Room ID: 104
|
With Grapple, a running jump then single Grapple swing can be used before PLMs are overloaded, alternatively jump on the crumble blocks and Grapple the Ripper. Entrance condition: "comeInWithGMode": {
"mode": "indirect",
"morphed": false
}Requires: {"or": [
"SpaceJump",
"canTrickySpringBallJump",
{"and": [
"canWallJump",
{"or": [
"canDash",
"HiJump",
{"and": [
"canBlueSuitSpikeJump",
{"spikeHits": 1}
]}
]}
]},
{"and": [
"HiJump",
"canSpeedyJump"
]},
{"and": [
"canPreciseGrapple",
{"or": [
"canDash",
"canUseEnemies",
"canInsaneJump"
]}
]}
]},
"h_heatedGModeOpenDifferentDoor" |