Room ID: 100
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Enter the room with a Missile selected on auto-cancel, holding angle-up. Fire a Missile shot to kill the first Skree, then run right and immediately fire a beam shot to destroy the shot block. Run off the edge and down-grab onto the next platform. Run and jump directly up where the shot block used to be, moving quickly enough to dodge the Skree projectiles by going under them. Use a wall jump, HiJump, or a mid-air spring ball jump to make it up. Requires: "canDash", "canAutoCancelWeapon", {"ammo": {"type": "Missile", "count": 1}}, "canTrickyDodgeEnemies", "canInsaneJump", {"or": [ {"and": [ "HiJump", {"heatFrames": 160} ]}, {"and": [ "canWallJump", {"heatFrames": 180} ]}, {"and": [ "canTrickySpringBallJump", {"heatFrames": 195} ]} ]} Dev note: FIXME: this can be done without a Missile (only Power Beam) with only about 5 more heat frames. |