Room ID: 201
From: 4
Top Right Doorway
To: 3
Bottom Right Door
Use a neutral bounce to enter the hole, then unmorph to descend. Use a pause buffer to remorph, then chain temporary blue into the next room. Entrance condition: "comeInShinecharging": {
"length": 1,
"openEnd": 0
}Requires: "Gravity", "Morph", "canPauseRemorphTemporaryBlue", "canXRayTurnaround" Exit condition: "leaveWithTemporaryBlue": {}Unlocks doors: {"types": ["ammo"], "requires": []}Dev note: FIXME: add a tech for bouncing into the tunnel. |