canXRayTurnaround (Very Hard)

Using X-Ray to turn around in place without changing pixel position. Alternating X-Ray turnarounds with regular turnarounds enables movement in either direction even while crouched. This allows Samus to wiggle through two-tile tall passages, but only if the crouch originated from standing or unmorphing (not spinjumping).

Difficulty filter

Strats ()

From: 1
Top Door
To: 2
Bottom Left Door

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "any"
  },
  "comesThroughToilet": "any"
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Clears obstacles: A

From: 1
Top Door
To: 3
Top Right Door

Breaking the bomb blocks is difficult because there is not enough space above them to get a neutral bounce. It is best to break them by jumping from the top platform (inside the 3-tile-high space), as this provides a 2-frame window for the morph; in comparison, jumping from the platform below requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame.

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "left"
  },
  "comesThroughToilet": "any"
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
"canInsaneJump"
From: 1
Top Door
To: 4
Middle Right Door

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "left"
  },
  "comesThroughToilet": "any"
}

Requires:

"canXRayTurnaround"
"canChainTemporaryBlue"
"canInsaneJump"
From: 6
Main Junction
To: 3
Top Right Door

This is a long temporary blue chain with X-Ray turnarounds to climb up and destroy the bomb blocks blocking the top morph tunnel. Breaking the bomb blocks is difficult because there is not enough space above them to get a neutral bounce. It is best to break them by jumping from the top platform (inside the 3-tile-high space), as this provides a 2-frame window for the morph; in comparison, jumping from the platform below requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame.

Requires:

{
  "notable": "Temporary Blue Chain Through Bomb Blocks"
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canTrickyJump"
"canBePatient"
{
  "canShineCharge": {
    "usedTiles": 27.5,
    "openEnd": 0
  }
}
"canInsaneJump"
{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "or": [
    "h_ClimbWithoutLava",
    {
      "obstaclesNotCleared": [
        "B"
      ]
    }
  ]
}
From: 6
Main Junction
To: 4
Middle Right Door

A Temporary Blue Chain with x-ray turnarounds to climb up and destroy the bomb blocks blocking the bottom morph tunnel.

Requires:

{
  "notable": "Temporary Blue Chain Through Bomb Blocks"
}
"canChainTemporaryBlue"
"canXRayTurnaround"
"canTrickyJump"
{
  "canShineCharge": {
    "usedTiles": 27.5,
    "openEnd": 0
  }
}
{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "or": [
    "h_ClimbWithoutLava",
    {
      "obstaclesNotCleared": [
        "B"
      ]
    }
  ]
}
From: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
To: 3
Item

Unmorph on the leftmost edge of the Speed blocks and jump across. Landing on the right side Speedblock, and the solid tile, gives enough time to run to the item and fall before the block respawns. Or jump fully over the Speed blocks and turn around using X-Ray after collecting the item.

Requires:

"canChainTemporaryBlue"
{
  "or": [
    "canTrickyJump",
    "canXRayTurnaround"
  ]
}

Clears obstacles: B

From: 8
Central Junction
To: 2
Middle Left Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 25,
    "openEnd": 1,
    "steepUpTiles": 3,
    "steepDownTiles": 3
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
"canSpringBallBounce"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Central Junction
To: 3
Bottom Left Horizontal Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 25,
    "openEnd": 1,
    "steepUpTiles": 3,
    "steepDownTiles": 3
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Central Junction
To: 6
Bottom Right Door (On the Left Shaft)

Requires:

{
  "canShineCharge": {
    "usedTiles": 25,
    "openEnd": 1,
    "steepUpTiles": 3,
    "steepDownTiles": 3
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Central Junction
To: 7
Bottom Left Vertical Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 25,
    "openEnd": 1,
    "steepUpTiles": 3,
    "steepDownTiles": 3
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Door
To: 3
Item

Breaking the side blocks can be done by moving into them once past the solid blocks.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 7,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Clears obstacles: A

From: 2
Right Door
To: 4
Middle Junction (Left of Morph Tunnel)

Entrance condition:

{
  "comeInShinecharging": {
    "length": 9,
    "openEnd": 0
  }
}

Requires:

"canXRayTurnaround"
"canChainTemporaryBlue"
{
  "acidFrames": 27
}
From: 1
Left Door
To: 2
Right Door

Shinespark from the end of the entry runway, just past the down slope. Samus will crash into the last set of blocks preventing access to the opposite door.

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 37
  }
}

Requires:

"canShinechargeMovement"
"canHorizontalShinespark"
{
  "shinespark": {
    "frames": 70
  }
}
{
  "or": [
    "Morph",
    "canTunnelCrawl",
    "canTurnaroundAimCancel",
    {
      "and": [
        "canTwoTileSqueeze",
        "canXRayTurnaround"
      ]
    }
  ]
}
From: 2
Left Door
To: 2
Left Door

Requires:

"canWaterShineCharge"
{
  "canShineCharge": {
    "usedTiles": 20,
    "openEnd": 1
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 3
Bottom Door
To: 3
Bottom Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 33,
    "openEnd": 0,
    "steepUpTiles": 2,
    "steepDownTiles": 5
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

"Gravity"
"HiJump"
{
  "or": [
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 21,
            "openEnd": 0,
            "steepUpTiles": 3,
            "steepDownTiles": 3,
            "startingDownTiles": 1
          }
        },
        "canXRayTurnaround"
      ]
    },
    {
      "canShineCharge": {
        "usedTiles": 18,
        "openEnd": 0,
        "steepUpTiles": 2,
        "steepDownTiles": 3,
        "startingDownTiles": 1
      }
    }
  ]
}
"canGravityJump"
"canChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 2
Right Door
To: 2
Right Door

Requires:

"Gravity"
"HiJump"
{
  "or": [
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 21,
            "openEnd": 0,
            "steepUpTiles": 3,
            "steepDownTiles": 3,
            "startingDownTiles": 1
          }
        },
        "canXRayTurnaround"
      ]
    },
    {
      "canShineCharge": {
        "usedTiles": 15,
        "openEnd": 0,
        "steepUpTiles": 2,
        "steepDownTiles": 3,
        "startingDownTiles": 1
      }
    }
  ]
}
"canSpringBallJumpMidAir"
"canChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 1
Top Left Door
To: 2
Bottom Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 10,
    "openEnd": 1,
    "steepUpTiles": 2,
    "steepDownTiles": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Door
To: 2
Right Door

Stand on the farthest pixel into the door possible using moonwalk, X-Ray, or morphball turn around. Run towards the water and jump on the last possible frame. Perform the CWJ off of the item pedestal to cross to the other side.

