Room ID: 153
|
Requires: {"notable": "First-Try Gate Glitch"},
"canDash",
{"enemyDamage": {"enemy": "Ripper 2 (red)", "type": "contact", "hits": 1}},
"canHorizontalDamageBoost",
{"heatFrames": 280}Dev note: The First-Try Gate Glitch is to ensure that the Rippers are in a consistent state. |