Plasma Room: R-Mode Spark Interrupt

Room ID: 219

Wiki
From: 1
Top Left Door
To: 2
Item

Kill most of the pirates: leave the standing pirate on the ledge above the runway. Shinecharge and jump into its beam path to interrupt.

Entrance condition:

"comeInWithRMode": {}

Requires:

{"or": [
  {"and": [
    "h_CrystalFlashForReserveEnergy",
    {"or": [
      {"and": [
        "canUseIFrames",
        {"or": [
          {"enemyDamage": {
            "enemy": "Pink Space Pirate (standing)",
            "type": "laser",
            "hits": 2
          }},
          "h_pauseAbuseMinimalReserveRefill"
        ]}
      ]},
      "ScrewAttack",
      "Plasma",
      {"getBlueSpeed": {"usedTiles": 19, "openEnd": 0}}
    ]}
  ]},
  {"and": [
    {"or": [
      "ScrewAttack",
      "Plasma",
      {"and": [
        "canUseSpeedEchoes",
        {"getBlueSpeed": {"usedTiles": 19, "openEnd": 0}}
      ]}
    ]},
    "h_RModeCanRefillReserves",
    {"partialRefill": {"type": "ReserveEnergy", "limit": 20}}
  ]}
]},
{"canShineCharge": {"usedTiles": 21, "openEnd": 0}},
{"or": [
  "HiJump",
  "canWallJump",
  "canSpeedyJump",
  "canSpringBallJumpMidAir"
]},
{"autoReserveTrigger": {"maxReserveEnergy": 95}},
"canRModeSparkInterrupt"

Clears obstacles: A, C