Room ID: 101
Requires: { "obstaclesNotCleared": [ "A" ] } "h_canShineChargeMaxRunway" { "heatFrames": 360 } { "shineChargeFrames": 35 } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |