Room ID: 95
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Crystal Flash, then shinecharge at the bottom. Use heat damage to interrupt. Entrance condition: "comeInWithRMode": {}Requires: "h_heatedCrystalFlashForReserveEnergy", {"heatFrames": 280}, {"or": [ {"canShineCharge": {"usedTiles": 12, "openEnd": 0}}, {"and": [ {"doorUnlockedAtNode": 3}, {"canShineCharge": {"usedTiles": 13, "openEnd": 0}} ]} ]}, "h_heatTriggerRModeSparkInterrupt" Unlocks doors: {"nodeId": 3, "types": ["ammo"], "requires": []} |