Room ID: 102
|
Exit condition: {
"leaveWithRunway": {
"length": 3.5,
"openEnd": 1
}
} |
|
Requires: "h_heatedCrystalFlash" |
|
Requires: {
"heatFrames": 65
}Dev note: There is no G-Mode strat added here, as it would require immobile and indirect to have enough energy and would only save a few frames. |
|
Requires: {
"heatFrames": 80
}Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":20}]}
{"types":["super"],"requires":[]}
{"types":["powerbomb"],"requires":[{"heatFrames":50}]} |
|
Requires: {
"heatFrames": 60
}Exit condition: {
"leaveWithRunway": {
"length": 3.5,
"openEnd": 1
}
}Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":30}]}
{"types":["super"],"requires":[]}
{"types":["powerbomb"],"requires":[{"heatFrames":60}]} |
{
"$schema": "../../../schema/m3-room.schema.json",
"id": 102,
"name": "Speed Booster Room",
"area": "Norfair",
"subarea": "Upper",
"subsubarea": "East",
"roomAddress": "0x7AD1B",
"roomEnvironments": [
{
"heated": true
}
],
"mapTileMask": [
[
1
]
],
"nodes": [
{
"id": 1,
"name": "Left Door",
"nodeType": "door",
"nodeSubType": "blue",
"nodeAddress": "0x00195be",
"doorOrientation": "left",
"doorEnvironments": [
{
"physics": "air"
}
],
"mapTileMask": [
[
2
]
]
},
{
"id": 2,
"name": "Item",
"nodeType": "item",
"nodeSubType": "chozo",
"nodeItem": "SpeedBooster",
"nodeAddress": "0x78C82",
"mapTileMask": [
[
2
]
],
"locks": [
{
"name": "Dummy Item Lock",
"lockType": "gameFlag",
"unlockStrats": [
{
"name": "Base (Collect Item)",
"notable": false,
"requires": []
}
]
}
]
}
],
"enemies": [],
"links": [
{
"from": 1,
"to": [
{
"id": 1
},
{
"id": 2
}
]
},
{
"from": 2,
"to": [
{
"id": 1
}
]
}
],
"strats": [
{
"link": [
1,
1
],
"name": "Base (Unlock Door)",
"requires": [],
"unlocksDoors": [
{
"types": [
"missiles"
],
"requires": [
{
"heatFrames": 50
}
]
},
{
"types": [
"super"
],
"requires": []
},
{
"types": [
"powerbomb"
],
"requires": [
{
"heatFrames": 110
}
]
}
],
"flashSuitChecked": true
},
{
"link": [
1,
1
],
"name": "Base (Come In Normally)",
"entranceCondition": {
"comeInNormally": {}
},
"requires": [],
"flashSuitChecked": true
},
{
"link": [
1,
1
],
"name": "Base (Come In With Mockball)",
"entranceCondition": {
"comeInWithMockball": {
"adjacentMinTiles": 0,
"remoteAndLandingMinTiles": [
[
0,
0
]
],
"speedBooster": "any"
}
},
"requires": [
{
"heatFrames": 10
}
],
"flashSuitChecked": true
},
{
"name": "Base (Collect Item)",
"notable": false,
"requires": [],
"link": [
2,
2
],
"collectsItems": [
2
]
},
{
"id": 1,
"link": [
1,
1
],
"name": "Leave with Runway",
"requires": [],
"exitCondition": {
"leaveWithRunway": {
"length": 3.5,
"openEnd": 1
}
},
"flashSuitChecked": true
},
{
"id": 2,
"link": [
1,
1
],
"name": "Crystal Flash",
"requires": [
"h_heatedCrystalFlash"
],
"flashSuitChecked": true
},
{
"id": 3,
"link": [
1,
2
],
"name": "Base",
"requires": [
{
"heatFrames": 65
}
],
"flashSuitChecked": true,
"devNote": "There is no G-Mode strat added here, as it would require immobile and indirect to have enough energy and would only save a few frames."
},
{
"id": 4,
"link": [
2,
1
],
"name": "Base",
"requires": [
{
"heatFrames": 80
}
],
"unlocksDoors": [
{
"types": [
"missiles"
],
"requires": [
{
"heatFrames": 20
}
]
},
{
"types": [
"super"
],
"requires": []
},
{
"types": [
"powerbomb"
],
"requires": [
{
"heatFrames": 50
}
]
}
],
"flashSuitChecked": true
},
{
"id": 5,
"link": [
2,
1
],
"name": "Leave with Runway",
"requires": [
{
"heatFrames": 60
}
],
"exitCondition": {
"leaveWithRunway": {
"length": 3.5,
"openEnd": 1
}
},
"unlocksDoors": [
{
"types": [
"missiles"
],
"requires": [
{
"heatFrames": 30
}
]
},
{
"types": [
"super"
],
"requires": []
},
{
"types": [
"powerbomb"
],
"requires": [
{
"heatFrames": 60
}
]
}
],
"flashSuitChecked": true
}
],
"notables": [],
"nextStratId": 6,
"nextNotableId": 1
}