Requires:
"canPauseAbuse", {"or": [ {"and": [ "canPreciseReserveRefill", {"resourceAtMost": [{"type": "RegularEnergy", "count": 1}]}, {"resourceConsumed": [{"type": "ReserveEnergy", "count": 1}]} ]}, {"and": [ {"resourceAtMost": [{"type": "RegularEnergy", "count": 4}]}, {"resourceConsumed": [{"type": "ReserveEnergy", "count": 4}]} ]} ]}
Dev note: Using a pause abuse to tank a hit and having that take Samus to 0 Energy and then be refilled with minimal Reserve Energy.