Room ID: 133
|
Kill the pirates to free up the full runway for a speedy jump, or to start an IBJ. If the wall pirate jumps over a Samus who is not crouched, it will climb offscreen on its own. But may still need to be killed after. Requires: {
"or": [
{
"and": [
{
"enemyKill": {
"enemies": [
[
"Yellow Space Pirate (standing)"
],
[
"Yellow Space Pirate (wall)"
]
],
"explicitWeapons": [
"Charge"
]
}
},
{
"heatFrames": 2100
}
]
},
{
"and": [
{
"enemyKill": {
"enemies": [
[
"Yellow Space Pirate (standing)"
],
[
"Yellow Space Pirate (wall)"
]
],
"explicitWeapons": [
"Charge+Plasma"
]
}
},
{
"heatFrames": 240
}
]
},
{
"and": [
{
"enemyKill": {
"enemies": [
[
"Yellow Space Pirate (standing)"
],
[
"Yellow Space Pirate (wall)"
]
],
"explicitWeapons": [
"Charge+Ice+Wave+Spazer"
]
}
},
{
"heatFrames": 660
}
]
},
{
"and": [
{
"enemyKill": {
"enemies": [
[
"Yellow Space Pirate (standing)"
],
[
"Yellow Space Pirate (wall)"
]
],
"explicitWeapons": [
"Missile",
"Super"
]
}
},
{
"heatFrames": 330
}
]
}
]
}
{
"or": [
{
"and": [
"canTrickyDashJump",
{
"heatFrames": 180
}
]
},
{
"and": [
"canIBJ",
{
"heatFrames": 1320
}
]
},
{
"and": [
"canJumpIntoIBJ",
{
"heatFrames": 540
}
]
}
]
} |