canReserveTriggerBufferXRay (Ignored)

Starting an automatic reserve transfer while having X-Ray already selected allows the player to buffer the dash button to instantly start X-Ray Scope and pause time as soon as the reserve transfer finishes. One side effect of this is that the normal application of heat damage accumulated during a reserve trigger is prevented.

Difficulty filter

Strats ()

From: 1
Left Door
To: 3
Metal Pirates Junction

Kill both pirates with ammo or beams. Collect their drops and use heat to interrupt. Or kill and farm one pirate, then hitbox the other and interrupt from it before killing it with ammo or beams. Blue suit doesn't damage the pirates, but keeps Samus invulnerable while moving.

Entrance condition:

{
  "comeInWithRMode": {}
}

Requires:

{
  "heatFrames": 125
}
{
  "or": [
    {
      "and": [
        "Charge",
        "Plasma",
        "canDodgeWhileShooting",
        "canTrickyJump",
        {
          "or": [
            {
              "and": [
                "Ice",
                {
                  "heatFrames": 700
                }
              ]
            },
            {
              "and": [
                "Wave",
                {
                  "heatFrames": 700
                }
              ]
            },
            {
              "and": [
                "canInsaneJump",
                "Ice",
                {
                  "heatFrames": 520
                }
              ]
            },
            {
              "and": [
                "canInsaneJump",
                "Wave",
                {
                  "heatFrames": 520
                }
              ]
            },
            {
              "and": [
                "Ice",
                "Wave",
                {
                  "heatFrames": 400
                }
              ]
            },
            {
              "heatFrames": 950
            },
            {
              "and": [
                "canInsaneJump",
                {
                  "heatFrames": 700
                }
              ]
            },
            {
              "and": [
                "canXRayWaitForIFrames",
                {
                  "heatFrames": 420
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "and": [
        "Charge",
        "Spazer",
        "canDodgeWhileShooting",
        {
          "or": [
            {
              "heatFrames": 4400
            },
            {
              "and": [
                "Ice",
                {
                  "heatFrames": 3000
                }
              ]
            },
            {
              "and": [
                "Wave",
                {
                  "heatFrames": 2650
                }
              ]
            },
            "Ice",
            "Wave",
            {
              "heatFrames": 1750
            }
          ]
        }
      ]
    },
    {
      "and": [
        "Plasma",
        "canDodgeWhileShooting",
        {
          "heatFrames": 2000
        }
      ]
    },
    {
      "and": [
        "h_heatProof",
        "canDodgeWhileShooting",
        {
          "or": [
            {
              "and": [
                "Charge",
                "Wave"
              ]
            },
            {
              "and": [
                "Charge",
                "Ice",
                "canBePatient"
              ]
            },
            {
              "and": [
                "canBeVeryPatient",
                {
                  "or": [
                    "Charge",
                    "Spazer"
                  ]
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "and": [
        "canDodgeWhileShooting",
        {
          "enemyKill": {
            "enemies": [
              [
                "Space Pirate (fighting)",
                "Space Pirate (fighting)"
              ]
            ],
            "explicitWeapons": [
              "Super"
            ]
          }
        },
        {
          "heatFrames": 450
        }
      ]
    },
    {
      "and": [
        "canDodgeWhileShooting",
        {
          "enemyKill": {
            "enemies": [
              [
                "Space Pirate (fighting)",
                "Space Pirate (fighting)"
              ]
            ],
            "explicitWeapons": [
              "Missile"
            ]
          }
        },
        {
          "heatFrames": 2700
        }
      ]
    }
  ]
}
{
  "or": [
    "h_heatedCrystalFlashForReserveEnergy",
    {
      "and": [
        "h_RModeCanRefillReserves",
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 240
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 120
              }
            }
          ]
        }
      ]
    },
    {
      "and": [
        {
          "disableEquipment": "ETank"
        },
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 140
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 20
              }
            }
          ]
        }
      ]
    }
  ]
}
"h_shinechargeMaxRunway"
{
  "disableEquipment": "Varia"
}
{
  "disableEquipment": "Gravity"
}
{
  "or": [
    {
      "and": [
        "canHitbox",
        {
          "autoReserveTrigger": {
            "maxReserveEnergy": 95
          }
        },
        "canRModeSparkInterrupt"
      ]
    },
    {
      "and": [
        "canReserveTriggerBufferXRay",
        {
          "autoReserveTrigger": {
            "implicitHeatFrames": "no"
          }
        },
        "canRModeSparkInterrupt",
        {
          "suitlessHeatFrames": 32
        }
      ]
    },
    {
      "and": [
        "h_heatProof",
        {
          "autoReserveTrigger": {}
        },
        "canRModePauseAbuseSparkInterrupt"
      ]
    },
    {
      "and": [
        {
          "autoReserveTrigger": {
            "implicitHeatFrames": "suitless"
          }
        },
        "canRModeSparkInterrupt",
        {
          "suitlessHeatFrames": 32
        }
      ]
    }
  ]
}