Requires:

"canCWJ"
"canDisableEquipment"
{
  "doorUnlockedAtNode": 1
}
{
  "or": [
    "canMoonwalk",
    "Morph",
    "canXRayTurnaround"
  ]
}
From: 4
Lower Section - Top Right Door
To: 4
Lower Section - Top Right Door

Requires:

"Gravity"
"HiJump"
{
  "or": [
    {
      "and": [
        "h_canShineChargeMaxRunway",
        "canXRayTurnaround"
      ]
    },
    {
      "canShineCharge": {
        "usedTiles": 18,
        "openEnd": 2,
        "steepUpTiles": 3,
        "steepDownTiles": 4
      }
    }
  ]
}
"canSpringBallJumpMidAir"
"canLongChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 2
Right Door
To: 1
Left Door

It's not necessary to jump through the door, the in-room doorsill gives enough running room to make it up.

Requires:

"canPreciseWalljump"
"canTrickyJump"
{
  "or": [
    {
      "spikeHits": 1
    },
    "h_canBackIntoCorner"
  ]
}
From: 2
Right Door
To: 1
Left Door

In direct g-mode, the door will not close, and the in-room doorsill gives enough running room to make it up to the invisible ledge.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "direct",
    "morphed": false
  }
}

Requires:

"canPreciseWalljump"
"canTrickyJump"
{
  "or": [
    {
      "spikeHits": 1
    },
    "h_canBackIntoCorner"
  ]
}
From: 1
Top Left Door
To: 3
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canSpringBallBounce"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canSpringBallBounce"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canSpringBallBounce"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Door
To: 2
Right Door

Run then do a very small spin jump to clip into the left side of the first gate. While inside the gate, back up to get the maximum run distance using either Moonwalk or X-Ray Turnaround and repeat for the next gate. It is also possible to clip into the gates by aiming down while in the spin jump. A down-back is also possible for clipping into the first gate, but it is generally harder.

Requires:

{
  "obstaclesNotCleared": [
    "A"
  ]
}
"canCrouchGateClip"
{
  "or": [
    "canXRayTurnaround",
    "canMoonwalk"
  ]
}

Clears obstacles: A

From: 1
Left Door
To: 2
Right Door

The only way the Wavers will get to the door is if the right crumble blocks are all broken. This assumes that Samus comes from the left with Speed, a mockball, or a crouch gate clip. After the crumbles are broken, shoot the ceiling block and wait by the door for the Waver to come. Note that if Samus takes more than 35 seconds after entering the room, before shooting the ceiling, the Waver will not come down.

Requires:

{
  "obstaclesNotCleared": [
    "A"
  ]
}
{
  "or": [
    "SpeedBooster",
    "canMockball",
    {
      "and": [
        "canCrouchGateClip",
        {
          "or": [
            "canXRayTurnaround",
            "canMoonwalk"
          ]
        }
      ]
    }
  ]
}

Exit condition:

{
  "leaveWithGModeSetup": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 6
Junction (Right of Tunnel)

Maintain IFrames by using X-Ray whenever a thorn would deal damage. Move by alternating between X-Ray turnarounds and normal turnarounds. Simply crouch again following any accidental X-Ray Standups.

Requires:

{
  "notable": "Spikeway X-Ray Wiggle"
}
"canXRayWaitForIFrames"
"canXRayTurnaround"
{
  "thornHits": 1
}
From: 6
Junction (Right of Tunnel)
To: 3
Bottom Left Door

Maintain IFrames by using X-Ray whenever a thorn would deal damage. Move by alternating between X-Ray turnarounds and normal turnarounds. Simply crouch again following any accidental X-Ray Standups.

Requires:

{
  "notable": "Spikeway X-Ray Wiggle"
}
"canXRayWaitForIFrames"
"canXRayTurnaround"
{
  "thornHits": 1
}
From: 2
Above Power Bomb Blocks - Top Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Above Power Bomb Blocks - Top Left Door
To: 6
Above Power Bomb Blocks - Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Above Power Bomb Blocks - Top Left Door
To: 7
Below Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Above Power Bomb Blocks - Top Left Door
To: 8
Below Power Bomb Blocks - Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Above Power Bomb Blocks - Top Right Door
To: 6
Above Power Bomb Blocks - Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Above Power Bomb Blocks - Top Right Door
To: 7
Below Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Above Power Bomb Blocks - Top Right Door
To: 8
Below Power Bomb Blocks - Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 2
Above Power Bomb Blocks - Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 3
Above Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
{
  "or": [
    "HiJump",
    "canTrickySpringBallJump",
    "canXRayTurnaround"
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 5
Above Power Bomb Blocks - Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 8
Below Power Bomb Blocks - Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 2
Above Power Bomb Blocks - Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 3
Above Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 7
Below Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 8
Below Power Bomb Blocks - Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"can4HighMidAirMorph"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 2
Above Power Bomb Blocks - Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 3
Above Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 4
Above Power Bomb Blocks - Middle Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 7
Below Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 8
Below Power Bomb Blocks - Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Below Power Bomb Blocks - Top Right Door
To: 2
Above Power Bomb Blocks - Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Below Power Bomb Blocks - Top Right Door
To: 3
Above Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Below Power Bomb Blocks - Top Right Door
To: 4
Above Power Bomb Blocks - Middle Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Below Power Bomb Blocks - Top Right Door
To: 6
Above Power Bomb Blocks - Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Below Power Bomb Blocks - Bottom Left Door
To: 2
Above Power Bomb Blocks - Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canBeVeryPatient"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Below Power Bomb Blocks - Bottom Left Door
To: 3
Above Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canBeVeryPatient"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Below Power Bomb Blocks - Bottom Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canBeVeryPatient"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Below Power Bomb Blocks - Bottom Left Door
To: 5
Above Power Bomb Blocks - Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canBeVeryPatient"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Below Power Bomb Blocks - Bottom Left Door
To: 6
Above Power Bomb Blocks - Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canBeVeryPatient"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 8
Below Power Bomb Blocks - Bottom Left Door
To: 7
Below Power Bomb Blocks - Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 9
Right Etecoon Shaft - Top Left Door
To: 10
Right Etecoon Shaft - Bottom Left Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 17,
    "openEnd": 0
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Top Right Door
To: 2
Top Right Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 17,
    "openEnd": 1
  }
}
"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    "canSpringBallJumpMidAir",
    {
      "and": [
        "HiJump",
        "canTrickyUseFrozenEnemies"
      ]
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 4
Item (Through the Pipe)
To: 5
Junction The Left End of Morph Tube

It's a long Wiggle, but you can see the item before going in too far.

Requires:

{
  "notable": "X-Ray Wiggle"
}
"canXRayTurnaround"
From: 5
Junction The Left End of Morph Tube
To: 4
Item (Through the Pipe)

It's a long Wiggle, but you can see the item before going in too far. Spin jumping directly into the tube will disable X-Ray, so enter aiming down to standup first.

Requires:

{
  "notable": "X-Ray Wiggle"
}
"canTwoTileSqueeze"
"canXRayTurnaround"
From: 11
Middle Item
To: 12
Bottom Chozo Item

Requires:

{
  "canShineCharge": {
    "usedTiles": 24,
    "openEnd": 1
  }
}
"canChainTemporaryBlue"
"canXRayTurnaround"

Clears obstacles: D

From: 13
Central Junction
To: 1
Left Side - Top Door

Build a ShineCharge on the below platform and bring it up to the morph tunnel by chaining Temporary Blue. Aim to bounce into the tunnel opening and use springball to bounce the rest of the way while blue.

Requires:

"canChainTemporaryBlue"
"canSpringBallBounce"
{
  "or": [
    {
      "and": [
        "canXRayTurnaround",
        {
          "canShineCharge": {
            "usedTiles": 25,
            "openEnd": 0
          }
        }
      ]
    },
    {
      "canShineCharge": {
        "usedTiles": 21,
        "openEnd": 0
      }
    }
  ]
}

Clears obstacles: A

From: 13
Central Junction
To: 4
Left Side - Middle Doorway (Behind the Power Bomb Blocks)

Gain a shinecharge running left-to-right to obtain temporary blue. Use X-Ray to turn around, then do a mid-air Spring Ball jump with Hi Jump to pass through the broken Power Bomb blocks.

Requires:

{
  "obstaclesCleared": [
    "B"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 16,
    "openEnd": 0
  }
}
"canXRayTurnaround"
"HiJump"
"canSpringBallJumpMidAir"
"canChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 13
Central Junction
To: 8
Right Side - Bottom Door

Use Spring Ball to bounce through the morph tunnel. Then continue chaining temporary blue into the next room.

Requires:

{
  "canShineCharge": {
    "usedTiles": 24,
    "openEnd": 1
  }
}
"canXRayTurnaround"
"canTrickySpringBallBounce"
"canLongChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Door
To: 1
Left Door

Jump straight up and shoot with the correct timing. This strat involves shooting a Super diagonally from the correct height while flush against the left wall. Its acceleration will cause it to clip into the blue gate off-screen.

Requires:

{
  "notable": "Reverse Gate Glitch"
}
{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "or": [
    "canTrickyJump",
    "h_canBackIntoCorner"
  ]
}
"HiJump"
"canOffScreenSuperShot"

Clears obstacles: B

From: 1
Left Door
To: 1
Left Door

Use a stationary spinjump, or spinjump against the wall and turn around without moving; and shoot with the same correct timing. This strat involves shooting a Super diagonally from the correct height while flush against the left wall. Its acceleration will cause it to clip into the blue gate off-screen.

Requires:

{
  "notable": "Reverse Gate Glitch"
}
{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "or": [
    "canTrickyJump",
    "h_canBackIntoCorner"
  ]
}
"canStationarySpinJump"
"SpaceJump"
"canOffScreenSuperShot"

Clears obstacles: B

From: 4
Frozen Hopper Junction
To: 4
Frozen Hopper Junction

This strat involves shooting a Super diagonally from the correct height while flush against the left wall. Its acceleration will cause it to clip into the blue gate off-screen. Jump straight up and shoot with the correct timing. Taking damage can be used to align against the wall.

Requires:

{
  "notable": "Reverse Gate Glitch"
}
{
  "obstaclesNotCleared": [
    "A"
  ]
}
{
  "or": [
    "h_canBackIntoCorner",
    {
      "enemyDamage": {
        "enemy": "Sm. Sidehopper",
        "type": "contact",
        "hits": 1
      }
    },
    "canTrickyJump"
  ]
}
"HiJump"
"canOffScreenSuperShot"

Clears obstacles: B

From: 4
Frozen Hopper Junction
To: 4
Frozen Hopper Junction

Freeze a small hopper to the side and kill the remaining Side Hoppers. Stand against the left wall (damage knockback will align Samus with the wall) and shoot up to freeze the hopper. Jump up to land on it, aligned with the wall. Alternatively, Jump and shoot down to freeze the hopper as a way to avoid damage. Fire a Super just above the door shell to hit the Gate. This strat involves shooting a Super diagonally from the correct height while flush against the left wall. Its acceleration will cause it to clip into the blue gate off-screen.

Requires:

{
  "notable": "Reverse Gate Glitch"
}
{
  "obstaclesNotCleared": [
    "A"
  ]
}
"canTrickyUseFrozenEnemies"
"h_canBackIntoCorner"
"canOffScreenSuperShot"
{
  "enemyDamage": {
    "enemy": "Sm. Sidehopper",
    "type": "contact",
    "hits": 1
  }
}

Clears obstacles: B

From: 3
Dry Platform Junction
To: 2
Item

This is a long temporary blue chain to make it through all the speed blocks. If possible, destroy the enemies beforehand using Wave or a Power Bomb; otherwise, carefully kill them individually with temporary blue.

Requires:

{
  "canShineCharge": {
    "usedTiles": 32,
    "openEnd": 1
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    "Wave",
    {
      "ammo": {
        "type": "PowerBomb",
        "count": 1
      }
    },
    "canDodgeWhileShooting"
  ]
}

Clears obstacles: A

From: 1
Left Door
To: 3
Top Right Door

It may help to disable HiJump for more controlled jumps.

Entrance condition:

{
  "comeInWithTemporaryBlue": {}
}

Requires:

{
  "doorUnlockedAtNode": 1
}
"HiJump"
{
  "or": [
    "Gravity",
    {
      "and": [
        "canTrickySpringBallJump",
        "canDodgeWhileShooting",
        "canLongChainTemporaryBlue",
        {
          "enemyKill": {
            "enemies": [
              [
                "Yapping Maw"
              ]
            ],
            "explicitWeapons": [
              "Super"
            ]
          }
        }
      ]
    }
  ]
}
"canChainTemporaryBlue"
"canXRayTurnaround"

Unlocks doors:

{"nodeId":1,"types":["ammo"],"requires":[]}
From: 1
Top Left Door
To: 2
Middle Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Top Left Door
To: 3
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 7,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    "HiJump",
    "canTrickySpringBallJump"
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 3
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 7,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 4
Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 7,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
{
  "or": [
    "HiJump",
    {
      "and": [
        "canSpringBallJumpMidAir",
        "canXRayTurnaround"
      ]
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    "HiJump",
    "canTrickySpringBallJump"
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 2
Middle Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 4
Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    "HiJump",
    "canTrickySpringBallJump"
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Bottom Right Door
To: 3
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Small Ledge Below Left Door
To: 1
Left Door

Run and jump from the safe stair to just reach the door ledge. To avoid walljumping, use a full speed jump or jump from on top of the spikes (stairs or floor).

Requires:

"HiJump"
"SpeedBooster"
{
  "or": [
    {
      "and": [
        "canWalljump",
        {
          "or": [
            "canTrickyJump",
            {
              "spikeHits": 1
            }
          ]
        }
      ]
    },
    {
      "and": [
        "canTrickyDashJump",
        "h_canBackIntoCorner",
        "canInsaneJump"
      ]
    },
    {
      "and": [
        "canTrickyDashJump",
        {
          "spikeHits": 1
        }
      ]
    }
  ]
}
From: 4
Small Ledge Below Left Door
To: 1
Left Door

Jump to the door leading to X-Ray either by jumping from spikes or with a very precise jump. Cross the room by Jumping atop the spikes. Taking enemy damage can be used to reduce some spike damage. The final jump can either be made by jumping from the bottommost spike stair or from the safe stair. Setup run speed atop the spike stair by holding forward to be pushed backward. The safe stair jump is much harder, but can be made without every pixel of runway.

