Room ID: 153
|
Requires: {
"notable": "First-Try Gate Glitch"
}
{
"enemyDamage": {
"enemy": "Ripper 2 (red)",
"type": "contact",
"hits": 1
}
}
"canHorizontalDamageBoost"
{
"heatFrames": 280
}Dev note: The First-Try Gate Glitch is to ensure that the Rippers are in a consistent state. |