Room ID: 104
With Grapple, a running jump then single Grapple swing can be used before PLMs are overloaded, alternatively jump on the crumble blocks and Grapple the Ripper. Entrance condition: { "comeInWithGMode": { "mode": "indirect", "morphed": false } } Requires: { "or": [ "SpaceJump", "h_canMaxHeightSpringBallJump", "canWalljump", { "and": [ "HiJump", "SpeedBooster" ] }, "canPreciseGrapple" ] } "h_HeatedGModeOpenDifferentDoor" |