Requires:

{
  "notable": "X-Ray Access SpikeJumps with HiJump"
}
"HiJump"
"canTrickyJump"
{
  "or": [
    {
      "and": [
        "canInsaneWalljump",
        "canInsaneJump",
        "h_canBackIntoCorner"
      ]
    },
    {
      "and": [
        {
          "spikeHits": 1
        },
        "canHorizontalDamageBoost",
        "canPreciseWalljump",
        "canIframeSpikeJump"
      ]
    }
  ]
}
From: 1
Top Left Door
To: 10
Temporary Blue Junction (Top Left Door)

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
From: 2
Middle Left Door (Behind Power Bomb Blocks)
To: 1
Top Left Door

Lay the Power Bomb during a temporary blue chain immediately after morphing, placing it high enough that it does not boost Samus upward.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 0,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}
"can4HighMidAirMorph"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 10
Temporary Blue Junction (Top Left Door)

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 0
  }
}

Requires:

"HiJump"
"canTrickyUseFrozenEnemies"
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canOffScreenMovement"
From: 4
Bottom Right Door
To: 10
Temporary Blue Junction (Top Left Door)

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 0
  }
}

Requires:

"HiJump"
"canTrickyUseFrozenEnemies"
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canOffScreenMovement"
From: 5
Top Right Door
To: 10
Temporary Blue Junction (Top Left Door)

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
From: 10
Temporary Blue Junction (Top Left Door)
To: 2
Middle Left Door (Behind Power Bomb Blocks)

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["missiles","super"],"requires":[]}
{"types":["powerbomb"],"requires":[],"useImplicitRequires":false}
From: 10
Temporary Blue Junction (Top Left Door)
To: 3
Bottom Left Door

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canOffScreenMovement"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 10
Temporary Blue Junction (Top Left Door)
To: 4
Bottom Right Door

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canOffScreenMovement"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Top Right Door
To: 3
Bottom Right Door

Tank one or more ceiling thorn hits in order to make it past the middle section.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
{
  "thornHits": 1
}
{
  "or": [
    {
      "thornHits": 2
    },
    "canBeVeryPatient"
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Tank one or more ceiling thorn hits in order to make it past the middle section.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
{
  "thornHits": 1
}
{
  "or": [
    {
      "thornHits": 2
    },
    "canBeVeryPatient"
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Elevator
To: 4
Junction (Right Pit)

This strat makes it possible to squeeze through Morphless with just 2 supers.

Requires:

{
  "ammo": {
    "type": "Super",
    "count": 2
  }
}
{
  "or": [
    "canXRayTurnaround",
    "canTurnaroundAimCancel"
  ]
}
From: 4
Junction (Right Pit)
To: 2
Elevator

Shoot out the bottom two super blocks and crouch-wiggle through.

Requires:

{
  "ammo": {
    "type": "Super",
    "count": 2
  }
}
"canXRayTurnaround"
From: 4
Junction (Right Pit)
To: 3
Right Door

Back up against the wall of the single-tile ledge. Run forward, perform a single arm pump, and jump on the last possible frame. Aim down just before reaching the platform. The arm pump can be performed by pressing shot, or by pressing an angle button (but not releasing it until after the jump).

Requires:

{
  "notable": "Arm Pump Jump"
}
"h_canBackIntoCorner"
"canInsaneJump"
"canDownGrab"
From: 3
Right Vertical Door
To: 2
Bottom Left Door

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "right"
  },
  "comesThroughToilet": "any"
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
"canTrickySpringBallBounce"

Clears obstacles: A

Entrance condition:

{
  "comeInShinecharging": {
    "length": 13,
    "openEnd": 0
  }
}

Requires:

"canXRayTurnaround"
"canXRayCancelShinecharge"
"canChainTemporaryBlue"
{
  "heatFrames": 240
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Right Door
To: 3
Top Door

Requires:

"h_canBackIntoCorner"
{
  "heatFrames": 100
}

Exit condition:

{
  "leaveWithPlatformBelow": {
    "height": 9,
    "leftPosition": -2,
    "rightPosition": 6
  }
}

Unlocks doors:

{"types":["missiles"],"requires":[{"heatFrames":50}]}
{"types":["super"],"requires":[]}
{"types":["powerbomb"],"requires":[{"heatFrames":110}]}
From: 1
Left Side - Top Door
To: 2
Left Side - Top Middle Door

Use X-ray to cancel the shinecharge, in order to quickly destroy the Waver before taking a hit. Alternatively, run, jump, or slide off the edge, using a pause buffer to morph. Or if enough runway is available, simply avoid using the last tile to stay out of the way of the Waver.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canXRayCancelShinecharge"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Side - Top Door
To: 3
Left Side - Bottom Middle Door

Use X-ray to cancel the shinecharge, in order to quickly destroy the Waver before taking a hit. Alternatively, run, jump, or slide off the edge, using a pause buffer to morph. Or if enough runway is available, simply avoid using the last tile to stay out of the way of the Waver.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canXRayCancelShinecharge"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Side - Top Door
To: 4
Left Side - Bottom Door

Use X-ray to cancel the shinecharge, in order to quickly destroy the Waver before taking a hit. Alternatively, run, jump, or slide off the edge, using a pause buffer to morph. Or if enough runway is available, simply avoid using the last tile to stay out of the way of the Waver. Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canXRayCancelShinecharge"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Side - Top Door
To: 5
Bottom Door

Use X-ray to cancel the shinecharge, in order to quickly destroy the Waver before taking a hit. Alternatively, run, jump, or slide off the edge, using a pause buffer to morph. Or if enough runway is available, simply avoid using the last tile to stay out of the way of the Waver. Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canXRayCancelShinecharge"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Left Side - Top Middle Door
To: 3
Left Side - Bottom Middle Door

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 2,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Left Side - Top Middle Door
To: 4
Left Side - Bottom Door

Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 2,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Left Side - Top Middle Door
To: 5
Bottom Door

Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 2,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Left Side - Bottom Middle Door
To: 2
Left Side - Top Middle Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Left Side - Bottom Middle Door
To: 4
Left Side - Bottom Door

Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Left Side - Bottom Middle Door
To: 6
Middle Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"HiJump"
"canSpringBallJumpMidAir"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Left Side - Bottom Middle Door
To: 7
Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"HiJump"
"canSpringBallJumpMidAir"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Left Side - Bottom Door
To: 2
Left Side - Top Middle Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}
"canBeVeryPatient"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Left Side - Bottom Door
To: 3
Left Side - Bottom Middle Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}
"canBeVeryPatient"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Left Side - Bottom Door
To: 6
Middle Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}
"HiJump"
"canSpringBallJumpMidAir"
"canBeVeryPatient"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Left Side - Bottom Door
To: 7
Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}
"HiJump"
"canSpringBallJumpMidAir"
"canBeVeryPatient"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Middle Right Door
To: 4
Left Side - Bottom Door

Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Middle Right Door
To: 5
Bottom Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Middle Right Door
To: 7
Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Top Right Door
To: 4
Left Side - Bottom Door

Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 2.5,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Top Right Door
To: 5
Bottom Door

Lay the Power Bomb low enough to kill the Sova. Descend during the Power Bomb explosion, to take advantage of the more lenient timing provided by the lag.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 2.5,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Top Right Door
To: 6
Middle Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2.5,
    "openEnd": 0
  }
}

Requires:

"canXRayCancelShinecharge"
"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Top Left Door
To: 2
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}
"canXRayTurnaround"
{
  "heatFrames": 350
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 0,
    "openEnd": 1
  }
}

Requires:

"HiJump"
"canXRayTurnaround"
"canSpringBallJumpMidAir"
"canPauseRemorphTemporaryBlue"
{
  "heatFrames": 380
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 0,
    "openEnd": 1,
    "minExtraRunSpeed": "$2.0"
  }
}

Requires:

"HiJump"
"canLateralMidAirMorph"
"canInsaneJump"
"canPauseRemorphTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 360
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 0,
    "openEnd": 1,
    "minExtraRunSpeed": "$2.0"
  }
}

Requires:

"canLateralMidAirMorph"
"canTrickySpringBallJump"
"canInsaneJump"
"canPauseRemorphTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 440
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "gentleUpTiles": 2,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
{
  "heatFrames": 900
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}
"canTrickySpringBallBounce"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 4
Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "gentleUpTiles": 2,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
{
  "heatFrames": 860
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}
"canTrickySpringBallBounce"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Top Right Door
To: 1
Top Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 360
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Top Right Door
To: 3
Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 290
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Right Door
To: 1
Top Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 710
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Right Door
To: 1
Top Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 8,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 590
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 1
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 490
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Right Door
To: 2
Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 8,
    "openEnd": 1
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 390
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 5
Junction Below Top Crumble Blocks

Use a temporary blue chain to jump through the bomb blocks and land on the center of the ledge above. Break the last block by jumping directly into it, as there is not enough height available to get a bounce. With this method, there is a 2-frame window for when to morph; jumping from the platform below is also possible but requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame in either case.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 14,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
"canInsaneJump"

Clears obstacles: A, B

From: 2
Middle Left Door
To: 5
Junction Below Top Crumble Blocks

Use a temporary blue chain to jump through the bomb blocks and land on the center of the ledge above. Break the last block by jumping directly into it, as there is not enough height available to get a bounce. With this method, there is a 2-frame window for when to morph; jumping from the platform below is also possible but requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame in either case.

Requires:

{
  "or": [
    {
      "canShineCharge": {
        "usedTiles": 14,
        "openEnd": 0
      }
    },
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 15,
            "openEnd": 0
          }
        },
        {
          "doorUnlockedAtNode": 2
        }
      ]
    }
  ]
}
"canChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
"canInsaneJump"

Clears obstacles: A, B

Unlocks doors:

{"nodeId":2,"types":["ammo"],"requires":[]}
From: 2
Middle Right Door
To: 3
Top Right Door

Position yourself in the door way, then run and jump. Makes it possible to walljump up.

Requires:

{
  "obstaclesCleared": [
    "A"
  ]
}
"HiJump"
"SpeedBooster"
"canPreciseWalljump"
"canCarefulJump"
{
  "or": [
    "canTrickyJump",
    "h_canBackIntoCorner"
  ]
}
{
  "doorUnlockedAtNode": 2
}
{
  "heatFrames": 160
}

Unlocks doors:

{"nodeId":2,"types":["missiles"],"requires":[{"heatFrames":50}]}
{"nodeId":2,"types":["super"],"requires":[]}
{"nodeId":2,"types":["powerbomb"],"requires":[{"heatFrames":110}]}
From: 3
Top Right Door
To: 4
Item

This expects the more controlled Temporary Blue to fall though the blocks, not storing a shinecharge on the first breakable block.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 12,
    "openEnd": 0
  }
}

Requires:

"canTemporaryBlue"
"canXRayTurnaround"
{
  "heatFrames": 285
}

Clears obstacles: A, B

From: 2
Bottom Door
To: 2
Bottom Door

Requires:

{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 35,
    "openEnd": 0
  }
}
"canXRayTurnaround"
"canChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}
From: 2
Top Door
To: 2
Top Door

Requires:

{
  "or": [
    {
      "and": [
        "f_DefeatedPhantoon",
        {
          "canShineCharge": {
            "usedTiles": 16,
            "openEnd": 0
          }
        }
      ]
    },
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 28,
            "openEnd": 0
          }
        },
        "canXRayTurnaround"
      ]
    }
  ]
}
"canChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "left"
  }
}
From: 1
Top Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "electricityHits": 2
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Top Left Door
To: 3
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "electricityHits": 2
}
{
  "or": [
    "Gravity",
    "HiJump",
    "canSpringBallJumpMidAir"
  ]
}
"canBeVeryPatient"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Right Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "steepDownTiles": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Right Door
To: 3
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "steepDownTiles": 3,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    "Gravity",
    "HiJump",
    "canSpringBallJumpMidAir"
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Door
To: 1
Left Door

Shortcharge by running right on the conveyor closest to the door, gain blue speed, and jump onto the platform to the right with temporary blue. Then use X-ray to turn and ride the conveyor back to the left and reach the door.

Requires:

"f_DefeatedPhantoon"
{
  "enemyKill": {
    "enemies": [
      [
        "Bull",
        "Bull"
      ]
    ]
  }
}
{
  "getBlueSpeed": {
    "usedTiles": 20,
    "openEnd": 2
  }
}
"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 3
Bottom Left Door
To: 8
Item

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"
{
  "doorUnlockedAtNode": 3
}
{
  "obstaclesNotCleared": [
    "B"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 13,
    "openEnd": 1
  }
}

Unlocks doors:

{"nodeId":3,"types":["missiles","super"],"requires":[]}
{"nodeId":3,"types":["powerbomb"],"requires":["never"]}
From: 5
Middle Right Door
To: 8
Item

Shinecharging up the stairs gives a longer effective runway than shinecharging down them. Bounce down the stairs to make movement simpler. A frozen Atomic (or Covern) can be used for more runway.

