Room ID: 219
|
Kill most of the pirates: leave the standing pirate on the ledge above the runway. Shinecharge and jump into its beam path to interrupt. Entrance condition: "comeInWithRMode": {}Requires: {"or": [
{"and": [
"h_CrystalFlashForReserveEnergy",
{"or": [
{"and": [
"canUseIFrames",
{"or": [
{"enemyDamage": {
"enemy": "Pink Space Pirate (standing)",
"type": "laser",
"hits": 2
}},
"h_pauseAbuseMinimalReserveRefill"
]}
]},
"ScrewAttack",
"Plasma",
{"getBlueSpeed": {"usedTiles": 19, "openEnd": 0}}
]}
]},
{"and": [
{"or": [
"ScrewAttack",
"Plasma",
{"and": [
"canUseSpeedEchoes",
{"getBlueSpeed": {"usedTiles": 19, "openEnd": 0}}
]}
]},
"h_RModeCanRefillReserves",
{"partialRefill": {"type": "ReserveEnergy", "limit": 20}}
]}
]},
{"canShineCharge": {"usedTiles": 21, "openEnd": 0}},
{"or": [
"HiJump",
"canWallJump",
"canSpeedyJump",
"canSpringBallJumpMidAir"
]},
{"autoReserveTrigger": {"maxReserveEnergy": 95}},
"canRModeSparkInterrupt"Clears obstacles: A, C |