Kill Draygon by grappling to a bottom turret as you get grabbed. Avoids taking all the hits from Draygon.
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Kill Draygon by grappling to an exposed turret as you get grabbed. This avoids taking damage from Draygon once grabbed. Requires: {"notable": "Grapple Quick Kill"},
"h_navigateUnderwater",
"canPreciseGrapple",
{"or": [
"Gravity",
"Morph",
"canTrickyDodgeEnemies",
{"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 2}}
]},
{"or": [
"Gravity",
"canTrickyJump",
{"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}}
]},
{"or": [
"h_breakThreeDraygonTurrets",
{"and": [
{"or": [
"canTrickyDodgeEnemies",
{"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 2}}
]},
"h_breakOneDraygonTurret"
]},
{"and": [
"Gravity",
"canTrickyDodgeEnemies",
{"or": [
"canBeLucky",
{"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}}
]},
{"or": [
"canWallJump",
"canGravityJump"
]}
]}
]},
{"draygonElectricityFrames": 240},
"h_complexToCarryFlashSuit"Sets flags: f_DefeatedDraygon Dev note: FIXME: HiJump + canDoubleSpringBallJumpMidAir can work but needs to be looked into more. |