The ability to gain a blue suit by shinesparking while in X-Mode and exiting X-Mode before the shinespark has crashed. Release dash during the shinespark wind-up animation to exit X-Mode, interrupting the shinespark and gaining a blue suit. A blue suit will not be gained if dash is released after a shinespark has crashed against a wall or object. Releasing dash mid shinespark will cause Samus to SuperJump and potentially go out of bounds but this can also be used to jump away from spikes or thorns. Care must be taken around spikes or thorns after a blue suit is gained if there are active enemies as I-frames will expire quickly and escaping can be difficult.
Dependencies: canCarryBlueSuit, canXMode
From: 1
Top Left Door
To: 1
Top Left Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 145
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 1
Top Left Door
To: 1
Top Left Door
Entrance condition: {
"comeInShinecharging": {
"length": 3,
"openEnd": 1
}
}Requires: "h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 1
Top Left Door
To: 1
Top Left Door
Requires: "h_spikeDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 4
Top Junction (Right of Spikes)
To: 4
Top Junction (Right of Spikes)
Requires: "h_spikeDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 2
}
} |
From: 3
Right Door, In the Water
To: 3
Right Door, In the Water
Requires: "Gravity"
{
"canShineCharge": {
"usedTiles": 19,
"openEnd": 2
}
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 2
}
} |
From: 3
Bottom Left Door
To: 2
Top Right Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 135
}
"canSuperJump"
"h_thornXModeBlueSuit"
"h_thornXModeFramePerfectExtraLeniency"
{
"shinespark": {
"frames": 7
}
} |
From: 3
Bottom Left Door
To: 2
Top Right Door
Requires: "canSuperJump"
"h_thornDoubleXModeBlueSuit"
"h_thornDoubleXModeFramePerfectExtraLeniency"
{
"shinespark": {
"frames": 7
}
} |
From: 3
Bottom Left Door
To: 3
Bottom Left Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 135
}
"h_thornXModeFramePerfectExtraLeniency"
"h_thornXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |
From: 3
Bottom Left Door
To: 3
Bottom Left Door
Requires: "h_thornDoubleXModeFramePerfectExtraLeniency"
"h_thornDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |
From: 4
Bottom Right Door
To: 4
Bottom Right Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 125
}
"h_thornXModeFramePerfectExtraLeniency"
"h_thornXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |
|
Bouncing into the spikes is not required due to wall. Roll off the edge holding forwards from at least 1 tile before the drop to hit the wall on the way down. Requires: {
"or": [
{
"canShineCharge": {
"usedTiles": 16,
"openEnd": 0
}
},
{
"and": [
{
"doorUnlockedAtNode": 2
},
{
"canShineCharge": {
"usedTiles": 17,
"openEnd": 0
}
}
]
}
]
}
"h_thornXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |
From: 1
Left Door
To: 1
Left Door
A one frame dash jump will give Samus maximum leniancy for bouncing into the spikes without hitting the wall to build a shinecharge Requires: {
"obstaclesCleared": [
"A"
]
}
"h_destroyBombWalls"
"canBeVeryPatient"
"h_spikeDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
}Resets obstacles: C |
From: 1
Left Door
To: 3
Top Junction
A one frame dash jump will give Samus maximum leniancy for bouncing into the spikes without hitting the wall to build a shinecharge Requires: "canSuperJump"
{
"obstaclesCleared": [
"A"
]
}
{
"obstaclesCleared": [
"B"
]
}
"h_destroyBombWalls"
"canBeVeryPatient"
"h_spikeDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 2
}
}Resets obstacles: C |
|
Requires: "canSamusEaterStandUp"
{
"samusEaterCycles": 1
}
"h_shinechargeMaxRunway"
"h_spikeSuitSamusEaterLeniency"
"h_thornXModeFramePerfectExtraLeniency"
"h_thornXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |
|
Requires: "Gravity"
{
"ammo": {
"type": "Super",
"count": 1
}
}
"h_thornDoubleXModeFramePerfectExtraLeniency"
"h_thornDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 1
Right Door
To: 1
Right Door
Without Super Missiles or to save using a Super Missile, jump over the yapping maw to make it try to grab Samus, the Samus Eater can then be entered from the other side avoiding being grabbed. Requires: {
"obstaclesCleared": [
"A",
"B"
]
}
"canSamusEaterStandUp"
{
"samusEaterCycles": 1
}
"h_shinechargeMaxRunway"
"h_spikeSuitSamusEaterLeniency"
"h_thornXModeFramePerfectExtraLeniency"
"h_thornXModeBlueSuit"
{
"shinespark": {
"frames": 4
}
} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 175
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 5
}
} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: {