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    {
      "and": [
        "can4HighMidAirMorph",
        {
          "doorUnlockedAtNode": 5
        },
        {
          "canShineCharge": {
            "usedTiles": 11,
            "openEnd": 2,
            "steepUpTiles": 7
          }
        }
      ]
    },
    {
      "and": [
        "h_canFrozenEnemyRunway",
        {
          "or": [
            "f_DefeatedPhantoon",
            {
              "and": [
                "SpaceJump",
                "h_canTrickyFrozenEnemyRunway"
              ]
            }
          ]
        },
        "can4HighMidAirMorph",
        {
          "doorUnlockedAtNode": 5
        },
        {
          "canShineCharge": {
            "usedTiles": 13,
            "openEnd": 1,
            "steepUpTiles": 7
          }
        }
      ]
    },
    {
      "canShineCharge": {
        "usedTiles": 10,
        "openEnd": 2,
        "steepUpTiles": 7
      }
    },
    {
      "and": [
        "h_canFrozenEnemyRunway",
        {
          "or": [
            "f_DefeatedPhantoon",
            {
              "and": [
                "SpaceJump",
                "h_canTrickyFrozenEnemyRunway"
              ]
            }
          ]
        },
        {
          "canShineCharge": {
            "usedTiles": 12,
            "openEnd": 1,
            "steepUpTiles": 7
          }
        }
      ]
    }
  ]
}

Clears obstacles: C

From: 8
Item
To: 3
Bottom Left Door

Neutral bounce into the Morph tunnel, and SpringBall bounce to continue all the way through.

Requires:

"Morph"
"canChainTemporaryBlue"
"canXRayTurnaround"
"canSpringBallBounce"
{
  "canShineCharge": {
    "usedTiles": 16,
    "openEnd": 1,
    "steepDownTiles": 4
  }
}

Clears obstacles: C

From: 8
Item
To: 3
Bottom Left Door

Run towards the conveyor to more easily build the ShineCharge, and for an easier bounce into the morph tunnel. Neutral bounce into the Morph tunnel, and SpringBall bounce to continue all the way through.

Requires:

"f_DefeatedPhantoon"
"canXRayTurnaround"
"canSpringBallBounce"
{
  "or": [
    "HiJump",
    "canChainTemporaryBlue"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 20,
    "openEnd": 1,
    "steepDownTiles": 4
  }
}

Clears obstacles: C

From: 1
Top Left Doorway
To: 2
Bottom Left Door

Use a neutral bounce to enter the hole, then unmorph to descend. Use a pause buffer to remorph, then chain temporary blue into the next room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"Gravity"
"Morph"
"canPauseRemorphTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Use Spring Ball to bounce into the hole, then unmorph to descend. Use a pause buffer to remorph, then chain temporary blue into the next room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"canSuitlessMaridia"
"canTrickySpringBallBounce"
"canPauseRemorphTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 1
Top Left Doorway

Perform a gravity jump and use Spring Ball to bounce through the top of the hole. Use a pause buffer to remorph, also taking the opportunity to equip Gravity again. Then chain temporary blue into the next room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"canXRayCancelShinecharge"
"canXRayTurnaround"
"canGravityJump"
"canSpringBallBounce"
"canPauseRemorphTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Right Door
To: 4
Top Right Doorway

Perform a gravity jump and use Spring Ball to bounce through the top of the hole. Use a pause buffer to remorph, also taking the opportunity to equip Gravity again. Then chain temporary blue into the next room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"canXRayTurnaround"
"canGravityJump"
"canSpringBallBounce"
"canPauseRemorphTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 4
Top Right Doorway
To: 3
Bottom Right Door

Use a neutral bounce to enter the hole, then unmorph to descend. Use a pause buffer to remorph, then chain temporary blue into the next room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"Gravity"
"Morph"
"canPauseRemorphTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Use Spring Ball to bounce into the hole, then unmorph to descend. Use a pause buffer to remorph, then chain temporary blue into the next room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"canSuitlessMaridia"
"canTrickySpringBallBounce"
"canPauseRemorphTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Right Door
To: 1
Bottom Left Door

Run into the room to gain temporary blue with a water shinecharge. Use X-ray along with HiJump and/or Spring Ball to chain it through the room.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 0.4375
  }
}

Requires:

"canWaterShineCharge"
"canStationaryLateralMidAirMorph"
{
  "or": [
    {
      "and": [
        "HiJump",
        "canTrickySpringBallJump"
      ]
    },
    {
      "and": [
        {
          "or": [
            "HiJump",
            "canTrickySpringBallJump"
          ]
        },
        "canBeVeryPatient"
      ]
    }
  ]
}
"canXRayTurnaround"
"canLongChainTemporaryBlue"
From: 2
Bottom Right Door
To: 3
Top Right Door

Run into the room to gain temporary blue with a water shinecharge. Use X-ray along with HiJump to chain it through the room.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 0.4375
  }
}

Requires:

"canWaterShineCharge"
"canStationaryLateralMidAirMorph"
"HiJump"
{
  "or": [
    "canBeVeryPatient",
    "canTrickySpringBallJump"
  ]
}
"canXRayTurnaround"
"canLongChainTemporaryBlue"
From: 3
Top Right Door
To: 3
Top Right Door

Use the runway at the bottom-right side of the room to gain temporary blue. Use Gravity jumps to navigate the room, chaining temporary blue through the door.

Requires:

"canGravityJump"
"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}
From: 4
Top Right Door
To: 6
Speed Blocked Item

Bring a Shinecharge from the top door to the speed blocks below the Missile item location. Be especially mindfull of the aquatic life during the descent. Line up directly below the speed blocks when jumping up.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 14,
    "steepDownTiles": 2,
    "openEnd": 0
  }
}

Requires:

"Gravity"
"canChainTemporaryBlue"
"canXRayTurnaround"
From: 4
Top Right Door
To: 6
Speed Blocked Item

Bring a Shinecharge from the top door to the speed blocks below the Missile item location. Be especially mindfull of the aquatic life during the descent. Line up directly below the speed blocks when jumping up, especially if using a SpringBall jump.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 1.4375
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
"canStutterWaterShineCharge"
{
  "or": [
    "Gravity",
    {
      "and": [
        "canSuitlessMaridia",
        "HiJump"
      ]
    },
    {
      "and": [
        "canSuitlessMaridia",
        "canSpringBallJumpMidAir"
      ]
    }
  ]
}
From: 4
Top Right Door
To: 4
Top Right Door

Use an in-room runway to gain temporary blue. Then Gravity jump to chain it up to the door. It is easiest to gain a shinecharge at the bottom of the room, though this requires a longer sequence of gravity jumps.

Requires:

"canChainTemporaryBlue"
"canGravityJump"
{
  "or": [
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 36,
            "openEnd": 0,
            "gentleDownTiles": 2,
            "gentleUpTiles": 1,
            "steepUpTiles": 1
          }
        },
        "canLongChainTemporaryBlue"
      ]
    },
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 20,
            "openEnd": 1,
            "gentleDownTiles": 2,
            "gentleUpTiles": 3,
            "steepUpTiles": 1
          }
        },
        "canXRayTurnaround"
      ]
    },
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 15,
            "openEnd": 1,
            "gentleDownTiles": 2,
            "steepDownTiles": 1
          }
        }
      ]
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 5
Top Door
To: 5
Top Door

Use the runway at either the bottom or right side of the room to gain temporary blue. Then Gravity jump two or more times to chain it up to the door.

