Room ID: 96
|
Exit condition: "leaveWithRunway": {
"length": 4,
"openEnd": 0
} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: "comeInGettingBlueSpeed": {
"length": 5,
"openEnd": 0,
"gentleDownTiles": 1
}Requires: "h_shinechargeMaxRunway", {"or": [ {"and": [ "h_enemyDrops", "h_heatedCrystalSparkWithoutLenience" ]}, "h_heatedCrystalSpark" ]} Dev note: No lenience, since the Gamets are a good Power Bomb farm. |
From: 1
Left Door
To: 1
Left Door
Entrance condition: "comeInShinecharging": {
"length": 12,
"openEnd": 0,
"gentleUpTiles": 3,
"gentleDownTiles": 1
}Requires: "Wave",
{"or": [
{"and": [
"h_enemyDrops",
"h_heatedCrystalSparkWithoutLenience"
]},
"h_heatedCrystalSpark"
]}Dev note: No lenience, since the Gamets are a good Power Bomb farm. |
|
Requires: {"heatFrames": 10},
{"or": [
"canDash",
{"heatFrames": 5}
]} |
|
Fill up on the Gamets. Lure the next spawn wave high and kill one higher Gamet to leave the drop hanging above the runway. Shinecharge across the room, and then use the next Gamet spawn cycle, or heat damage, to interrupt. Entrance condition: "comeInWithRMode": {}Requires: {"heatFrames": 60},
{"refill": ["Energy"]},
"h_runOverRespawningEnemies",
{"or": [
"canBeVeryPatient",
"h_heatProof"
]},
{"canShineCharge": {
"usedTiles": 13,
"gentleUpTiles": 3,
"gentleDownTiles": 1,
"openEnd": 0
}},
{"autoReserveTrigger": {}},
"canRModeSparkInterrupt" |
|
Requires: {"heatFrames": 30},
{"or": [
"canDash",
{"heatFrames": 20}
]} |
|
Involves leaving some drops hanging after killing the Gamets so they don't respawn. Requires: "canDash", "h_runOverRespawningEnemies", {"heatFrames": 0} Exit condition: "leaveWithRunway": {
"length": 13,
"openEnd": 0,
"gentleUpTiles": 1,
"gentleDownTiles": 3,
"startingGentleDownTiles": 2
}Unlocks doors: {"types": ["ammo"], "requires": []}Dev note: Health drops are collected while using this runway, offsetting any heat frames used to get into position. |
|
Requires: {"heatFrames": 220}Exit condition: "leaveWithDamage": {
"enemy": "Gamet"
}Unlocks doors: {"types": ["ammo"], "requires": []} |
|
Regain some energy in order to use the Gamet Farm. Requires: {"or": [
{"and": [
{"heatFrames": 0},
"canPauseAbuse"
]},
{"heatFrames": 50}
]},
{"partialRefill": {"type": "RegularEnergy", "limit": 50}} |
|
Requires: {"simpleHeatFrames": 100},
{"heatFrames": 20},
{"simpleCycleFrames": 100},
{"cycleFrames": 20}Farm cycle drops: 5 Gamet |