"comeInShinecharging": {
"length": 6,
"openEnd": 1
}
}Requires: "h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 5
}
} |
From: 1
Left Door
To: 1
Left Door
Armpumping until Samus starts to move again followed by a neutral knockback from the spikes will put Samus in a good position to easily reach the platform after shinesparking. Requires: "h_spikeDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 4
}
} |
From: 2
Right Door
To: 2
Right Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 130
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 2
Right Door
To: 2
Right Door
Entrance condition: {
"comeInShinecharging": {
"length": 5,
"openEnd": 0
}
}Requires: "h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 2
Right Door
To: 2
Right Door
Requires: "h_spikeDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 2
}
} |
From: 2
Right Door
To: 2
Right Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: "Gravity"
{
"shineChargeFrames": 125
}
{
"thornHits": 1
}
"h_thornXModeFramePerfectExtraLeniency"
"h_thornXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |
|
Requires: "Gravity"
"h_thornDoubleXModeBlueSuit"
"h_thornDoubleXModeFramePerfectExtraLeniency"
{
"shinespark": {
"frames": 1
}
} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: "Gravity"
{
"shineChargeFrames": 115
}
{
"heatFrames": 180
}
{
"lavaFrames": 15
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: {
"comeInShinecharging": {
"length": 4,
"openEnd": 0
}
}Requires: "Gravity"
{
"heatFrames": 180
}
{
"lavaFrames": 15
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 2
Right Door
To: 2
Right Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: "Gravity"
{
"shineChargeFrames": 115
}
{
"heatFrames": 180
}
{
"lavaFrames": 15
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 2
Right Door
To: 2
Right Door
Entrance condition: {
"comeInShinecharging": {
"length": 4,
"openEnd": 0
}
}Requires: "Gravity"
{
"heatFrames": 180
}
{
"lavaFrames": 15
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
|
A single frame stationary spinjump gives Samus the extra height to bonk the ceiling before entering the spikes to enter X-Mode. Requires: "h_heatProof"
"h_spikeDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |
From: 2
Bottom Left Door
To: 2
Bottom Left Door
Precise timing is required to dodge the fune's fireballs. Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 155
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 2
Bottom Left Door
To: 2
Bottom Left Door
Requires: {
"obstaclesCleared": [
"A"
]
}
{
"canShineCharge": {
"usedTiles": 20,
"gentleDownTiles": 2,
"openEnd": 1
}
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 1
}
} |
From: 1
Left Door
To: 1
Left Door
It is only possible to enter X-Mode with a first frame unmorph in this room Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"not": "f_DefeatedPhantoon"
}
{
"or": [
"canRiskPermanentLossOfAccess",
{
"canShineCharge": {
"usedTiles": 15,
"openEnd": 1
}
}
]
}
{
"shineChargeFrames": 140
}
"h_thornXModeBlueSuit"
"h_thornXModeFramePerfectExtraLeniency"
{
"shinespark": {
"frames": 3
}
} |
From: 1
Left Door
To: 1
Left Door
It is only possible to enter X-Mode with a first frame unmorph in this room Entrance condition: {
"comeInShinecharging": {
"length": 10,
"openEnd": 0
}
}Requires: "h_thornXModeBlueSuit"
"h_thornXModeFramePerfectExtraLeniency"
{
"shinespark": {
"frames": 3
}
} |
From: 1
Left Door
To: 1
Left Door
It is only possible to enter X-Mode with a first frame unmorph in this room Requires: "f_DefeatedPhantoon"
{
"canShineCharge": {
"usedTiles": 15,
"openEnd": 1
}
}
"h_thornXModeBlueSuit"
"h_thornXModeFramePerfectExtraLeniency"
{
"shinespark": {
"frames": 3
}
} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: {
"comeInShinecharged": {}
}Requires: "f_DefeatedPhantoon"
{
"shineChargeFrames": 105
}
{
"spikeHits": 1
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 2
}
} |
From: 1
Left Door
To: 1
Left Door
Entrance condition: {
"comeInShinecharging": {
"length": 5,
"openEnd": 0
}
}Requires: "f_DefeatedPhantoon"
{
"spikeHits": 1
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 2
}
} |
From: 1
Left Door
To: 1
Left Door
Requires: "f_DefeatedPhantoon"
{
"enemyKill": {
"enemies": [
[
"Bull",
"Bull"
]
]
}
}
"canShinechargeMovement"
{
"canShineCharge": {
"usedTiles": 20,
"openEnd": 2
}
}
{
"spikeHits": 1
}
"h_spikeXModeBlueSuit"
{
"shinespark": {
"frames": 2
}
} |
From: 1
Right Door
To: 1
Right Door
Requires: {
"or": [
"Gravity",
{
"and": [
{
"not": "f_DefeatedPhantoon"
},
"canRiskPermanentLossOfAccess"
]
}
]
}
"h_thornDoubleXModeBlueSuit"
{
"shinespark": {
"frames": 0
}
} |