Requires:

{
  "or": [
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 30,
            "openEnd": 0,
            "gentleDownTiles": 3,
            "gentleUpTiles": 2
          }
        },
        "canXRayTurnaround",
        "canInsaneJump"
      ]
    },
    {
      "and": [
        {
          "canShineCharge": {
            "usedTiles": 20,
            "gentleUpTiles": 3,
            "gentleDownTiles": 1,
            "steepUpTiles": 1,
            "openEnd": 0
          }
        },
        "HiJump"
      ]
    }
  ]
}
"canGravityJump"
"canLongChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "left"
  }
}
From: 2
Bottom Left Door
To: 1
Middle Left Door

Use double spring ball jumps to reach the top-right of the room with temporary blue. To cross the two gaps at the top of the room to the left while chaining temporary blue, use spring ball jumps with HiJump disabled; in each case, perform a stationary lateral mid-air morph or a spring fling (or both);

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 0.4375
  }
}

Requires:

"HiJump"
"canLongChainTemporaryBlue"
"canBeExtremelyPatient"
"canXRayTurnaround"
"canDoubleSpringBallJumpMidAir"
"canTrickySpringBallJump"
{
  "or": [
    "canStationaryLateralMidAirMorph",
    "canSpringFling"
  ]
}
"can4HighMidAirMorph"
From: 2
Bottom Left Door
To: 1
Middle Left Door

Use double spring ball jumps to reach the top-right of the room with temporary blue. To cross the two gaps at the top of the room to the left while chaining temporary blue, use spring ball jumps with HiJump disabled; in each case, perform a stationary lateral mid-air morph or a spring fling (or both);

Entrance condition:

{
  "comeInWithTemporaryBlue": {}
}

Requires:

"HiJump"
"canLongChainTemporaryBlue"
"canBeExtremelyPatient"
"canXRayTurnaround"
"canDoubleSpringBallJumpMidAir"
"canTrickySpringBallJump"
{
  "or": [
    "canStationaryLateralMidAirMorph",
    "canSpringFling"
  ]
}
"can4HighMidAirMorph"
From: 6
Top Door
To: 1
Middle Left Door

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "right"
  },
  "comesThroughToilet": "any"
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
From: 6
Top Door
To: 7
Top Right Left Item

Use a double spring ball jump to reach the Speed blocks below the items while chaining temporary blue. Perform a spring ball jump and immediately unmorph and continue holding up, to break some of the Speed blocks while passing up through them. Leave one of the bottom Speed blocks unbroken to use as a platform. The top speed blocks will respawn; clip through them either using a snail clip with X-Ray.

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "left"
  },
  "comesThroughToilet": "any"
}

Requires:

{
  "notable": "Suitless Temporary Blue To Items"
}
"canSuitlessMaridia"
"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "ammo": {
    "type": "PowerBomb",
    "count": 1
  }
}
"h_canDoubleSpringBallJumpWithHiJump"
"canXRayCeilingClip"
From: 1
Bottom Left Door
To: 2
Right Door

Chain temporary blue across the room in order to break the Speed blocks. If available, bouncing using Spring Ball can help speed this up significantly. If two Power Bombs are also available, they can be used to break the shot blocks along the way without needing to stop bouncing.

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "left"
  },
  "comesThroughToilet": "any"
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"
{
  "or": [
    "HiJump",
    "canTrickySpringBallJump",
    "canInsaneJump"
  ]
}
{
  "or": [
    {
      "and": [
        "canSpringBallBounce",
        {
          "or": [
            {
              "ammo": {
                "type": "PowerBomb",
                "count": 2
              }
            },
            {
              "and": [
                "canLongChainTemporaryBlue",
                "can4HighMidAirMorph"
              ]
            }
          ]
        }
      ]
    },
    {
      "and": [
        "canLongChainTemporaryBlue",
        "canStationaryLateralMidAirMorph",
        "can4HighMidAirMorph",
        "canBeVeryPatient"
      ]
    }
  ]
}
From: 2
Bottom Right Door
To: 3
Top Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canXRayTurnaround"
"canGravityJump"
"HiJump"
"canChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Position as far left as possible, hanging over the ledge, and use X-Ray to turn around to the right. Perform a gravity jump into a spring ball jump. Immediately after the spring ball jump, unmorph to avoid bonking the wall and losing blue speed. Use a pause buffer to morph again without losing temporary blue: pause as early as possible, and hold angle and aim-down while the pause hits; during the black screen, hold only the down input, to buffer a morph; coming out of the pause, during the morphing animation roll from down to right, and then hold angle and unmorph to chain temporary blue.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canXRayTurnaround"
"canGravityJump"
"canSpringBallJumpMidAir"
"canInsaneJump"
"canChainTemporaryBlue"
"canPauseRemorphTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Top Right Door
To: 2
Bottom Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Face right and perform a mid-air spring ball jump through the single-tile gap.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 1,
    "openEnd": 1
  }
}

Requires:

"canSuitlessMaridia"
"HiJump"
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canTrickySpringBallJump"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Perform a long series of tricky spring ball jumps to get up through the room while chaining temporary blue. After each spring ball jump, immediately unmorph to avoid bonking the wall and losing temporary blue. Aim down and use a pause buffer to remorph and continue chaining temporary blue.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 1,
    "openEnd": 1
  }
}

Requires:

"HiJump"
"canSuitlessMaridia"
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canTrickySpringBallJump"
"canPauseRemorphTemporaryBlue"
"canBeVeryPatient"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Top Left Door
To: 2
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 0,
    "openEnd": 1
  }
}

Requires:

"canSuitlessMaridia"
"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 2.4375
  }
}

Requires:

"canStutterWaterShineCharge"
"h_canShineChargeMaxRunway"
{
  "or": [
    {
      "enemyDamage": {
        "enemy": "Mochtroid",
        "type": "contact",
        "hits": 2
      }
    },
    {
      "and": [
        "canDodgeWhileShooting",
        {
          "or": [
            "Wave",
            "Spazer",
            "Plasma",
            {
              "ammo": {
                "type": "Missile",
                "count": 1
              }
            },
            {
              "ammo": {
                "type": "Super",
                "count": 1
              }
            }
          ]
        }
      ]
    }
  ]
}
"canXRayTurnaround"
"canChainTemporaryBlue"
"canGravityJump"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"canWaterShineCharge"
"canXRayTurnaround"
"canChainTemporaryBlue"
"canGravityJump"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 4
Top Right Door

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 2.4375
  }
}

Requires:

