Kill Draygon by grappling to a bottom turret as you get grabbed. Avoids taking all the hits from Draygon.
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Kill Draygon by grappling to an exposed turret as you get grabbed. This avoids taking damage from Draygon once grabbed. Requires: {
"notable": "Grapple Quick Kill"
}
"h_navigateUnderwater"
"canPreciseGrapple"
{
"or": [
"Gravity",
"Morph",
"canTrickyDodgeEnemies",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "contact",
"hits": 2
}
}
]
}
{
"or": [
"Gravity",
"canTrickyJump",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 1
}
}
]
}
{
"or": [
"h_breakThreeDraygonTurrets",
{
"and": [
{
"or": [
"canTrickyDodgeEnemies",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 2
}
}
]
},
"h_breakOneDraygonTurret"
]
},
{
"and": [
"Gravity",
"canTrickyDodgeEnemies",
{
"or": [
"canBeLucky",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 1
}
}
]
},
{
"or": [
"canWalljump",
"canGravityJump"
]
}
]
}
]
}
{
"draygonElectricityFrames": 240
}
"h_complexToCarryFlashSuit"Clears obstacles: f_DefeatedDraygon Sets flags: f_DefeatedDraygon Dev note: FIXME: HiJump + canDoubleSpringBallJumpMidAir can work but needs to be looked into more. |