Clears obstacles: A, door_1

From: 1
Left Door
To: 3
Metal Pirates Junction

Kill both pirates with speed echoes. Collect their drops and use the heat to interrupt.

Entrance condition:

{
  "comeInWithRMode": {}
}

Requires:

{
  "notable": "Speed Echoes Kill"
}
"canUseSpeedEchoes"
"canHitbox"
{
  "canShineCharge": {
    "usedTiles": 38,
    "openEnd": 2
  }
}
{
  "or": [
    {
      "canShineCharge": {
        "usedTiles": 23,
        "openEnd": 2
      }
    },
    {
      "heatFrames": 60
    }
  ]
}
{
  "or": [
    {
      "and": [
        "HiJump",
        {
          "shinespark": {
            "frames": 1
          }
        }
      ]
    },
    {
      "shinespark": {
        "frames": 9
      }
    }
  ]
}
{
  "heatFrames": 630
}
{
  "or": [
    "h_heatedCrystalFlashForReserveEnergy",
    {
      "and": [
        "h_RModeCanRefillReserves",
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 240
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 120
              }
            }
          ]
        }
      ]
    },
    {
      "and": [
        {
          "disableEquipment": "ETank"
        },
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 140
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 20
              }
            }
          ]
        }
      ]
    }
  ]
}
"h_shinechargeMaxRunway"
{
  "disableEquipment": "Varia"
}
{
  "disableEquipment": "Gravity"
}
{
  "or": [
    {
      "and": [
        "canReserveTriggerBufferXRay",
        {
          "autoReserveTrigger": {
            "implicitHeatFrames": "no"
          }
        },
        "canRModeSparkInterrupt",
        {
          "suitlessHeatFrames": 32
        }
      ]
    },
    {
      "and": [
        "h_heatProof",
        {
          "autoReserveTrigger": {}
        },
        "canRModePauseAbuseSparkInterrupt"
      ]
    },
    {
      "and": [
        {
          "autoReserveTrigger": {
            "implicitHeatFrames": "suitless"
          }
        },
        "canRModeSparkInterrupt",
        {
          "suitlessHeatFrames": 32
        }
      ]
    }
  ]
}

Clears obstacles: A, door_1

From: 2
Right Door
To: 3
Metal Pirates Junction

Kill both pirates with ammo or beams. Collect their drops and use heat to interrupt. Or kill and farm one pirate, then hitbox the other and interrupt from it before killing it with ammo or beams. Blue suit doesn't damage the pirates, but keeps Samus invulnerable while moving.

Entrance condition:

{
  "comeInWithRMode": {}
}

Requires:

{
  "heatFrames": 125
}
{
  "or": [
    {
      "and": [
        "Charge",
        "Plasma",
        "canDodgeWhileShooting",
        {
          "or": [
            {
              "and": [
                "Ice",
                {
                  "heatFrames": 700
                }
              ]
            },
            {
              "and": [
                "Wave",
                {
                  "heatFrames": 700
                }
              ]
            },
            {
              "and": [
                "Ice",
                "Wave",
                {
                  "heatFrames": 450
                }
              ]
            },
            {
              "heatFrames": 950
            },
            {
              "and": [
                "canXRayWaitForIFrames",
                {
                  "heatFrames": 420
                }
              ]
            },
            {
              "and": [
                "Ice",
                "Wave",
                "canTrickyJump",
                {
                  "heatFrames": 400
                }
              ]
            },
            {
              "and": [
                "Ice",
                "canInsaneJump",
                {
                  "heatFrames": 520
                }
              ]
            },
            {
              "and": [
                "Wave",
                "canInsaneJump",
                {
                  "heatFrames": 520
                }
              ]
            },
            {
              "and": [
                "canInsaneJump",
                {
                  "heatFrames": 700
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "and": [
        "h_heatProof",
        "canDodgeWhileShooting",
        {
          "or": [
            "Plasma",
            {
              "and": [
                "Charge",
                "Wave"
              ]
            },
            {
              "and": [
                "Charge",
                "Spazer",
                "Ice",
                "Wave"
              ]
            },
            {
              "and": [
                "Charge",
                "Spazer",
                "canBePatient"
              ]
            },
            {
              "and": [
                "Charge",
                "Ice",
                "canBePatient"
              ]
            },
            {
              "and": [
                "canBeVeryPatient",
                {
                  "or": [
                    "Charge",
                    "Spazer"
                  ]
                }
              ]
            },
            {
              "enemyKill": {
                "enemies": [
                  [
                    "Space Pirate (fighting)",
                    "Space Pirate (fighting)"
                  ]
                ],
                "explicitWeapons": [
                  "Missile"
                ]
              }
            }
          ]
        }
      ]
    },
    {
      "and": [
        "canDodgeWhileShooting",
        {
          "enemyKill": {
            "enemies": [
              [
                "Space Pirate (fighting)",
                "Space Pirate (fighting)"
              ]
            ],
            "explicitWeapons": [
              "Super"
            ]
          }
        },
        {
          "heatFrames": 450
        }
      ]
    }
  ]
}
{
  "or": [
    "h_heatedCrystalFlashForReserveEnergy",
    {
      "and": [
        "h_RModeCanRefillReserves",
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 240
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 120
              }
            }
          ]
        }
      ]
    },
    {
      "and": [
        {
          "disableEquipment": "ETank"
        },
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 140
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 20
              }
            }
          ]
        }
      ]
    }
  ]
}
{
  "heatFrames": 90
}
"h_shinechargeMaxRunway"
{
  "or": [
    {
      "and": [
        "canHitbox",
        {
          "autoReserveTrigger": {}
        },
        "canRModeSparkInterrupt"
      ]
    },
    "h_heatTriggerRModeSparkInterrupt"
  ]
}

Clears obstacles: A, door_2

From: 2
Right Door
To: 3
Metal Pirates Junction

Kill both pirates with speed echoes. Collect their drops and use the heat to interrupt.

Entrance condition:

{
  "comeInWithRMode": {}
}

Requires:

{
  "notable": "Speed Echoes Kill"
}
"canUseSpeedEchoes"
"canHitbox"
{
  "canShineCharge": {
    "usedTiles": 38,
    "openEnd": 2
  }
}
{
  "or": [
    {
      "canShineCharge": {
        "usedTiles": 23,
        "openEnd": 2
      }
    },
    {
      "heatFrames": 60
    }
  ]
}
{
  "or": [
    {
      "and": [
        "HiJump",
        {
          "shinespark": {
            "frames": 1
          }
        }
      ]
    },
    {
      "shinespark": {
        "frames": 9
      }
    }
  ]
}
{
  "heatFrames": 630
}
{
  "or": [
    "h_heatedCrystalFlashForReserveEnergy",
    {
      "and": [
        "h_RModeCanRefillReserves",
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 240
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 120
              }
            }
          ]
        }
      ]
    },
    {
      "and": [
        {
          "disableEquipment": "ETank"
        },
        {
          "or": [
            {
              "and": [
                {
                  "resourceMissingAtMost": [
                    {
                      "type": "Super",
                      "count": 0
                    }
                  ]
                },
                {
                  "partialRefill": {
                    "type": "ReserveEnergy",
                    "limit": 140
                  }
                }
              ]
            },
            {
              "partialRefill": {
                "type": "ReserveEnergy",
                "limit": 20
              }
            }
          ]
        }
      ]
    }
  ]
}
"h_shinechargeMaxRunway"
"h_heatTriggerRModeSparkInterrupt"

Clears obstacles: A, door_2