"canStutterWaterShineCharge"
"h_canShineChargeMaxRunway"
{
  "or": [
    {
      "enemyDamage": {
        "enemy": "Mochtroid",
        "type": "contact",
        "hits": 2
      }
    },
    {
      "and": [
        "canDodgeWhileShooting",
        {
          "or": [
            "Wave",
            "Spazer",
            "Plasma",
            {
              "ammo": {
                "type": "Missile",
                "count": 1
              }
            },
            {
              "ammo": {
                "type": "Super",
                "count": 1
              }
            }
          ]
        }
      ]
    }
  ]
}
{
  "shinespark": {
    "frames": 39,
    "excessFrames": 4
  }
}
"canXRayTurnaround"
"HiJump"
"canGravityJump"
"canTrickySpringBallJump"
"canChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Top Left Door
To: 2
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 0,
    "openEnd": 1
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 1
Top Left Door

To get out of the water at the top, do another gravity jump or spring ball jump, preferably while the water is high.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 2.4375
  }
}

Requires:

"canStutterWaterShineCharge"
"h_canShineChargeMaxRunway"
"canXRayTurnaround"
"canLongChainTemporaryBlue"
{
  "or": [
    "canGravityJump",
    {
      "and": [
        "HiJump",
        "canTrickySpringBallJump"
      ]
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 1
Top Left Door

Gaining blue speed with a precise amount of run speed (extra run speed of $2.0 or $2.1), and bounce through the transition. After the transition, unmorph, hold an angle button, aim down, and pause near the peak of Samus' jump. Buffer a morph out of the pause to continue chaining temporary blue. Use a spring ball jump to escape the water.

Entrance condition:

{
  "comeInWithBlueSpringBallBounce": {
    "minExtraRunSpeed": "$2.0",
    "maxExtraRunSpeed": "$2.1",
    "movementType": "any"
  }
}

Requires:

"canTrickyDashJump"
"canCrossRoomJumpIntoWater"
"canPauseRemorphTemporaryBlue"
"canXRayTurnaround"
"canTrickySpringBallJump"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 6
Junction Between Items
To: 4
Top Left - Right Item

Requires:

"canXRayTurnaround"
From: 1
Top Left Door
To: 1
Top Left Door

Requires:

{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 20,
    "openEnd": 2
  }
}
"canChainTemporaryBlue"
"canXRayTurnaround"
"HiJump"
"canTrickySpringBallJump"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}
From: 1
Left Vertical Door
To: 1
Left Vertical Door

Gain a shinecharge by running right-to-left on the long runway at the bottom of the room.

Requires:

"Gravity"
"HiJump"
{
  "canShineCharge": {
    "usedTiles": 42,
    "startingDownTiles": 2,
    "gentleDownTiles": 2,
    "steepUpTiles": 3,
    "openEnd": 1
  }
}
"canXRayTurnaround"
"canLongChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Middle Right Door
To: 3
Middle Right Door

Gain a shinecharge by running right-to-left on the underwater runway on the right side of the room.

Requires:

"Gravity"
{
  "enemyKill": {
    "enemies": [
      [
        "Owtch",
        "Owtch"
      ]
    ]
  }
}
{
  "canShineCharge": {
    "usedTiles": 16,
    "openEnd": 2,
    "gentleDownTiles": 2,
    "gentleUpTiles": 2,
    "steepDownTiles": 1,
    "steepUpTiles": 1,
    "startingDownTiles": 1
  }
}
"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Middle Right Door
To: 3
Middle Right Door

Gain a shinecharge by running right-to-left on the long runway at the bottom of the room.

Requires:

"Gravity"
{
  "canShineCharge": {
    "usedTiles": 42,
    "startingDownTiles": 2,
    "gentleDownTiles": 2,
    "steepUpTiles": 3,
    "openEnd": 1
  }
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}

Entrance condition:

{
  "comeInShinecharging": {
    "length": 5,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Top Door
To: 5
Bottom Junction

Entrance condition:

{
  "comeInWithTemporaryBlue": {
    "direction": "any"
  },
  "comesThroughToilet": "any"
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Clears obstacles: A

From: 1
Top Right Door
To: 2
Bottom Right Door

Use X-ray immediately after shinecharging, in order to be able to dodge the Rinkas.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"f_KilledMetroidRoom2"
"canXRayTurnaround"
"canLongChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Bottom Right Door
To: 1
Top Right Door

Use X-ray immediately after shinecharging, in order to be able to dodge the Rinkas.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"f_KilledMetroidRoom2"
"canXRayTurnaround"
"canLongChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Top Left Door
To: 2
Bottom Door

Use X-ray immediately after shinecharging, in order to be able to dodge the Rinkas. Use spring ball to bounce through the 3-tile-high portion.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 9,
    "openEnd": 0
  }
}

Requires:

"f_KilledMetroidRoom4"
"canLongChainTemporaryBlue"
"canXRayTurnaround"
"canSpringBallBounce"

Exit condition:

{
  "leaveWithTemporaryBlue": {
    "direction": "any"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"
"can4HighMidAirMorph"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Middle Left Door
To: 3
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 1
Top Left Door

Use X-ray immediately after shinecharging, in order to be able to dodge the Rinkas.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"can4HighMidAirMorph"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 3
Bottom Left Door
To: 2
Middle Left Door

Use X-ray immediately after shinecharging, in order to be able to dodge the Rinkas.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Top Right Doorway
To: 3
Bottom Right Door

Carefully clear a path through the seaweed in order to chain temporary blue up or down the room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

{
  "notable": "Temporary Blue Chain"
}
"canLongChainTemporaryBlue"
"canXRayTurnaround"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Door
To: 1
Left Door

Run from or Roll under the pirate lasers. The Pirates will also not shoot if they come on screen while Samus is crouched.

Requires:

{
  "or": [
    {
      "and": [
        "canDodgeWhileShooting",
        "canCameraManip",
        {
          "or": [
            "Plasma",
            {
              "and": [
                "h_hasBeamUpgrade",
                "canBePatient"
              ]
            },
            "canBeVeryPatient"
          ]
        }
      ]
    },
    {
      "and": [
        {
          "or": [
            "canBePatient",
            {
              "enemyDamage": {
                "enemy": "Tourian Space Pirate (all)",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        },
        {
          "or": [
            "Morph",
            "canTurnaroundAimCancel",
            "canXRayTurnaround"
          ]
        }
      ]
    }
  ]
}

Clears obstacles: A

From: 2
Right Door
To: 2
Right Door

Run from or Roll under the pirate lasers. The Pirates will also not shoot if they come on screen while Samus is crouched.

Requires:

{
  "or": [
    {
      "and": [
        "canDodgeWhileShooting",
        "canCameraManip",
        {
          "or": [
            "Plasma",
            {
              "and": [
                "h_hasBeamUpgrade",
                "canBePatient"
              ]
            },
            "canBeVeryPatient"
          ]
        }
      ]
    },
    {
      "and": [
        {
          "or": [
            "canBePatient",
            {
              "enemyDamage": {
                "enemy": "Tourian Space Pirate (all)",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        },
        {
          "or": [
            "Morph",
            "canTurnaroundAimCancel",
            "canXRayTurnaround"
          ]
        }
      ]
    }
  ]
}

Clears obstacles: A