Room ID: 143
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Exit condition: "leaveWithRunway": {
"length": 1,
"openEnd": 1
} |
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This room has no enemies, so the only damage source is by turning off (or not having) heat protection This is a very short shinecharge runway. Entrance condition: "comeInWithRMode": {}Requires: "h_heatProof", "h_heatedCrystalFlashForReserveEnergy", {"disableEquipment": "Varia"}, {"disableEquipment": "Gravity"}, {"canShineCharge": {"usedTiles": 12, "openEnd": 0}}, "h_heatTriggerRModeSparkInterrupt" |
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Requires: {"heatFrames": 150}Exit condition: "leaveWithSidePlatform": {
"height": 2,
"runway": {
"length": 12,
"openEnd": 0
},
"obstruction": [1, 0]
}Dev note: Max extra run speed $2.B, or $2.C with Hi-Jump and a quick aim-down. |
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Requires: "canTrickyJump", {"heatFrames": 150} Exit condition: "leaveWithMockball": {
"remoteRunway": {
"length": 8,
"openEnd": 2
},
"landingRunway": {
"length": 1,
"openEnd": 1
}
} |
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Requires: "h_heatedRemoteRunway", {"heatFrames": 150} Exit condition: "leaveSpinning": {
"remoteRunway": {
"length": 8,
"openEnd": 2
}
} |
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Requires: "h_heatedRemoteRunwaySpaceJump", {"heatFrames": 150} Exit condition: "leaveSpaceJumping": {
"remoteRunway": {
"length": 5,
"openEnd": 1
}
} |
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Requires: "Morph",
{"heatFrames": 50} |
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Requires: {"heatFrames": 50} |
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Requires: "h_heatedCrystalFlash" |