Room ID: 102
|
Exit condition: "leaveWithRunway": {
"length": 3.5,
"openEnd": 1
} |
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Requires: "h_heatedCrystalFlash" |
|
Requires: {"heatFrames": 65},
{"or": [
"canDash",
{"heatFrames": 15}
]}Dev note: There is no G-Mode strat added here, as it would require immobile and indirect to have enough energy and would only save a few frames. |
|
Requires: {"heatFrames": 80},
{"or": [
"canDash",
{"heatFrames": 25}
]}Unlocks doors: {
"types": ["missiles"],
"requires": [{"heatFrames": 20}]
},
{"types": ["super"], "requires": []},
{
"types": ["powerbomb"],
"requires": [{"heatFrames": 50}]
} |
|
Requires: "canDash", {"heatFrames": 60} Exit condition: "leaveWithRunway": {
"length": 3.5,
"openEnd": 1
}Unlocks doors: {
"types": ["missiles"],
"requires": [{"heatFrames": 30}]
},
{"types": ["super"], "requires": []},
{
"types": ["powerbomb"],
"requires": [{"heatFrames": 60}]
} |