Bat Cave: Auto Cancel Missile Tricky Dodge

Room ID: 100

Wiki
From: 1
Bottom Left Door
To: 2
Top Right Door

Enter the room with a Missile selected on auto-cancel, holding angle-up. Fire a Missile shot to kill the first Skree, then run right and immediately fire a beam shot to destroy the shot block. Run off the edge and down-grab onto the next platform. Run and jump directly up where the shot block used to be, moving quickly enough to dodge the Skree projectiles by going under them. Use a wall jump, HiJump, or a mid-air spring ball jump to make it up.

Requires:

"canDash",
"canAutoCancelWeapon",
{"ammo": {"type": "Missile", "count": 1}},
"canTrickyDodgeEnemies",
"canInsaneJump",
{"or": [
  {"and": [
    "HiJump",
    {"heatFrames": 160}
  ]},
  {"and": [
    "canWallJump",
    {"heatFrames": 180}
  ]},
  {"and": [
    "canTrickySpringBallJump",
    {"heatFrames": 195}
  ]}
]}

Dev note: FIXME: this can be done without a Missile (only Power Beam) with only about 5 more heat frames.