Room ID: 219
|
Kill most of the pirates: leave the standing pirate on the ledge above the runway. Shinecharge and jump into its beam path to interrupt. Entrance condition: {
"comeInWithRMode": {}
}Requires: {
"or": [
{
"and": [
"h_CrystalFlashForReserveEnergy",
{
"or": [
{
"and": [
"canUseIFrames",
{
"or": [
{
"enemyDamage": {
"enemy": "Pink Space Pirate (standing)",
"type": "laser",
"hits": 1
}
},
"h_pauseAbuseMinimalReserveRefill"
]
}
]
},
"ScrewAttack",
"Plasma",
{
"getBlueSpeed": {
"usedTiles": 19,
"openEnd": 0
}
}
]
}
]
},
{
"and": [
{
"or": [
"ScrewAttack",
"Plasma",
{
"and": [
"canUseSpeedEchoes",
{
"getBlueSpeed": {
"usedTiles": 19,
"openEnd": 0
}
}
]
}
]
},
"h_RModeCanRefillReserves",
{
"partialRefill": {
"type": "ReserveEnergy",
"limit": 20
}
}
]
}
]
}
{
"canShineCharge": {
"usedTiles": 21,
"openEnd": 0
}
}
{
"autoReserveTrigger": {
"maxReserveEnergy": 95
}
}
"canRModeSparkInterrupt"Clears obstacles: A, door_1 |