canPatientSpikeSuit (Extreme)

The ability to gain a flash suit using setups that take longer per attempt, involving crossroom shinecharges, long traversals, or room resets to use a farm.

Dependencies: canShinechargeMovementComplex, canCarryFlashSuit, canShinespark, canSpikeSuit, canHorizontalShinespark, canShinechargeMovement, canMidairShinespark

Difficulty filter

Strats ()

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

"canUseFlashSuitInitialSpark"
{
  "shineChargeFrames": 65
}
{
  "spikeHits": 1
}
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 142,
    "excessFrames": 6
  }
}

Dev note: No leniency included as good farm from right door.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 5,
    "openEnd": 0
  }
}

Requires:

"canUseFlashSuitInitialSpark"
{
  "spikeHits": 1
}
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 129,
    "excessFrames": 6
  }
}

Dev note: No leniency included as good farm from right door.

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

{
  "shineChargeFrames": 65
}
{
  "spikeHits": 1
}
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 5,
    "excessFrames": 5
  }
}

Dev note: No leniency included as good farm from right door.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 5,
    "openEnd": 0
  }
}

Requires:

{
  "spikeHits": 1
}
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 5,
    "excessFrames": 5
  }
}

Dev note: No leniency included as good farm from right door.

From: 2
Bottom Left Door
To: 2
Bottom Left Door

Precise timing is required to dodge the fune's fireballs.

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

{
  "shineChargeFrames": 75
}
{
  "spikeHits": 1
}
"h_spikeSuitSpikeHitLeniency"
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 4
  }
}
From: 2
Bottom Left Door
To: 2
Bottom Left Door

Requires:

{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 20,
    "gentleDownTiles": 2,
    "openEnd": 1
  }
}
{
  "spikeHits": 1
}
{
  "or": [
    "h_spikeSuitSpikeHitLeniency",
    {
      "and": [
        {
          "resourceCapacity": [
            {
              "type": "PowerBomb",
              "count": 1
            }
          ]
        },
        {
          "resetRoom": {
            "nodes": [
              2
            ]
          }
        },
        {
          "or": [
            "SpaceJump",
            "HiJump",
            "canPreciseWalljump"
          ]
        }
      ]
    }
  ]
}
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 4,
    "excessFrames": 4
  }
}

Clears obstacles: A

From: 2
Bottom Left Door
To: 2
Bottom Left Door

Requires:

"canUseFlashSuitInitialSpark"
{
  "obstaclesCleared": [
    "A"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 20,
    "gentleDownTiles": 2,
    "openEnd": 1
  }
}
{
  "spikeHits": 1
}
"h_spikeSuitSpikeHitLeniency"
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 11
  }
}

Exit condition:

{
  "leaveWithSpark": {
    "position": "bottom"
  }
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 7
Fireflea Statue's Claw Junction
To: 5
Firefleas Bottom Left Platform Junction

Requires:

{
  "canShineCharge": {
    "usedTiles": 17,
    "gentleUpTiles": 6,
    "steepUpTiles": 1,
    "openEnd": 1
  }
}
{
  "spikeHits": 1
}
"canPatientSpikeSuit"
{
  "shinespark": {
    "frames": 24,
    "excessFrames": 22
  }
}

Dev note: No leniency added becuase can farm the firefleas.