Room ID: 95
|
Crystal Flash, then shinecharge at the bottom. Use heat damage to interrupt. Entrance condition: {
"comeInWithRMode": {}
}Requires: "h_heatedCrystalFlashForReserveEnergy"
{
"heatFrames": 280
}
{
"or": [
{
"canShineCharge": {
"usedTiles": 12,
"openEnd": 0
}
},
{
"and": [
{
"doorUnlockedAtNode": 3
},
{
"canShineCharge": {
"usedTiles": 13,
"openEnd": 0
}
}
]
}
]
}
"h_heatTriggerRModeSparkInterrupt"Unlocks doors: {"nodeId":3,"types":["ammo"],"requires":[]} |