them solid, then use them as a platform to cross the room. With Grapple, a running jump then single Grapple swing can be used before PLMs are overloaded, alternatively jump on the crumble blocks and Grapple the Ripper.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "indirect",
    "morphed": false
  }
}

Requires:

"Morph"
{
  "or": [
    "SpaceJump",
    "canCeilingBombJump",
    {
      "and": [
        "canStaggeredIBJ",
        "canDoubleBombJump",
        "canBombHorizontally"
      ]
    },
    {
      "and": [
        "canBombHorizontally",
        "canIBJ",
        "h_usePowerBomb"
      ]
    },
    {
      "and": [
        "canDash",
        {
          "or": [
            "canTrickySpringBallJump",
            "canInsaneWalljump",
            {
              "and": [
                "HiJump",
                "canWalljump"
              ]
            },
            {
              "and": [
                "HiJump",
                "canSpeedyJump"
              ]
            },
            "h_IBJFromSpikes"
          ]
        }
      ]
    },
    {
      "and": [
        "canPreciseGrapple",
        {
          "or": [
            "canDash",
            "canUseEnemies",
            "canInsaneJump"
          ]
        }
      ]
    }
  ]
}
{
  "heatFrames": 0
}

Dev note: With Grapple, Morph isn't needed, but there's no reason to go there without Morph.