Room ID: 67
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Use a Fireflea to quickly boost to the left, to be able to catch the Waver and boost off it on its first cycle, to cross the first gap. Take two more hits from the Wavers for i-frames, taking the last hit close to the ground while holding forward, to get boosted downward and land on the spikes instantly. Then gain speed using Speed Booster to jump across the second gap; the jump can be done as early as 3 or 4 tiles from the runway edge, or as late as the last frame before falling off: if the last Waver hit is done correctly, Samus' i-frames will last all the way to the end of the runway. If the jump is slightly short, a wall jump can be used to get up. Using the second Waver cycle to cross the leads to a bad pattern at the end, where the path of the speedy jump will be blocked by a Waver; so it is important to use the Waver on its first cycle. Requires: "canTrickyDodgeEnemies"
"canHorizontalDamageBoost"
"canTrickyJump"
"canUseIFrames"
"h_speedJump"
{
"enemyDamage": {
"enemy": "Fireflea",
"type": "contact",
"hits": 1
}
}
{
"enemyDamage": {
"enemy": "Waver",
"type": "contact",
"hits": 3
}
}
{
"or": [
"canWallJump",
"canInsaneJump"
]
} |