After entering a room in R-Mode, put some energy into reserves (set to Auto) and then have reserves trigger to force Samus into a standing pose.
Dependencies: canUseEnemies, canRMode
From: 2
Item (Behind the Bomb Wall)
To: 1
Left Door
In R-Mode, kill the Coverns until there is Energy in Samus's Reserves. Get into the Morph tunnel and go to the far left. Wait for Coverns to damage Samus down until Reserves trigger, forcing a stand up and enabling her to escape. Note that it is required to break the bomb block above the Morph tunnel as well, in order to clip out. Requires: {
"notable": "R-Mode Standup Clip"
}
{
"obstaclesCleared": [
"A"
]
}
"canRModeStandupClip"
"canCeilingClip"
"canBePatient"
{
"or": [
"Ice",
"Wave",
"Spazer",
"Plasma",
"ScrewAttack"
]
}
{
"or": [
"canTrivialMidAirMorph",
"h_useSpringBall",
"h_bombThings"
]
}Dev note: If Phantoon is alive, 'Base' can be used instead. Note that this strat is useless in vanilla, as the item only spawns if Phantoon has been killed. |
From: 1
Bottom Left Door
To: 2
Right Door
Perform a suitless crouch jump at the crumbles so that the reserve trigger forced standup happens just before Samus contacts the crumbles and still has upwards momentum. Hold down during the forced standup until through the crumbles or they break. If Morph is available a jump morph can be used for more leniency, giving a 9 frame window compared to 3 frames for the crouch jump. Entrance condition: {
"comeInWithRMode": {},
"comesThroughToilet": "any"
}Requires: "canRModeStandupClip"
{
"disableEquipment": "ETank"
}
{
"disableEquipment": "Gravity"
}
{
"disableEquipment": "HiJump"
}
{
"resourceAvailable": [
{
"type": "Energy",
"count": 99
}
]
}
{
"or": [
"canBeVeryPatient",
{
"and": [
"canMidAirMorph",
"canBePatient"
]
}
]
}
{
"partialRefill": {
"type": "ReserveEnergy",
"limit": 20
}
}
{
"autoReserveTrigger": {}
} |
From: 2
Right Door
To: 1
Bottom Left Door
Perform a suitless crouch jump at the crumbles so that the reserve trigger forced standup happens just before Samus contacts the crumbles and still has upwards momentum. Hold down during the forced standup until through the crumbles or they break. If Morph is available a jump morph can be used for more leniency, giving a 9 frame window compared to 3 frames for the crouch jump. Entrance condition: {
"comeInWithRMode": {}
}Requires: "canRModeStandupClip"
{
"disableEquipment": "ETank"
}
{
"disableEquipment": "Gravity"
}
{
"disableEquipment": "HiJump"
}
{
"resourceAvailable": [
{
"type": "Energy",
"count": 99
}
]
}
{
"or": [
"canBeVeryPatient",
{
"and": [
"canMidAirMorph",
"canBePatient"
]
}
]
}
{
"partialRefill": {
"type": "ReserveEnergy",
"limit": 20
}
}
{
"autoReserveTrigger": {}
} |